Wysłany: 2012-05-04, 19:48
maxrate
Wiek: 32 Na forum: 5167 dni Posty: 76
Nick w MP: [PPP]Mati[HA]
Piwa : 25
Witam Jak mozna zrobic inny texdraw w gamemodzie full DM by m?ody i w jakij linijce on jest. Ma kolor niebieski jak zmienic np na zolty.? prosz? o pomoc.
Wysłany: 2012-05-04, 20:56
karol170396
Wiek: 33 Na forum: 5643 dni Posty: 580
Nick w MP: Journey
Piwa : 1520
Podaj ss i kod.
Podpis
"MłoteK" napisał/a :
Zając, idź kicać gdzie indziej, może w teletubisiach się miejsca zwolnią.
"zajacp1" napisał/a :Wiele dzieci, które mi zazdroszczą, że mi się powodzi crashują mi serwer
Królik, Ty nigdy nie dorośniesz.
Wysłany: 2012-05-04, 21:04
maxrate
Wiek: 32 Na forum: 5167 dni Posty: 76
Nick w MP: [PPP]Mati[HA]
Piwa : 25
No w?asnie chodzi mi fdzie znajude sie kod na zmiane Tego tekstdrawa. bo FullDm ma jakos inaczej chyba. chodzi mi tylko o zmiane koloru
[ Dodano : 2012-05-04, 21:23 ]
Kod: new FadeCD = 0;
posX = 30.0,posY = 435.0;
for(new x=0;x<10;x++){
Pasek[x] = Text:TextDrawCreate(posX,posY, "_");
TextDrawUseBox(Pasek[x],1);
TextDrawBoxColor(Pasek[x],TDFade[FadeCD]);
TextDrawTextSize(Pasek[x],50.000000,50.000000);
TextDrawAlignment(Pasek[x],2);
TextDrawLetterSize(Pasek[x],0.1,0.1);
posX += 1.5;
posY += 1.5;
FadeCD ++;
}
FadeCD = 0;
posX = 120.0,posY = 435.0;
for(new x=10;x<20;x++){
Pasek[x] = Text:TextDrawCreate(posX,posY, "_");
TextDrawUseBox(Pasek[x],1);
TextDrawBoxColor(Pasek[x],TDFade[FadeCD]);
TextDrawTextSize(Pasek[x],100.000000,100.000000);
TextDrawAlignment(Pasek[x],2);
TextDrawLetterSize(Pasek[x],0.1,0.1);
posX += 1.5;
posY += 1.5;
FadeCD ++;
}
FadeCD = 0;
posX = 210.0,posY = 435.0;
for(new x=20;x<30;x++){
Pasek[x] = Text:TextDrawCreate(posX,posY, "_");
TextDrawUseBox(Pasek[x],1);
TextDrawBoxColor(Pasek[x],TDFade[FadeCD]);
TextDrawTextSize(Pasek[x],50.000000,50.000000);
TextDrawAlignment(Pasek[x],2);
TextDrawLetterSize(Pasek[x],0.1,0.1);
posX += 1.5;
posY += 1.5;
FadeCD ++;
}
FadeCD = 0;
posX = 285.0,posY = 435.0;
for(new x=30;x<40;x++){
Pasek[x] = Text:TextDrawCreate(posX,posY, "_");
TextDrawUseBox(Pasek[x],1);
TextDrawBoxColor(Pasek[x],TDFade[FadeCD]);
TextDrawTextSize(Pasek[x],70.000000,70.000000);
TextDrawAlignment(Pasek[x],2);
TextDrawLetterSize(Pasek[x],0.1,0.1);
posX += 1.5;
posY += 1.5;
FadeCD ++;
}
FadeCD = 0;
posX = 365.0,posY = 435.0;
for(new x=40;x<50;x++){
Pasek[x] = Text:TextDrawCreate(posX,posY, "_");
TextDrawUseBox(Pasek[x],1);
TextDrawBoxColor(Pasek[x],TDFade[FadeCD]);
TextDrawTextSize(Pasek[x],60.000000,60.000000);
TextDrawAlignment(Pasek[x],2);
TextDrawLetterSize(Pasek[x],0.1,0.1);
posX += 1.5;
posY += 1.5;
FadeCD ++;
}
FadeCD = 0;
posX = 440.0,posY = 435.0;
for(new x=50;x<60;x++){
Pasek[x] = Text:TextDrawCreate(posX,posY, "_");
TextDrawUseBox(Pasek[x],1);
TextDrawBoxColor(Pasek[x],TDFade[FadeCD]);
TextDrawTextSize(Pasek[x],60.000000,60.000000);
TextDrawAlignment(Pasek[x],2);
TextDrawLetterSize(Pasek[x],0.1,0.1);
posX += 1.5;
posY += 1.5;
FadeCD ++;
}
FadeCD = 0;
posX = 515.0,posY = 435.0;
for(new x=60;x<70;x++){
Pasek[x] = Text:TextDrawCreate(posX,posY, "_");
TextDrawUseBox(Pasek[x],1);
TextDrawBoxColor(Pasek[x],TDFade[FadeCD]);
TextDrawTextSize(Pasek[x],60.000000,60.000000);
TextDrawAlignment(Pasek[x],2);
TextDrawLetterSize(Pasek[x],0.1,0.1);
posX += 1.5;
posY += 1.5;
FadeCD ++;
}
FadeCD = 0;
posX = 590.0,posY = 435.0;
for(new x=70;x<80;x++){
Pasek[x] = Text:TextDrawCreate(posX,posY, "_");
TextDrawUseBox(Pasek[x],1);
TextDrawBoxColor(Pasek[x],TDFade[FadeCD]);
TextDrawTextSize(Pasek[x],60.000000,60.000000);
TextDrawAlignment(Pasek[x],2);
TextDrawLetterSize(Pasek[x],0.1,0.1);
posX += 1.5;
posY += 1.5;
FadeCD ++;
}
Pasek[80] = Text:TextDrawCreate(25,433, "ID:");
Pasek[81] = Text:TextDrawCreate(100,433, "Nick:");
Pasek[82] = Text:TextDrawCreate(205,433, "Ping:");
Pasek[83] = Text:TextDrawCreate(275,433, "Grasz:");
Pasek[84] = Text:TextDrawCreate(365,433, "Graczy:");
Pasek[85] = Text:TextDrawCreate(440,433, "Vipow:");
Pasek[86] = Text:TextDrawCreate(517,433, "Adminow:");
Pasek[87] = Text:TextDrawCreate(587,433, "Respekt:");
for(new x=80;x<88;x++){
TextDrawTextSize(Pasek[x],150.000000,150.000000);
TextDrawAlignment(Pasek[x],2);
TextDrawColor(Pasek[x],0x0080FFFF);
TextDrawFont(Pasek[x],1);
TextDrawLetterSize(Pasek[x],0.30000,0.8000);
TextDrawSetProportional(Pasek[x],1);
TextDrawSetOutline(Pasek[x],1);
}
for(new x=0;x<MAX_GRACZY;x++){
PlayerPasek[x][0] = Text:TextDrawCreate(40,440.5, "~r~---");
PlayerPasek[x][1] = Text:TextDrawCreate(130,440.5, "~r~---");
PlayerPasek[x][2] = Text:TextDrawCreate(220,440.5, "~r~---");
PlayerPasek[x][3] = Text:TextDrawCreate(295,440.5, "~r~---");
PlayerPasek[x][4] = Text:TextDrawCreate(600,440.5, "~r~---");
}
PlayerPasekGlob[0] = Text:TextDrawCreate(375,440.5, "~r~---");
PlayerPasekGlob[1] = Text:TextDrawCreate(450,440.5, "~r~---");
PlayerPasekGlob[2] = Text:TextDrawCreate(525,440.5, "~r~---");
for(new i=0;i<MAX_GRACZY;i++){
for(new x=0;x<5;x++){
TextDrawTextSize(PlayerPasek[i][x],150.000000,150.000000);
TextDrawAlignment(PlayerPasek[i][x],2);
TextDrawColor(PlayerPasek[i][x],0x008ED2FF);
TextDrawFont(PlayerPasek[i][x],1);
TextDrawLetterSize(PlayerPasek[i][x],0.30000,0.8000);
TextDrawSetProportional(PlayerPasek[i][x],1);
TextDrawSetOutline(PlayerPasek[i][x],1);
}
}
for(new x=0;x<3;x++){
TextDrawTextSize(PlayerPasekGlob[x],150.000000,150.000000);
TextDrawAlignment(PlayerPasekGlob[x],2);
TextDrawColor(PlayerPasekGlob[x],0x008ED2FF);
TextDrawFont(PlayerPasekGlob[x],1);
TextDrawLetterSize(PlayerPasekGlob[x],0.30000,0.8000);
TextDrawSetProportional(PlayerPasekGlob[x],1);
TextDrawSetOutline(PlayerPasekGlob[x],1);
To chyba ten kod
A oto SS:
[ Dodano : 2012-05-04, 23:45 ]
Jakos sobie poradzi?em .
IS GOOD!
Temat uwa?am za zamkniety
---> LOCK
Tagi: texdraw :: info.
Anonymous
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