Wysłany: 2014-12-04, 22:25
bartek2227
Wiek: 29 Na forum: 5765 dni Posty: 66
Nick w MP: Elvis
Piwa : 1777
Kod: public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 3755, 2484.2344, -2118.5547, 17.70313, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2452.9609, -2129.0156, 25.27344, 0.25);
RemoveBuildingForPlayer(playerid, 3257, 2432.7266, -2133.0234, 12.45313, 0.25);
RemoveBuildingForPlayer(playerid, 3567, 2446.8281, -2075.8437, 13.25781, 0.25);
RemoveBuildingForPlayer(playerid, 3627, 2448.1328, -2075.6328, 16.04688, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2489.1016, -2073.4766, 17.82031, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2475.1016, -2073.4766, 17.82031, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2503.125, -2073.375, 12.42969, 0.25);
RemoveBuildingForPlayer(playerid, 3258, 2496.0625, -2141.0078, 12.1875, 0.25);
return 1;
}
Zrobi?em tak i wida? obiekty kt?re mia?em usuna? chocia? raz znikaj? raz nie.
Wysłany: 2014-12-04, 22:30
ToxiC.
Wiek: 28 Na forum: 5247 dni Posty: 3792
Piwa : 8590
Wysłany: 2014-12-04, 22:34
bartek2227
Wiek: 29 Na forum: 5765 dni Posty: 66
Nick w MP: Elvis
Piwa : 1777
Te? tak my?la?em i nie zadzia?o.
Wysłany: 2014-12-05, 04:12
IgrexolonO
Wiek: 34 Na forum: 6810 dni Posty: 1386
Piwa : 1062
Kod: public OnPlayerConnect(playerid)
{
RemoveBuildingForPlayer(playerid, 3755, 2484.2344, -2118.5547, 17.70313, 666666.666);
RemoveBuildingForPlayer(playerid, 3256, 2452.9609, -2129.0156, 25.27344, 666666.666);
RemoveBuildingForPlayer(playerid, 3257, 2432.7266, -2133.0234, 12.45313, 666666.666);
RemoveBuildingForPlayer(playerid, 3567, 2446.8281, -2075.8437, 13.25781, 666666.666);
RemoveBuildingForPlayer(playerid, 3627, 2448.1328, -2075.6328, 16.04688, 666666.666);
RemoveBuildingForPlayer(playerid, 3643, 2489.1016, -2073.4766, 17.82031, 666666.666);
RemoveBuildingForPlayer(playerid, 3643, 2475.1016, -2073.4766, 17.82031, 666666.666);
RemoveBuildingForPlayer(playerid, 3256, 2503.125, -2073.375, 12.42969, 666666.666);
RemoveBuildingForPlayer(playerid, 3258, 2496.0625, -2141.0078, 12.1875, 666666.666);
return 1;
}
szatanskie liczby o 4 nad ranem powinny ci pomuc ok
Wysłany: 2014-12-05, 15:35
bartek2227
Wiek: 29 Na forum: 5765 dni Posty: 66
Nick w MP: Elvis
Piwa : 1777
te szata?skie liczby i tak nic znieni?y, pr?bowa?em sam wczoraj zmienia? i nic? Mo?e wiecie w czym b??d lub jaki? converter z mta jak mo?na? Mo?e st?d ten b??d?
Wysłany: 2014-12-05, 16:23
akon823
Czekotubka :D
Wiek: 29 Na forum: 4816 dni Posty: 399
Nick w MP: Remik14
Piwa : 152
Wysłany: 2014-12-05, 16:24
ToxiC.
Wiek: 28 Na forum: 5247 dni Posty: 3792
Piwa : 8590
Napisz czy pomog?o, bo mam ten sam problem.
Wysłany: 2014-12-05, 16:34
Combacior
Wiek: 29 Na forum: 5796 dni Posty: 1516
Piwa : 2161
Sprawdzi?em kt?re s? to obiekty - u mnie wysz?o ich du?o wi?cej. Sprawdzaj?c Tw?j kod usun??o mi tylko tekstury. Budynki zosta?y, sta?y si? tylko tak jakby "rozmazane". Nie wiem jakim programem to zrobi?e?, ale ja zrobi?em to zwyk?ym Map Construction i u mnie ten kod poprawnie usuwa obiekty
Kod: RemoveBuildingForPlayer(playerid, 3244, 2535.0938, -2131.8750, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 3244, 2532.0313, -2074.6250, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 3289, 2484.4141, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3289, 2496.0625, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2503.1250, -2073.3750, 12.4297, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2515.4219, -2073.3750, 12.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3288, 2432.7266, -2133.0234, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3686, 2448.1328, -2075.6328, 16.0469, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2475.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2482.0234, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2489.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2496.0938, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2452.9609, -2129.0156, 25.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3756, 2484.2344, -2118.5547, 17.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3755, 2484.2344, -2118.5547, 17.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3257, 2432.7266, -2133.0234, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3258, 2484.4141, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3258, 2496.0625, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2452.9609, -2129.0156, 25.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3567, 2446.8281, -2075.8438, 13.2578, 0.25);
RemoveBuildingForPlayer(playerid, 3567, 2438.3594, -2075.8438, 13.2578, 0.25);
RemoveBuildingForPlayer(playerid, 3627, 2448.1328, -2075.6328, 16.0469, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2489.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2482.0234, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2475.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2496.0938, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2515.4219, -2073.3750, 12.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2503.1250, -2073.3750, 12.4297, 0.25);
Wysłany: 2014-12-05, 22:36
bartek2227
Wiek: 29 Na forum: 5765 dni Posty: 66
Nick w MP: Elvis
Piwa : 1777
Combacior , u?yje tego programu, bo ja w mta usuwa?em i convertowa?em na jakie? tam stronie.
Tagi: removebuilding
Anonymous
Na forum: 245 dni
Posty: 1
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