Nezzi
Wiek: 32 Na forum: 3887 dni Posty: 43
Nick w MP: Nezzi
Witam mam problem z przechowywalni? jak robi? tuning maluje to auto daje je do przecho i wyjmuje to wszystko usuwa lub jak daje auto do przecho zepsute i je wyjme to jest naprawione prosze o pomoc daje
c_parking local screenW , screenH = guiGetScreenSize ()
local marker = createMarker (- 2048.17 , 346.43 , 35.13 , "cylinder" , 2 , 255 , 255 , 255 , 50 )
local sphere = createColSphere (- 1743.54 , 955.78 , 24.48 , 5 )
local t = createElement ( "text" )
setElementData ( t , "scale" , 1.5 )
setElementData ( t , "name" , "OdbiĂłr pojazdĂłw" )
setElementPosition ( t ,- 2048.17 , 346.43 , 35.17 )
local wm ={}
wm . window = guiCreateWindow ( 0.25 , 0.26 , 0.51 , 0.42 , "Odbieranie pojazdĂłw" , true )
guiWindowSetSizable ( wm . window , false )
guiWindowSetMovable ( wm . window , false )
guiSetVisible ( wm . window , false )
wm . gridlist = guiCreateGridList ( 0.04 , 0.09 , 0.92 , 0.65 , true , wm . window )
guiGridListAddColumn ( wm . gridlist , "ID" , 0.2 )
guiGridListAddColumn ( wm . gridlist , "Model" , 0.55 )
guiGridListAddColumn ( wm . gridlist , "Zarejestrowany" , 0.2 )
wm . submit = guiCreateButton ( 0.04 , 0.76 , 0.47 , 0.19 , "Wyjmij pojazd" , true , wm . window )
wm . close = guiCreateButton ( 0.57 , 0.75 , 0.39 , 0.20 , "Zamknij" , true , wm . window )
addEvent ( "onParkingGetVehicles" , true )
addEventHandler ( "onParkingGetVehicles" , root , function( result )
guiGridListClear ( wm . gridlist )
if not result then return end
for i , v in pairs ( result ) do
if v [ "registered" ] == "true" then
v [ "registered" ] = "NIE"
else
v [ "registered" ] = "TAK"
end
local row = guiGridListAddRow ( wm . gridlist )
guiGridListSetItemText ( wm . gridlist , row , 1 , v [ "id" ], false , false )
guiGridListSetItemText ( wm . gridlist , row , 2 , getVehicleNameFromModel ( v [ "model" ]), false , false )
guiGridListSetItemText ( wm . gridlist , row , 3 , v [ "registered" ], false , false )
end
end )
addEventHandler ( "onClientMarkerHit" , marker , function( el , md )
if el ~= localPlayer then return end
if isPedInVehicle ( el ) then return end
if guiGetVisible ( wm . window ) == false then
showCursor ( true )
guiSetVisible ( wm . window , true )
triggerServerEvent ( "onParkingGetRekords" , localPlayer )
-- etCameraMatrix (- 2056.26 , 468.77 , 38.49 , - 2048.08 , 467.73 , 35.17 )
end
end )
addEventHandler ( "onClientGUIClick" , resourceRoot , function()
if source == wm . close then
if guiGetVisible ( wm . window ) == true then
showCursor ( false )
guiSetVisible ( wm . window , false )
setCameraTarget ( localPlayer , localPlayer )
end
end
if source == wm . submit then
local selectedRow = guiGridListGetSelectedItem ( wm . gridlist ) or - 1
if selectedRow < 0 then return end
local vehicles = getElementsWithinColShape ( sphere , "vehicle" )
if #vehicles > 0 then
addEventHandler ( "onClientRender" , root , render1 )
setTimer ( renderstop1 , 4500 , 1 )
return
end
local id = guiGridListGetItemText ( wm . gridlist , selectedRow , 1 )
local register = guiGridListGetItemText ( wm . gridlist , selectedRow , 3 )
if register == "NIE" then
outputChatBox ( "*Zarejestruj pojazd w urz?™dzie! Jego ID to " .. id , 255 , 0 , 0 )
return end
guiGridListRemoveRow ( wm . gridlist , selectedRow )
triggerServerEvent ( "onParkingVehicleSpawn" , localPlayer , tonumber ( id ))
end
end )
function render1 ()
dxDrawText ( " Nie ma miejsca aby wyci?…gn?…?‡ pojazd" , screenW * 0.3656 , screenH * 0.1553 , screenW * 0.6273 , screenH * 0.3193 , tocolor ( 255 , 0 , 0 , 255 ), 1.50 , "pricedown" , "center" , "center" , false , false , false , false , false )
end
function renderstop1 ()
removeEventHandler ( "onClientRender" , root , render1 )
end
s_parking local mdestroy = createMarker (- 2051.62 , 340.43 , 35.17 , "cylinder" , 5 , 255 , 255 , 255 , 50 )
local t = createElement ( "text" )
setElementData ( t , "scale" , 1.5 )
setElementData ( t , "name" , "Pozostawianie pojazdĂłw" )
setElementPosition ( t ,- 1764.32 , 957.57 , 24.88 )
addEvent ( "onParkingGetRekords" , true )
addEventHandler ( "onParkingGetRekords" , root , function()
local uid = getElementData ( source , "player:uid" )
if not uid then return end
local org = getElementData ( source , "player:organization" )
local result = exports [ "ogrpg-db" ]: dbGet ( "SELECT * FROM ogrpg_vehicles WHERE (ownedPlayer=? OR ownedGroup=?) AND parking=1" , uid , org or "Brak" )
if #result > 0 then
triggerClientEvent ( source , "onParkingGetVehicles" , source , result )
end
end )
addEventHandler ( "onMarkerHit" , mdestroy , function( el , md )
if getElementType ( el ) == "player" then
local veh = getPedOccupiedVehicle ( el )
if not veh then return end
if getVehicleController ( veh ) ~= el then return end
local id = getElementData ( veh , "vehicle:id" )
if not id then return end
if isTimer ( timeroddania ) then return end
setElementFrozen ( veh , false )
-- outputChatBox ( "Trwa oddawanie pojazdu." , el , 255 , 255 , 255 , true )
toggleControl ( el , "enter_exit" , false )
timeroddania = setTimer (function()
exports [ "ogrpg-vehicles" ]: onSaveVehicle ( veh )
destroyElement ( veh )
exports [ "ogrpg-db" ]: dbSet ( "UPDATE ogrpg_vehicles SET parking=1 WHERE id=?" , id )
toggleControl ( el , "enter_exit" , true )
-- outputChatBox ( "* Pomy?›lnie zapisano pojazd." , el , 255 , 255 , 255 , true )
end , 1000 , 1 )
end
end )
addEvent ( "onParkingVehicleSpawn" , true )
addEventHandler ( "onParkingVehicleSpawn" , root , function( id )
if not id then return end
local spawn = exports [ "ogrpg-vehicles" ]: onRespawnVehicles ( _ , id ,{- 1743.54 , 955.78 , 24.48 , 0 , 0 , 180 })
if spawn then
addEventHandler ( "onClientRender" , root , render1 )
end
end )
function render1 ()
dxDrawText ( "Zrespiono pojazd" , screenW * 0.3656 , screenH * 0.1553 , screenW * 0.6273 , screenH * 0.3193 , tocolor ( 255 , 255 , 255 , 255 ), 2.50 , "pricedown" , "center" , "center" , false , false , false , false , false )
end
function renderstop1 ()
removeEventHandler ( "onClientRender" , root , render1 )
end