Aroo
Wiek: 28 Na forum: 4407 dni Posty: 11
Nick w MP: Arooo
Pierwszy problem zrobi?em panel logowania wszystko dzia?a ?aduje si? nie ma error?w opr?cz jednego zwi?zanego z tym kawa?kiem kodu addEvent ( "onClientSendLoginDataToServer" , true )
addEventHandler ( "onClientSendLoginDataToServer" , root , tryToLoginPlayer )
tryToRegsiterPlayer = function( username , pass )
if not getAccount ( username ) then
theAccount = addAccount ( username , pass )
if theAccount then
logIn ( source , theAccount , pass )
outputChatBox ( "You successfully registered account '" .. username .. "' for player '" .. getPlayerName ( source ) .. "'#FFFFFF with password '" .. pass .. "'!" , source , 255 , 255 , 255 , true )
triggerClientEvent ( source , "onPlayerDoneLogin" , source , username , pass )
triggerEvent ( "onPlayerDayZRegister" , getRootElement (), username , pass , source )
else Client (Arooo) triggered serverside event onClientSendLoginDataToServer, but event is not added serverside drugi b??d nie podmieni mi d?wi?ku broni m4 local distance = 75
local explostionDistance = 150
local cSoundsEnabled = true
local reloadSoundEnabled = true
local explosionEnabled = true
-- shoot sounds
function playSounds ( weapon , ammo , ammoInClip )
if( cSoundsEnabled ) then
local x , y , z = getElementPosition ( source )
if weapon == 31 then -- m4
if( ammoInClip == 0 and reloadSoundEnabled ) then
mgReload ( "sounds/weapon/m4.wav" , x , y , z )
else
local sound = playSound3D ( "sounds/weapon/m4.wav" , x , y , z )
setSoundMaxDistance ( sound , distance )
end r?wnie? nie ma ?adnego b??du po prostu nie podmienia
prosz? o pomoc albo wyt?umaczenia co robi? ?le