new Text3D:vehicle3Dtext[MAX_VEHICLES],vehicle_id;
public OnGameModeInit ( )
{
vehicle_id = CreateVehicle(411, 0.0. 0.0, 15.0, 5, 0, 120 );
vehicle3Dtext[ vehicle_id ] = Create3DTextLabel( "sledze ino pojozd", 0xFFFFFFFF, 0.0, 0.0, 0.0, 50.0, 0, 1 );
Attach3DTextLabelToVehicle( vehicle3Dtext[ vehicle_id ] , vehicle_id, 0.0, 0.0, 2.0);
}