hosta12345
Wiek: 34 Na forum: 4941 dni Posty: 33
Piwa : 1
Witam pracuje nad map? DM napisa?em narazie wiadomo?? jak gracz wejdzie na server, radio i pozycje wybiera?ki , i klikn?lem f4 wszystko ?adnie si? skompilowa?o ale jak wgram mape do domowego serwera to wyskakuje mi taki b??d :
Kod:
SA-MP Dedicated Server
----------------------
v0.3z, (C)2005-2014 SA-MP Team
[17] filterscripts = "" (string)
[17] weburl = "www.sa-mp.com" (string)
[17]
[17] Server Plugins
[17] --------------
[17] Loading plugin: Audio.dll
[17] Failed.
[17] Loading plugin: Sscanf.dll
[17]
[17] ===============================
[17] sscanf plugin loaded.
[17] Version: 2.8.1
[17] (c) 2012 Alex "Y_Less" Cole
[17] ===============================
[17] Loaded.
[17] Loading plugin: Streamer.dll
[17] Failed.
[17] Loaded 1 plugins.
[17]
[17] Filterscripts
[17] ---------------
[17] Loaded 0 filterscripts.
[17] Script[gamemodes/Mapa.amx]: Run time error 20: "Invalid index parameter (bad entry point)"
[17] Number of vehicle models: 0
Prosze o pomoc wgra?em pluginy z www.sa-mp.com : Streamer.dll Audio.dll Sscanf.dll mysql.dll
I nic to samo wyskakuje Kod mapy:
Kod:
#include <a_samp>
//Podstawowe kolory
#define POL_ZOLTY 0xF5DC0BFF
#define POL_NIEBIESKI 0x209CF2FF
#define COLOR_LIGHTYELLOW 0xFAEAA9FF
#define COLOR_LIGHTORANGE 0xF7A26FFF
#define COLOR_VIOLET 0x9955DEEE
#define COLOR_LIGHTRED 0xFF99AADD
#define COLOR_SEAGREEN 0x00EEADDF
#define COLOR_BROWN 0x8F4747FF
#define COLOR_KREM 0xFF8080FF
#define COLOR_GRAYWHITE 0xEEEEFFC4
#define COLOR_LIGHTNEUTRALBLUE 0xabcdef66
#define COLOR_GREENISHGOLD 0xDEAD4370
#define COLOR_LIGHTBLUEGREEN 0x0FFDD349
#define COLOR_NEUTRALBLUE 0xABCDEF01
#define COLOR_LIGHTCYAN 0xAAFFCC33
#define COLOR_LEMON 0xDDDD2357
#define COLOR_MEDIUMBLUE 0x63AFF00A
#define COLOR_NEUTRAL 0xABCDEF97
#define COLOR_BLACK 0x00000000
#define COLOR_NEUTRALGREEN 0x81CFAB00
#define COLOR_DARKGREEN 0x12900BBF
#define COLOR_LIGHTGREEN 0x24FF0AB9
#define COLOR_DARKBLUE 0x300FFAAB
#define COLOR_BLUEGREEN 0x46BBAA00
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33FF
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_ADMIN 0xFF0000AA
#define COLOR_KOMENDA 0xC83322FF
#define COLOR_BLOOD 0xE60005FF
#define COLOR_BGREEN 0x08FD04FF
#define COLOR_YELLOW2 0xF5DEB3AA
#define COLOR_RED2 0xFF0000FF
#define COLOR_BLUE2 0x0000A0FF
#define COLOR_LIST 0xC7C7C7FF
#define COLOR_ANIM 0x8000FFFF
#define COLOR_VIP 0xE9E312FF
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("PL/DM/DRIFT/STUNT/FUN:1.0 By Hosta12345");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, -1278.4835, 976.6465, 139.2304);
SetPlayerFacingAngle(playerid,94.0000);
SetPlayerCameraPos(playerid, -1273.3687, 977.6422, 140.9275);
SetPlayerCameraLookAt(playerid, -1274.3054, 977.2903, 140.5674);
return 1;
}
public OnPlayerConnect(playerid)
{
SendClientMessage(playerid, COLOR_ORANGE, "Witam Na Polskim Extreme Serverze ! ;D");
SendClientMessage(playerid, COLOR_GREEN, "Mapa Skompilowana Przez : Hosta12345");
SendClientMessage(playerid, COLOR_RED, "HeadAdmin: [PES]Hosta12345 i [PES]Konradowski !");
SendClientMessage(playerid, COLOR_YELLOW, "?yczymy Mi?ej Gry Na Naszym Serverze !");
new string[128]; // tablica przechowuj?ca tekst, kt?ry si? wy?wietli jak gracz wejdzie.
new name[32]; // tablica przechowuj?ca nick gracza.
GetPlayerName(playerid, name, sizeof(name)); // pobieramy nick gracza i zapisujemy go do tablicy 'name'
format(string, sizeof(string), "Gracz %s do??czy? do serwera!", name); // formatujemy tekst, przypisujemy go do tablicy.
SendClientMessageToAll(0xFFFF00AA, string); // i wysy?amy go do wszystkich
return 1; // zwracamy 1
}
public OnPlayerDisconnect(playerid, reason) // reason - pow?d wyj?cia (s? 3 powody)
{
new string[128]; // tablica przechowuj?ca tekst, kt?ry si? wy?wietli jak gracz wejdzie.
new name[32]; // tablica przechowuj?ca nick gracza.
GetPlayerName(playerid, name, sizeof(name)); // pobieramy nick gracza i zapisujemy go do tablicy 'name'
if(reason == 0) // je?eli gracz wyszed? z powodu crasha
{
format(string, sizeof(string), "Gracz %s wyszed? z serwera (Crash)", name); //formatujemy tekst, przypisujemy go do tablicy.
SendClientMessageToAll(0xFFFF00AA, string); // i wysy?amy go do wszystkich
}
if(reason == 1) // je?eli gracz wyszed? z serwera w normalny spos?b (/q lub przez menu)
{
format(string, sizeof(string), "Gracz %s wyszed? z serwera (Wyszed?)", name); //formatujemy tekst, przypisujemy go do tablicy.
SendClientMessageToAll(0xFFFF00AA, string); // i wysy?amy go do wszystkich
}
if(reason == 2) // je?eli gracz dosta? bana lub kick'a
{
format(string, sizeof(string), "Gracz %s wyszed? z serwera (Kick/Ban)", name); //formatujemy tekst, przypisujemy go do tablicy.
SendClientMessageToAll(0xFFFF00AA, string); // i wysy?amy go do wszystkich
}
return 1; // zwracamy 1
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
[ Komentarz dodany przez: Iggy : 2014-11-19, 18:16 ]
Doda?em tagi [code]//Iggy
Ostatnio zmieniony przez Iggy 2014-11-19, 18:16, w całości zmieniany 2 razy