local sm = {}
sm.moov = 0
sm.object1,sm.object2 = nil,nil
local function removeCamHandler()
if(sm.moov == 1)then
sm.moov = 0
end
end
local function camRender()
if (sm.moov == 1) then
local x1,y1,z1 = getElementPosition(sm.object1)
local x2,y2,z2 = getElementPosition(sm.object2)
setCameraMatrix(x1,y1,z1,x2,y2,z2)
end
end
addEventHandler("onClientPreRender",root,camRender)
function smoothMoveCamera(x1,y1,z1,x1t,y1t,z1t,x2,y2,z2,x2t,y2t,z2t,time)
if(sm.moov == 1)then return false end
sm.object1 = createObject(1337,x1,y1,z1)
sm.object2 = createObject(1337,x1t,y1t,z1t)
setElementAlpha(sm.object1,0)
setElementAlpha(sm.object2,0)
setObjectScale(sm.object1,0.01)
setObjectScale(sm.object2,0.01)
moveObject(sm.object1,time,x2,y2,z2,0,0,0,"InOutQuad")
moveObject(sm.object2,time,x2t,y2t,z2t,0,0,0,"InOutQuad")
sm.moov = 1
setTimer(removeCamHandler,time,1)
setTimer(destroyElement,time,1,sm.object1)
setTimer(destroyElement,time,1,sm.object2)
return true
end
function renderZoneBox()
if isMouseIn(duperele) then
smoothMoveCamera(-2620.43, -72.34, 91.69,-2548.68, 23.98, 74.19,-2378.78, 611.94, 56.79, -2412.16, 630.93, 47.29,3000)
--dx
else
--dx
end
end