Wysłany: 2015-05-30, 22:54
OskarYT
Mapper MTA
Wiek: 26 Na forum: 4245 dni Posty: 267
Nick w MP: Kaczorek2306
Piwa : 1230
function frezeBus ( el )
local p = getPedOccupiedVehicle ( el )
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Dowioz?e? Pizze." , 255 , 255 , 255 , true )
setElementFrozen ( p , true )
setTimer ( setElementFrozen , 10000 , 1 , p , false )
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Pizza Dostarczona. Jedz dalej !!" , 255 , 255 , 255 , true )
end
Mam owy kawa?ek skryptu ale mi nie dzia?a jedna zecz ja bym chcia? aby si? ten tekst
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Pizza Dostarczona. Jedz dalej !!" , 255 , 255 , 255 , true )
wy?wietla? po odmro?eniu pojazdu a nie razem z 1 tekstem
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Dowioz?e? Pizze." , 255 , 255 , 255 , true )
Wysłany: 2015-05-30, 23:00
Loop
Inspektor
Wiek: 27 Na forum: 4290 dni Posty: 311
Nick w MP: Inspektor
Piwa : 201
Oczywi?cie sprawdz
setTimer ( outputChatBox , 10000 , 1 ,( "[#0033ffPraca#FFFFFF]#ffff99*Pizza Dostarczona. Jedz dalej !!" , 255 , 255 , 255 , true )
Wysłany: 2015-05-30, 23:11
OskarYT
Mapper MTA
Wiek: 26 Na forum: 4245 dni Posty: 267
Nick w MP: Kaczorek2306
Piwa : 1230
Loop ,
Teraz wyskoczy? mi ERROR
ERROR: Loading script failed: praca_pizzaboy\pizza_c.lua:82:')' expected near ','
local districtsPizza = { ---- kordy dostarczania graczy
{- 291.1318359375 , 1163.7275390625 , 19.696998596191 },
{- 335.0615234375 , 1171.697265625 , 19.901586532593 },
{- 320.7666015625 , 1163.1123046875 , 20.2421875 },
{- 364.9287109375 , 1165.5341796875 , 19.7421875 },
{- 367.416015625 , 1145.8359375 , 20.235286712646 },
{- 359.54296875 , 1129.7119140625 , 19.679533004761 },
{- 369.2392578125 , 1119.2783203125 , 20.230415344238 },
{- 361.92578125 , 1104.31640625 , 19.749286651611 },
{- 331.36328125 , 1115.37890625 , 20.2421875 },
{- 322.1962890625 , 1130.2138671875 , 19.83712387085 },
{- 289.51171875 , 1122.337890625 , 20.238082885742 },
{- 304.302734375 , 1114.52734375 , 19.7421875 },
{- 260.83984375 , 1165.4375 , 20.2421875 },
{- 251.5693359375 , 1179.39453125 , 19.93016242981 },
{- 259.517578125 , 1156.6357421875 , 19.7421875 },
{- 251.677734375 , 1142.8095703125 , 20.243007659912 },
{- 260.6396484375 , 1130.6669921875 , 19.759662628174 },
{- 253.7919921875 , 1115.990234375 , 20.232286453247 },
{- 248.8818359375 , 1083.751953125 , 19.902923583984 },
{- 262.7373046875 , 1076.2373046875 , 20.249408721924 },
{- 252.0732421875 , 1054.12109375 , 19.956705093384 },
{- 260.552734375 , 1040.31640625 , 20.2421875 },
{- 282.9853515625 , 995.6962890625 , 20.2421875 },
{- 267.791015625 , 1004.333984375 , 19.679946899414 },
{- 256.2158203125 , 994.55859375 , 20.239133834839 },
{- 242.8115234375 , 1002.1748046875 , 19.7421875 },
}
local jobBlip
local jobMarker
local jobVehicle
local maxTarget = #districtsPizza
function finishJob ()
if jobMarker and isElement ( jobMarker ) then
destroyElement ( jobMarker )
jobMarker = nil
end
if jobBlip and isElement ( jobBlip ) then
destroyElement ( jobBlip )
jobBlip = nil
end
triggerServerEvent ( "destroyVeh" , localPlayer )
end
function busDriver ( el , md )
if el ~= localPlayer or not md then return end
if not getPedOccupiedVehicle ( el ) then return end
showMarker ()
playSoundFrontEnd ( 12 )
triggerServerEvent ( "givePlayerMoney" , localPlayer , 3 , 1 )
end
function showMarker ()
if jobMarker and isElement ( jobMarker ) then
destroyElement ( jobMarker )
jobMarker = nil
end
if jobBlip and isElement ( jobBlip ) then
destroyElement ( jobBlip )
jobBlip = nil
end
los = math . random ( 1 , #districtsPizza)
jobMarker = createMarker ( districtsPizza [ los ][ 1 ], districtsPizza [ los ][ 2 ], districtsPizza [ los ][ 3 ], "checkpoint" , 3.2 , 0 , 150 , 255 , 100 , 52 )
jobBlip = createBlipAttachedTo ( jobMarker , 41 )
addEventHandler ( "onClientMarkerHit" , jobMarker , busDriver )
addEventHandler ( "onClientMarkerHit" , jobMarker , frezeBus )
end
function frezeBus ( el )
local p = getPedOccupiedVehicle ( el )
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Dowioz?e? Pizze." , 255 , 255 , 255 , true )
setElementFrozen ( p , true )
setTimer ( setElementFrozen , 10000 , 1 , p , false )
setTimer ( outputChatBox , 10000 , 1 ,( "[#0033ffPraca#FFFFFF]#ffff99*Pizza Dostarczona. Jedz dalej !!" , 255 , 255 , 255 , true )
end
addEvent ( "STARTJobBus" , true )
addEventHandler ( "STARTJobBus" , resourceRoot , function( veh )
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Rozpocz??e?/a? prac?." , 255 , 255 , 255 , true )
jobVehicle = veh
showMarker ()
end )
addEventHandler ( "onClientResourceStop" , resourceRoot , function()
if jobVehicle and getElementData ( localPlayer , "gracz_praca" ) then
setElementData ( localPlayer , "gracz_praca" , false )
end
end )
addEventHandler ( "onClientVehicleExit" , resourceRoot , function( plr , seat )
if seat == 0 then
if plr == localPlayer then
finishJob ()
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Zako?czy?e? prac?" , 255 , 255 , 255 , true )
end
end
end )
Wysłany: 2015-05-30, 23:15
Loop
Inspektor
Wiek: 27 Na forum: 4290 dni Posty: 311
Nick w MP: Inspektor
Piwa : 201
setTimer ( outputChatBox , 10000 , 1 ,( "[#0033ffPraca#FFFFFF]#ffff99*Pizza Dostarczona. Jedz dalej !!" , 255 , 255 , 255 , true ))
Wysłany: 2015-05-30, 23:20
OskarYT
Mapper MTA
Wiek: 26 Na forum: 4245 dni Posty: 267
Nick w MP: Kaczorek2306
Piwa : 1230
Nadal jest ten ERROR
ERROR: Loading script failed: praca_pizzaboy\pizza_c.lua:82:')' expected near ','
ten ERROR wyskakuje w debugscript 3
local districtsPizza = { ---- kordy dostarczania graczy
{- 291.1318359375 , 1163.7275390625 , 19.696998596191 },
{- 335.0615234375 , 1171.697265625 , 19.901586532593 },
{- 320.7666015625 , 1163.1123046875 , 20.2421875 },
{- 364.9287109375 , 1165.5341796875 , 19.7421875 },
{- 367.416015625 , 1145.8359375 , 20.235286712646 },
{- 359.54296875 , 1129.7119140625 , 19.679533004761 },
{- 369.2392578125 , 1119.2783203125 , 20.230415344238 },
{- 361.92578125 , 1104.31640625 , 19.749286651611 },
{- 331.36328125 , 1115.37890625 , 20.2421875 },
{- 322.1962890625 , 1130.2138671875 , 19.83712387085 },
{- 289.51171875 , 1122.337890625 , 20.238082885742 },
{- 304.302734375 , 1114.52734375 , 19.7421875 },
{- 260.83984375 , 1165.4375 , 20.2421875 },
{- 251.5693359375 , 1179.39453125 , 19.93016242981 },
{- 259.517578125 , 1156.6357421875 , 19.7421875 },
{- 251.677734375 , 1142.8095703125 , 20.243007659912 },
{- 260.6396484375 , 1130.6669921875 , 19.759662628174 },
{- 253.7919921875 , 1115.990234375 , 20.232286453247 },
{- 248.8818359375 , 1083.751953125 , 19.902923583984 },
{- 262.7373046875 , 1076.2373046875 , 20.249408721924 },
{- 252.0732421875 , 1054.12109375 , 19.956705093384 },
{- 260.552734375 , 1040.31640625 , 20.2421875 },
{- 282.9853515625 , 995.6962890625 , 20.2421875 },
{- 267.791015625 , 1004.333984375 , 19.679946899414 },
{- 256.2158203125 , 994.55859375 , 20.239133834839 },
{- 242.8115234375 , 1002.1748046875 , 19.7421875 },
}
local jobBlip
local jobMarker
local jobVehicle
local maxTarget = #districtsPizza
function finishJob ()
if jobMarker and isElement ( jobMarker ) then
destroyElement ( jobMarker )
jobMarker = nil
end
if jobBlip and isElement ( jobBlip ) then
destroyElement ( jobBlip )
jobBlip = nil
end
triggerServerEvent ( "destroyVeh" , localPlayer )
end
function busDriver ( el , md )
if el ~= localPlayer or not md then return end
if not getPedOccupiedVehicle ( el ) then return end
showMarker ()
playSoundFrontEnd ( 12 )
triggerServerEvent ( "givePlayerMoney" , localPlayer , 3 , 1 )
end
function showMarker ()
if jobMarker and isElement ( jobMarker ) then
destroyElement ( jobMarker )
jobMarker = nil
end
if jobBlip and isElement ( jobBlip ) then
destroyElement ( jobBlip )
jobBlip = nil
end
los = math . random ( 1 , #districtsPizza)
jobMarker = createMarker ( districtsPizza [ los ][ 1 ], districtsPizza [ los ][ 2 ], districtsPizza [ los ][ 3 ], "checkpoint" , 3.2 , 0 , 150 , 255 , 100 , 52 )
jobBlip = createBlipAttachedTo ( jobMarker , 41 )
addEventHandler ( "onClientMarkerHit" , jobMarker , busDriver )
addEventHandler ( "onClientMarkerHit" , jobMarker , frezeBus )
end
function frezeBus ( el )
local p = getPedOccupiedVehicle ( el )
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Dowioz?e? Pizze." , 255 , 255 , 255 , true )
setElementFrozen ( p , true )
setTimer ( setElementFrozen , 10000 , 1 , p , false )
setTimer ( outputChatBox , 10000 , 1 ,( "[#0033ffPraca#FFFFFF]#ffff99*Pizza Dostarczona. Jedz dalej !!" , 255 , 255 , 255 , true ))
end
addEvent ( "STARTJobBus" , true )
addEventHandler ( "STARTJobBus" , resourceRoot , function( veh )
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Rozpocz??e?/a? prac?." , 255 , 255 , 255 , true )
jobVehicle = veh
showMarker ()
end )
addEventHandler ( "onClientResourceStop" , resourceRoot , function()
if jobVehicle and getElementData ( localPlayer , "gracz_praca" ) then
setElementData ( localPlayer , "gracz_praca" , false )
end
end )
addEventHandler ( "onClientVehicleExit" , resourceRoot , function( plr , seat )
if seat == 0 then
if plr == localPlayer then
finishJob ()
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Zako?czy?e? prac?" , 255 , 255 , 255 , true )
end
end
end )
Wysłany: 2015-05-30, 23:24
Loop
Inspektor
Wiek: 27 Na forum: 4290 dni Posty: 311
Nick w MP: Inspektor
Piwa : 201
dobra to teraz zamiast tego starego zrob tak
setTimer (function()
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Pizza Dostarczona. Jedz dalej !!" , 255 , 255 , 255 , true )
end , 10000 , 1 )
Wysłany: 2015-05-30, 23:26
OskarYT
Mapper MTA
Wiek: 26 Na forum: 4245 dni Posty: 267
Nick w MP: Kaczorek2306
Piwa : 1230
function frezeBus ( el )
local p = getPedOccupiedVehicle ( el )
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Dowioz?e? Pizze." , 255 , 255 , 255 , true )
setElementFrozen ( p , true )
setTimer ( setElementFrozen , 10000 , 1 , p , false )
setTimer (function()
outputChatBox ( "[#0033ffPraca#FFFFFF]#ffff99*Pizza Dostarczona. Jedz dalej !! " , 255 , 255 , 255 , true )
end , 10000 , 1 )
end
To ma tak wygl?da?
Temat do Zamkni?cia
Wysłany: 2015-05-30, 23:30
Loop
Inspektor
Wiek: 27 Na forum: 4290 dni Posty: 311
Nick w MP: Inspektor
Piwa : 201
Wysłany: 2015-05-30, 23:33
OskarYT
Mapper MTA
Wiek: 26 Na forum: 4245 dni Posty: 267
Nick w MP: Kaczorek2306
Piwa : 1230
Temat do Zamkni?cia
Tagi: tekst :: praca
Anonymous
Na forum: 245 dni
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