Wysłany: 2015-11-14, 12:55
Gerano
Mleko,Kakao,LUA
Wiek: 38 Na forum: 4266 dni Posty: 187
Nick w MP: Gerano
Piwa : 1460
Witam mam ot?? problem poniewa? robi? hud do nowego swojego projektu RPG i mam taki problem mam wszystko opr?cz reputacji.Mam napisany kod ale nie pokazuje reputacji.
--[[
Autor : Gerano
Wersja : 2.0 Finish
Zakaz kopiowania bez pozwolenia autora skryptu
--]]
showPlayerHudComponent ( "all" , false )
showPlayerHudComponent ( "radar" , true )
showPlayerHudComponent ( "wanted" , true )
--- Kod na realny czas
local realtime = getRealTime ()
local hour = realtime . hour
local minute = realtime . minute
local pgpval = getElementData ( localPlayer , "player:reputation" )
local screenW , screenH = guiGetScreenSize ()
addEventHandler ( "onClientRender" , root ,
function()
dxDrawRectangle ( screenW * 0.7324 , screenH * 0.0000 , screenW * 0.2676 , screenH * 0.2409 , tocolor ( 51 , 51 , 51 , 227 ), false )
dxDrawRectangle ( screenW * 0.7275 , screenH * 0.0000 , screenW * 0.0049 , screenH * 0.2409 , tocolor ( 10 , 103 , 218 , 227 ), false )
dxDrawRectangle ( screenW * 0.7275 , screenH * 0.2409 , screenW * 0.2725 , screenH * 0.0052 , tocolor ( 10 , 103 , 218 , 227 ), false )
dxDrawRectangle ( screenW * 0.8838 , screenH * 0.0508 , screenW * 0.0996 , screenH * 0.0156 , tocolor ( 227 , 0 , 0 , 227 ), false )
dxDrawText ( "?ycie:" .. math . floor ( getElementHealth ( localPlayer )).. "%" , screenW * 0.8838 , screenH * 0.0508 , screenW * 0.9834 , screenH * 0.0664 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawRectangle ( screenW * 0.8838 , screenH * 0.0820 , screenW * 0.0996 , screenH * 0.0156 , tocolor ( 11 , 12 , 12 , 251 ), false )
dxDrawRectangle ( screenW * 0.8838 , screenH * 0.1107 , screenW * 0.0996 , screenH * 0.0156 , tocolor ( 13 , 160 , 229 , 227 ), false )
dxDrawText ( "Pancerz:" .. math . floor ( getPedArmor ( localPlayer )).. "%" , screenW * 0.8838 , screenH * 0.0794 , screenW * 0.9834 , screenH * 0.0951 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawText ( "Tlen:" .. math . floor ( getPedOxygenLevel ( localPlayer ) / 10 ).. "%" , screenW * 0.8838 , screenH * 0.1107 , screenW * 0.9834 , screenH * 0.1263 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawText ( "Pieni?dze:" .. getPlayerMoney ( localPlayer ).. "PLN" , screenW * 0.7324 , screenH * 0.1979 , screenW * 1.0000 , screenH * 0.2331 , tocolor ( 47 , 172 , 8 , 251 ), 1.50 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawText ( "PG: %01d" , getElementData ( localPlayer , "player:reputation" ), screenW * 0.8828 , screenH * 0.1354 , screenW * 0.9932 , screenH * 0.1771 , tocolor ( 47 , 172 , 8 , 251 ), 1.50 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawImage ( screenW * 0.7422 , screenH * 0.0117 , screenW * 0.1309 , screenH * 0.1523 , "i/ikona.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
end
)
Podpis
BUDOWA SERWERA: XXX
Prace: XXX%
Wysłany: 2015-11-14, 14:06
AteX
Wiek: 26 Na forum: 4015 dni Posty: 927
Nick w MP: #AteX
Piwa : 8360
dxDrawText ( "PG: %01d" , getElementData ( localPlayer , "player:reputation" ), screenW * 0.8828 , screenH * 0.1354 , screenW * 0.9932 , screenH * 0.1771 , tocolor ( 47 , 172 , 8 , 251 ), 1.50 , "sans" , "left" , "center" , false , false , false , false , false )
Przed getElementData jest przecinek
Wysłany: 2015-11-14, 14:18
Fanciak
BOT
Wiek: 25 Na forum: 4446 dni Posty: 728
Nick w MP: Fanciak
Piwa : 1572
--[[
Autor : Gerano
Wersja : 2.0 Finish
Zakaz kopiowania bez pozwolenia autora skryptu
--]]
showPlayerHudComponent ( "all" , false )
showPlayerHudComponent ( "radar" , true )
showPlayerHudComponent ( "wanted" , true )
--- Kod na realny czas
local realtime = getRealTime ()
local hour = realtime . hour
local minute = realtime . minute
local pgpval = getElementData ( localPlayer , "player:reputation" )
local screenW , screenH = guiGetScreenSize ()
addEventHandler ( "onClientRender" , root ,
function()
dxDrawRectangle ( screenW * 0.7324 , screenH * 0.0000 , screenW * 0.2676 , screenH * 0.2409 , tocolor ( 51 , 51 , 51 , 227 ), false )
dxDrawRectangle ( screenW * 0.7275 , screenH * 0.0000 , screenW * 0.0049 , screenH * 0.2409 , tocolor ( 10 , 103 , 218 , 227 ), false )
dxDrawRectangle ( screenW * 0.7275 , screenH * 0.2409 , screenW * 0.2725 , screenH * 0.0052 , tocolor ( 10 , 103 , 218 , 227 ), false )
dxDrawRectangle ( screenW * 0.8838 , screenH * 0.0508 , screenW * 0.0996 , screenH * 0.0156 , tocolor ( 227 , 0 , 0 , 227 ), false )
dxDrawText ( "?ycie:" .. math . floor ( getElementHealth ( localPlayer )).. "%" , screenW * 0.8838 , screenH * 0.0508 , screenW * 0.9834 , screenH * 0.0664 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawRectangle ( screenW * 0.8838 , screenH * 0.0820 , screenW * 0.0996 , screenH * 0.0156 , tocolor ( 11 , 12 , 12 , 251 ), false )
dxDrawRectangle ( screenW * 0.8838 , screenH * 0.1107 , screenW * 0.0996 , screenH * 0.0156 , tocolor ( 13 , 160 , 229 , 227 ), false )
dxDrawText ( "Pancerz:" .. math . floor ( getPedArmor ( localPlayer )).. "%" , screenW * 0.8838 , screenH * 0.0794 , screenW * 0.9834 , screenH * 0.0951 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawText ( TLEN : "..math.floor(getPedOxygenLevel(localPlayer) / 10).. " % ", screenW * 0.8838, screenH * 0.1107, screenW * 0.9834, screenH * 0.1263, tocolor(255, 255, 255, 255), 1.00, " sans ", " left ", " center ", false, false, false, false, false)
dxDrawText(" Pieni ? dze : "..getPlayerMoney(localPlayer).." PLN ", screenW * 0.7324, screenH * 0.1979, screenW * 1.0000, screenH * 0.2331, tocolor(47, 172, 8, 251), 1.50, " sans ", " left ", " center ", false, false, false, false, false)
dxDrawText(" PG : % 01d ",pgpval, screenW * 0.8828, screenH * 0.1354, screenW * 0.9932, screenH * 0.1771, tocolor(47, 172, 8, 251), 1.50, " sans ", " left ", " center ", false, false, false, false, false)
dxDrawImage(screenW * 0.7422, screenH * 0.0117, screenW * 0.1309, screenH * 0.1523, " i / ikona . png ", 0, 0, 0, tocolor(255, 255, 255, 255), false)
end
)
Tak powinno by? dobrze.
Wysłany: 2015-11-14, 15:58
Gerano
Mleko,Kakao,LUA
Wiek: 38 Na forum: 4266 dni Posty: 187
Nick w MP: Gerano
Piwa : 1460
Nadal nic
Podpis
BUDOWA SERWERA: XXX
Prace: XXX%
Wysłany: 2015-11-14, 18:59
monio
Wiek: 30 Na forum: 4887 dni Posty: 319
Nick w MP: Monio99
Piwa : 3565
--[[
Autor : Gerano
Wersja : 2.0 Finish
Zakaz kopiowania bez pozwolenia autora skryptu
--]]
showPlayerHudComponent ( "all" , false )
showPlayerHudComponent ( "radar" , true )
showPlayerHudComponent ( "wanted" , true )
--- Kod na realny czas
local realtime = getRealTime ()
local hour = realtime . hour
local minute = realtime . minute
local pgpval = getElementData ( localPlayer , "player:reputation" )
local screenW , screenH = guiGetScreenSize ()
addEventHandler ( "onClientRender" , root ,
function()
dxDrawRectangle ( screenW * 0.7324 , screenH * 0.0000 , screenW * 0.2676 , screenH * 0.2409 , tocolor ( 51 , 51 , 51 , 227 ), false )
dxDrawRectangle ( screenW * 0.7275 , screenH * 0.0000 , screenW * 0.0049 , screenH * 0.2409 , tocolor ( 10 , 103 , 218 , 227 ), false )
dxDrawRectangle ( screenW * 0.7275 , screenH * 0.2409 , screenW * 0.2725 , screenH * 0.0052 , tocolor ( 10 , 103 , 218 , 227 ), false )
dxDrawRectangle ( screenW * 0.8838 , screenH * 0.0508 , screenW * 0.0996 , screenH * 0.0156 , tocolor ( 227 , 0 , 0 , 227 ), false )
dxDrawText ( "?ycie:" .. math . floor ( getElementHealth ( localPlayer )).. "%" , screenW * 0.8838 , screenH * 0.0508 , screenW * 0.9834 , screenH * 0.0664 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawRectangle ( screenW * 0.8838 , screenH * 0.0820 , screenW * 0.0996 , screenH * 0.0156 , tocolor ( 11 , 12 , 12 , 251 ), false )
dxDrawRectangle ( screenW * 0.8838 , screenH * 0.1107 , screenW * 0.0996 , screenH * 0.0156 , tocolor ( 13 , 160 , 229 , 227 ), false )
dxDrawText ( "Pancerz:" .. math . floor ( getPedArmor ( localPlayer )).. "%" , screenW * 0.8838 , screenH * 0.0794 , screenW * 0.9834 , screenH * 0.0951 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawText ( "Tlen:" .. math . floor ( getPedOxygenLevel ( localPlayer ) / 10 ).. "%" , screenW * 0.8838 , screenH * 0.1107 , screenW * 0.9834 , screenH * 0.1263 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawText ( "Pieni?dze:" .. getPlayerMoney ( localPlayer ).. "PLN" , screenW * 0.7324 , screenH * 0.1979 , screenW * 1.0000 , screenH * 0.2331 , tocolor ( 47 , 172 , 8 , 251 ), 1.50 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawText ( "PG: " .. pgpval , screenW * 0.8828 , screenH * 0.1354 , screenW * 0.9932 , screenH * 0.1771 , tocolor ( 47 , 172 , 8 , 251 ), 1.50 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawImage ( screenW * 0.7422 , screenH * 0.0117 , screenW * 0.1309 , screenH * 0.1523 , "i/ikona.png" , 0 , 0 , 0 , tocolor ( 255 , 255 , 255 , 255 ), false )
end
)
Ludzie co wy podajecie?...
Do czego ma Ci zwr?ci? "pgpval"?
dxDrawText ( "PG: " , pgpval , screenW * 0.8828 , screenH * 0.1354 , screenW * 0.9932 , screenH * 0.1771 , tocolor ( 47 , 172 , 8 , 251 ), 1.50 , "sans" , "left" , "center" , false , false , false , false , false )
dxDrawText ( "PG: " .. pgpval , screenW * 0.8828 , screenH * 0.1354 , screenW * 0.9932 , screenH * 0.1771 , tocolor ( 47 , 172 , 8 , 251 ), 1.50 , "sans" , "left" , "center" , false , false , false , false , false )
Teraz powinno dzia?a?
Wysłany: 2015-11-15, 15:49
Gerano
Mleko,Kakao,LUA
Wiek: 38 Na forum: 4266 dni Posty: 187
Nick w MP: Gerano
Piwa : 1460
nadal nic
[ Dodano : 2015-11-15, 15:58 ]
chcia?em u?y? tej funkcji
local ogpval = getElementData ( localPlayer , "player:reputation" )
string2 = string . format ( "R: %01d" , getElementData ( localPlayer , "player:reputation" ))
i jak da?em zamiast PG normalnie string2 to nic znika wtedy PG i tyle
[ Dodano : 2015-11-15, 16:10 ]
Pomo?e kto??
Podpis
BUDOWA SERWERA: XXX
Prace: XXX%
Tagi: reputacja
Anonymous
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Posty: 1
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