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Wysłany: 2018-08-30, 19:04


Yank3S







Wiek: 21
Na forum: 2837 dni
Posty: 21
Nick w MP: Yank3S

Piwa: 24

Respekt: 60

A wi?c tak, gdy pr?buje zabra? prawo jazdy, to pisze ?e zabra?o a i tak moge wchodzic do pojazdu. Jak wpisuje /opj 1, to pisze ?e odda?o.


SS'y z Zabierania prawka:
https://imgur.com/a/6etA1K2


SS'y z ACL:





Kody:


ogrpg-core/vehicles.lua:
--[[
    ResourceOURGame v2
    DevelopersSplit <split.programista@gmail.com>
    You have no right to use this code without my permission.
    (c2015 <split.programista@gmail.com>. All rights reserved.
]]
-- Get vehicle keys
function getVehicleKey(plr,veh)
    if plr and veh then
        local uid=getElementData(plr,"player:uid")
        if not uid then return end
        if getElementData(plr,"player:admin") or uid == getElementData(veh,"vehicle:ownedPlayer"then
            return true
        else
            return false
        end
    end
end
local categoryL={[592] = true,[553] = true,[577] = true,[488] = true,[511] = true,[497] = true,[548] = true,[563] = true,[512] = true,[476] = true,[593] = true,[447] = true,[425] = true,[519] = true,[520] = true,[460] = true,[417] = true,[469] = true,[487] = true,[513] = true}
addEventHandler("onVehicleStartEnter"root, function(plr,seat,jacked)
    if getElementHealth(source) < 302 then
        setElementHealth(source,302)
    end
end)
function jestwtabeli(***,truj)
    for k,v in pairs(***) do
        if == truj then
           return true
        end
    end
    return false
end
addCommandHandler("vdodaj",function(plr,cmd,target)
    local veh getPedOccupiedVehicle(plr)
    if not veh then outputChatBox("* Nie siedzisz w aucie!",plr,255,0,0) return end
    if getElementData(veh,"vehicle:ownedPlayer") ~= getElementData(plr,"player:uid"then outputChatBox("* Ten pojazd nie nale?y od ciebie!",plr,255,0,0) return end
    if not target then
        outputChatBox("* Zabrano dostep wszystkim gracz?!",plr,255,0,0)
        setElementData(veh,"vehicle:rent",0)
    else
        local target=findPlayer(plrtarget)
        if not target then
            outputChatBox("* Nie znaleziono gracza online!",plr,255,0,0)
            return
        end
        local rent getElementData(veh,"vehicle:rent")
        if (type(rent) ~= "table"then
            local tabelka = {}
            table.insert(tabelka,getElementData(target,"player:uid"))
            setElementData(veh,"vehicle:rent",tabelka)
            outputChatBox(string.format("*Dodano gracza "..getPlayerName(target).."(UID :"..getElementData(target,"player:uid")..") do wypo?ycze?"),plr)
        else
            local tabelka rent
            if jestwtabeli(tabelka,getElementData(target,"player:uid")) then outputChatBox("* Ten gracz aktualnie posiada kluczyki do twojego pojazdu!",plr) return end
             if #tabelka > 5 then outputChatBox("Mo?esz wypo?yczy? maksymalnie 5 gracz?!",plr) return end
            table.insert(tabelka,getElementData(target,"player:uid"))
            setElementData(veh,"vehicle:rent",tabelka)
            outputChatBox(string.format("*Dodano gracza "..getPlayerName(target).."(UID :"..getElementData(target,"player:uid")..") do wypo?ycze?"),plr)
        end
    end
end)

-- Tutaj dalsza cze?c kodu
--[[addEventHandler("onVehicleStartEnter"root, function(plr,seat,jacked)
    if seat ~= 0 then return end
    if categoryL[getElementModel(source)] then return end
    local query=string.format("SELECT * FROM ogrpg_punish WHERE type=%q AND active=1 AND serial=%q AND time>NOW() LIMIT 1","prawko"getPlayerSerial(plr))
    local result=exports["ogrpg-db"]:dbSet(query)
    if (resultthen
        outputChatBox(" Posiadasz zawieszone prawo jazdy do "..result["time"]..", za: "..result["reason"], plr25500)
        cancelEvent()
    else
        exports["ogrpg-db"]:dbSet("DELETE FROM ogrpg_punish WHERE type=? AND active=1 AND serial=?""prawko"getPlayerSerial(plr))
    end
end)

addEventHandler("onVehicleEnter"root, function(plr,seat,jacked)
    if seat ~= 0 then return end
    if categoryL[getElementModel(source)] then return end
        local queryA=string.format("SELECT * FROM ogrpg_punish WHERE type=%q AND active=1 AND serial=%q AND time>NOW() LIMIT 1","prawko"getPlayerSerial(plr))
        local resultA=exports["ogrpg-db"]:pobierzWyniki(queryA)
        if (resultAthen
            --setControlState plr"enter_exit"true )
            setTimer(setControlState8001plr,"enter_exit"true)
            setTimer(setControlState18001plr,"enter_exit"false)
            outputChatBox("* Posiadasz zawieszone prawo jazdy do "..resultA["time"]..", za: "..resultA["reason"], plr25500)
        else
            exports["ogrpg-db"]:dbSet("DELETE FROM ogrpg_punish WHERE type=? AND active=1 AND serial=?""prawko"getPlayerSerial(plr))
        end
end)

addEventHandler("onVehicleStartEnter"root, function(plr,seat,jacked)
    if seat ~= 0 then return end
    if not categoryL[getElementModel(source)] then return end
    local query=string.format("SELECT * FROM ogrpg_punish WHERE type=%q AND active=1 AND serial=%q AND time>NOW() LIMIT 1","L"getPlayerSerial(plr))
    local result=exports["ogrpg-db"]:pobierzWyniki(query)
    if (resultthen
        outputChatBox(" Posiadasz zawieszona licencje  do "..result["time"]..", za: "..result["reason"], plr25500)
        cancelEvent()
    else
        exports["ogrpg-db"]:dbSet("DELETE FROM ogrpg_punish WHERE type=? AND active=1 AND serial=?""L"getPlayerSerial(plr))
    end
end)

addEventHandler("onVehicleEnter"root, function(plr,seat,jacked)
    if seat ~= 0 then return end
    if not categoryL[getElementModel(source)] then return end
        local queryA=string.format("SELECT * FROM ogrpg_punish WHERE type=%q AND active=1 AND serial=%q AND time>NOW() LIMIT 1","L"getPlayerSerial(plr))
        local resultA=exports["ogrpg-db"]:pobierzWyniki(queryA)
        if (resultAthen
            --setControlState plr"enter_exit"true )
            setTimer(setControlState8001plr,"enter_exit"true)
            setTimer(setControlState18001plr,"enter_exit"false)
            outputChatBox("* Posiadasz zawieszona licencje do "..resultA["time"]..", za: "..resultA["reason"], plr25500)
        else
            exports["ogrpg-db"]:dbSet("DELETE FROM ogrpg_punish WHERE type=? AND active=1 AND serial=?""L"getPlayerSerial(plr))
        end
end)--]]

addCommandHandler("vopis", function(plr,cmd,...)
    if not getElementData(plr"player:admin"then outputChatBox("* Brak uprawnie? do u?ycia tej komendy !"plr) return end
    local desc=table.concat(arg" ")
    local veh=getPedOccupiedVehicle(plr)
    if not veh then
        outputChatBox("* Musisz siedzie? w poje?dzie kt?rego opis chcesz zmieni?."plr25500)
        return
    end
    if getElementData(veh"vehicle:desc"then
        setElementData(veh"vehicle:desc"false)
    return end
    if string.len(desc) < 2 then
        outputChatBox("* U?ycie: /vopis <opis min 2 znaki>"plr)
        return
    end

    descc=string.format("%s"desc)
    setElementData(veh,"vehicle:desc",descc)
end)

addEventHandler "onVehicleEnter"getRootElement(), function(thePlayerseatjacked) 
    if seat==0 then
--        setVehicleDoorOpenRatio(source20500)
        if (getVehicleDoorState(source,2)==0then
            setVehicleDoorState(source,2,1)
            setVehicleDoorState(source,2,0)
        end
    elseif seat==1 then
        if (getVehicleDoorState(source,3)==0then
            setVehicleDoorState(source,3,1)
            setVehicleDoorState(source,3,0)
        end
    else
--        if (getVehicleDoorState(source,4)==0then
            setVehicleDoorState(source,4,1)
            setVehicleDoorState(source,4,0)
--        end
--        if (getVehicleDoorState(source,5)==0then
            setVehicleDoorState(source,5,1)
            setVehicleDoorState(source,5,0)
--        end

    end
end)

addEventHandler("onPlayerQuit"root, function()
    if not getElementData(source,"player:job"then return end
    local veh=getPedOccupiedVehicle(source)
    if not veh then return end
    local id=getElementData(veh,"vehicle:id")
    if not id then
    if getElementData(source,"player:job") == "Sweepers" then return end
    triggerEvent("destroyVehicle"rootveh)
    end
end)


--[[
function streamInelementforpl )
   element element or source
   if ( not getVehicleOccupant(element0) and not getVehicleOccupantelement) and not getVehicleOccupantelement) and not getVehicleOccupantelement) and not getVehicleOccupantelement) ) then
      local towed getVehicleTowedByVehicle(element)
      if towed then
        triggerClientEventforpl"setElementPosForPl"forplelementtowed ) 
      else
        triggerClientEventforpl"setElementPosForPl"forplelementfalse ) 
      end
   else
      local tower getVehicleTowingVehicle(element)
      if tower then
        triggerClientEventforpl"setElementPosForPl"forpltowerelement ) 
      else
        triggerClientEventforpl"setElementPosForPl"forplelementfalse ) 
      end
    end
end
addEvent"streamIn"true )

addEventHandler"streamIn"getRootElement(), streamIn )

]]--
 


ogrpg-vehicles/s_vehbuy.lua
vehicles=0
root=getRootElement()
resourceRoot=getResourceRootElement(getThisResource())

local nlOffsets={
    [411]={-1,0,-0.6},    -- infernus
    [470]={-1,0,-0.4},    -- patriot
    [541]={-0.9,0,-0.4},    -- bulelt
    [549]={-0.9,0,-0.4},    -- tampa
    [587]={-1,0,-0.5},    -- euros
}

local nlIDX={
    3962,2113,1784,2054,2428,2352
}

function getVehicleHandlingProperty elementproperty )
    if isElement element ) and getElementType element ) == "vehicle" and type property ) == "string" then
        local handlingTable getVehicleHandling element ) 
        local value handlingTable[property] 
 
        if value then
            return value
        end
    end
 
    return false
end

function getAdmin2(plr,level)
    if level then
        local result=exports["ogrpg-db"]:dbGet("SELECT * from ogrpg_admins WHERE serial=? AND level=?"getPlayerSerial(plr), level)
        if result and #result > 0 then
            return true
        else
            return false
        end
    else
        local result=exports["ogrpg-db"]:dbGet("SELECT * from ogrpg_admins WHERE serial=?"getPlayerSerial(plr))
        if result and #result > 0 then
            return true
        else
            return false
        end
    end
end
--///////////////////////////////////// WCZYTYWANIE POJAZD?W /////////////////////////////////
function onRespawnVehicles(_,id,poss)
    -- Settings (QUERY)
    if id then
        result=exports["ogrpg-db"]:dbGet("SELECT * FROM ogrpg_vehicles WHERE parking=1 AND id=?"id)
        query=exports["ogrpg-db"]:dbSet("UPDATE ogrpg_vehicles SET parking=0 WHERE id=?"id)
    else
        result=exports["ogrpg-db"]:dbGet("SELECT * FROM ogrpg_vehicles WHERE parking=0")
    end

    -- Pairs
    for ile,vehicle in pairs(result) do
        vehicles=ile

        if id then pos={poss[1], poss[2], poss[3], poss[4], poss[5], poss[6]}
        else pos=split(vehicle["pos"], ","end

        local color=split(vehicle["color"], ",")
        local lights=split(vehicle["headlights"], ",")

        local veh=createVehicle(vehicle["model"], pos[1], pos[2], pos[3], pos[4], pos[5], pos[6])
        setVehicleColor(vehcolor[1], color[2], color[3], color[4],color[5], color[6], color[7], color[8],color[9], color[10], color[11], color[12])
        setVehicleHeadLightColor(vehlights[1], lights[2], lights[3])
        if vehicle["plateText"] ~= "" then
        setVehiclePlateText(vehvehicle["plateText"])
        else
         setVehiclePlateText(vehtostring("SA "..vehicle["id"]))
        end
        setElementFrozen(veh, (vehicle["frozen"]) > 0)
        if vehicle["paintjob"] ~= 3 then
        setVehiclePaintjob(vehvehicle["paintjob"])
        end
        setElementHealth(vehvehicle["health"])
        setElementData(veh,"vehicle:spawn",true)
        setElementData(veh,"vehicle:id"vehicle["id"])
        setElementData(veh,"vehicle:fuel"vehicle["fuel"])
        setElementData(veh,"vehicle:desc"vehicle["text"] or false)
        setElementData(veh,"vehicle:mileage"vehicle["mileage"])
        setElementData(veh,"vehicle:driver"vehicle["driver"])
        setElementData(veh,"vehicle:ownedGroup"vehicle["ownedGroup"])
        setElementData(veh,"vehicle:ownedPlayer"vehicle["ownedPlayer"])
        
        local mk1 vehicle['mk1']
        local mk2 vehicle['mk2']
        local mk3 vehicle['mk3']
        local xfour vehicle['naped']
        
        if (type(vehicle['rent']) == "string"then
        local tabelka = {}
        local rente split(vehicle['rent'], ',')
        for k,v in ipairs(rente) do
        table.insert(tabelka,v)
        end
        setElementData(veh,"vehicle:rent"tabelka or false)
        else
        setElementData(veh,"vehicle:rent",0)
        end
        
        if tonumber(xfour) == 1 then
        setVehicleHandling(veh,"driveType","awd")
        end
        
        if tonumber(mk1) ~= 0 then
        local fast getVehicleHandlingProperty(veh,"engineAcceleration")
        local maxfast getVehicleHandlingProperty(veh,"maxVelocity")
        local masa getVehicleHandlingProperty(veh,"mass")
        local masa2 getVehicleHandlingProperty(veh,"turnMass")
        local xd getVehicleHandlingProperty(veh,"tractionMultiplier")
        local coef getVehicleHandlingProperty(veh,"dragCoeff")
        setVehicleHandling(veh,"engineAcceleration",fast+4.5)
        setVehicleHandling(veh,"maxVelocity",maxfast+18)
        setVehicleHandling(veh,"mass",masa+100)
        setVehicleHandling(veh,"tractionMultiplier",xd+0.1)
        setVehicleHandling(veh,"steeringLock",40)
        setVehicleHandling(veh,"dragCoeff",coef-0.15)
        end
        
        if tonumber(mk2) ~= 0 then
        local fast getVehicleHandlingProperty(veh,"engineAcceleration")
        local maxfast getVehicleHandlingProperty(veh,"maxVelocity")
        local masa getVehicleHandlingProperty(veh,"mass")
        local masa2 getVehicleHandlingProperty(veh,"turnMass")
        local xd getVehicleHandlingProperty(veh,"tractionMultiplier")
        local coef getVehicleHandlingProperty(veh,"dragCoeff")
        setVehicleHandling(veh,"engineAcceleration",fast+8.3)
        setVehicleHandling(veh,"maxVelocity",maxfast+28)
        setVehicleHandling(veh,"tractionMultiplier",xd+0.2)
        setVehicleHandling(veh,"mass",masa+150)
        setVehicleHandling(veh,"steeringLock",42)
        setVehicleHandling(veh,"dragCoeff",coef-0.21)
        end
        
        if tonumber(mk3) ~= 0 then
        local fast getVehicleHandlingProperty(veh,"engineAcceleration")
        local maxfast getVehicleHandlingProperty(veh,"maxVelocity")
        local masa getVehicleHandlingProperty(veh,"mass")
        local masa2 getVehicleHandlingProperty(veh,"turnMass")
        local xd getVehicleHandlingProperty(veh,"tractionMultiplier")
        local coef getVehicleHandlingProperty(veh,"dragCoeff")
        setVehicleHandling(veh,"engineAcceleration",fast+10.3)
        setVehicleHandling(veh,"maxVelocity",maxfast+48)
        setVehicleHandling(veh,"tractionMultiplier",xd+0.2)
        setVehicleHandling(veh,"mass",masa+200)
        setVehicleHandling(veh,"steeringLock",42)
        setVehicleHandling(veh,"dragCoeff",coef-0.21)
        end
        
    --[[    if vehicle["rearlights"] ~= "" then
        setElementData(veh,"vehicle:light"vehicle["rearlights"])
        else
        setElementData(veh,"vehicle:light""High Quality")
        end]]--
        setElementData(veh,"neony"vehicle["neon"])
        if vehicle["blokada"] == "true" then
            setElementData(veh,"vehicle:block"true)
            setVehicleWheelStates(veh2222)
        else
            setElementData(veh,"vehicle:block"false)
        end
        local rodzajneonu=tonumber(getElementData(veh,"neony"))
        if getElementData(veh,"neony") ~= 0 then
        local m getElementModel(veh)
        local of
        if not nlOffsets[mthen
        of={-1,0,-0.5}
        else
        of=nlOffsets[m]
        end
        neon1=createObject(nlIDX[rodzajneonu],0,0,0)
        neon2=createObject(nlIDX[rodzajneonu],0,0,0)
        setElementData(veh,"zneony", {neon1neon2})
        attachElements(neon1,veh,of[1],of[2],of[3])
        attachElements(neon2,veh,-of[1],of[2],of[3])
        end

        for i,v in ipairs(split(vehicle["tuning"], ",")) do addVehicleUpgrade(vehvend
        for i,v in ipairs(split(vehicle["panelstates"], ",")) do setVehiclePanelState(vehitonumber(v)) end
        setVehicleDamageProof(vehtrue)
    end
    outputDebugString("[og-vehicles] Loaded "..vehicles.." vehicles.")
end

--///////////////////////////////////// ZAPISYWANIE POJAZD?W /////////////////////////////////
function onSaveVehicle(vehicle)
    if getElementData(vehicle,"vehicle:spawn"then
        -- Setting
        local panelstates={}
        local model=getElementModel(vehicle)
        local health=getElementHealth(vehicle)
        local x,y,z=getElementPosition(vehicle)
        local rx,ry,rz=getElementRotation(vehicle)
        local desc=getElementData(vehicle,"vehicle:desc") or ""
        local id=getElementData(vehicle,"vehicle:id")
        local fuel=getElementData(vehicle,"vehicle:fuel")
        local mileage=getElementData(vehicle,"vehicle:mileage")
        local c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11,c12=getVehicleColor(vehicletrue)
        local driver=getElementData(vehicle,"vehicle:driver") or ""
        local rent=getElementData(vehicle,"vehicle:rent")
        local player=getElementData(vehicle,"vehicle:ownedPlayer")
     --   local group=getElementData(vehicle,"vehicle:ownedGroup")
        local blokada=getElementData(vehicle,"vehicle:block")
        local neon=getElementData(vehicle,"neony")
        local h1,h2,h3=getVehicleHeadLightColor(vehicle)
        local paintjob=getVehiclePaintjob(vehicle)
        local rear="Brak"
        local frozenisElementFrozen(vehicle) and or 0
        for i=0,do table.insert(panelstatesgetVehiclePanelState(vehicle,i)) end
        panelstates=table.concat(panelstates,",")
        upgrades=getVehicleUpgrades(vehicle)
        if not upgrades then upgrades={} end
        upgrades=table.concat(upgrades",")
        -- Query
        local query exports["ogrpg-db"]:dbSet(string.format("UPDATE ogrpg_vehicles SET model='%d', pos='%.2f,%.2f,%.2f,%.2f,%.2f,%.2f', rent='%d',text='%s', health='%d', fuel='%d', mileage='%d', frozen='%d', driver='%s', color='%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d', panelstates='%s', paintjob='%d', tuning='%s', headlights='%d,%d,%d', ownedPlayer='%d', neon='%d', blokada='%s' WHERE id=%d",
        modelx,y,zrx,ry,rz"0",deschealthfuelmileagefrozendriverc1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11,c12panelstatespaintjobupgradesh1,h2,h3playerneontostring(blokada), id))
        if (type(rent) == "table"then
        local rr string.format("%s"table.concat(rent',') )
    --    outputDebugString(rr)
        local query2exports['ogrpg-db']:dbSet("UPDATE ogrpg_vehicles SET rent=? WHERE id=?",rr,id)
        end
    end
end

function onParkVehicle(vehicle) 
    local query=exports["ogrpg-db"]:dbSet("UPDATE ogrpg_vehicles SET parking=1 WHERE id=?"getElementData(vehicle,"vehicle:id"))
    if query then
        local zneony=getElementData(vehicle,"zneony")
        if (zneony and type(zneony)=="table"then
        destroyElement(zneony[1])
        destroyElement(zneony[2])
        removeElementData(vehicle,"zneony")
        end
        destroyElement(vehicle)
    end
end

--///////////////////////////////////// SPRAWDZANIE USTAWIE? /////////////////////////////////
function getSettings(plr,code,value)
    local uid=getElementData(plr,"player:uid")
    if not uid then return end
    if value == "faction" then
        local result=exports["ogrpg-db"]:dbGet("SELECT * FROM ogrpg_factions WHERE code=? AND uid=?"codeuid)
        if result and #result > 0 then
            return result[1].code
        else
            return false
        end
    end
    if value == "organization" then
        local result=exports["ogrpg-db"]:dbGet("SELECT * FROM ms_organizacje WHERE uid=?"uid)
        if result and #result > 0 then
            return result[1].code
        else
            return false
        end
    end
    if value == "owner" then
        local result=exports["ogrpg-db"]:dbGet("SELECT * FROM ogrpg_users WHERE id=?"uid)
        if result and #result > 0 then
            return result[1].id
        else
            return false
        end
    end
end

--///////////////////////////////////// INNE USTAWIENIA /////////////////////////////////
addEventHandler("onVehicleExit"root, function(plr,seat)
    if seat ~= 0 then return end 
       onSaveVehicle(source)
       setVehicleEngineState(sourcefalse)
    setVehicleDamageProof(sourcetrue)
    unbindKey(plr'b''down'bindHoron4)
end)


addEventHandler("onPlayerQuit"root, function()
    local veh=getPedOccupiedVehicle(source)
    if veh then
        setVehicleDamageProof(sourcetrue)
        onSaveVehicle(veh)
    end
end)

addEventHandler("onResourceStop"resourceRoot, function()
    for i,v in ipairs(getElementsByType("vehicle")) do
        onSaveVehicle(v)
        local zneony=getElementData(v,"zneony")
        if (zneony and type(zneony)=="table"then
        destroyElement(zneony[1])
        destroyElement(zneony[2])
        removeElementData(v,"zneony")
        end
    end
    outputDebugString("[og-vehicles] Saved all vehicles!")
end)

addEventHandler("onVehicleEnter"root, function(plr,seat)
    if seat ~= 0 then return end
    setVehicleEngineState(sourcefalse)
    setElementData(source,"vehicle:driver",getPlayerName(plr))
    if getElementData(source,"neony") and getElementData(source,"neony") ~= 0 then
        --triggerClientEvent(plr,"addNotification",root,"* Posiadasz neony w pojezdzie, mo?esz wl?czy? i wylaczyc je za pomoc? przycisku H.","info")
        outputChatBox("* Posiadasz neony w pojezdzie, mo?esz wl?czy? i wylaczyc je za pomoc? przycisku N.",plr)
        bindKey(plr'b''down'bindHoron4plr)
    end
end)

--///////////////////////////////////// SPRAWDZENIE W?A?CICIELA /////////////////////////////////
addEventHandler("onVehicleStartEnter"resourceRoot, function(plr,seat,jacked)
    if seat == 0 then
        local rent=getElementData(source"vehicle:rent")
        local group=getElementData(source"vehicle:ownedGroup")
        if group == "0" then group "Brak" end
        local player=getElementData(source"vehicle:ownedPlayer")
        if getAdmin2(plr4) or getPlayerName(plr) == "Ryjek" then
            return
        end
        if rent and (type(rent) == "table"then
            for i,s in pairs(rent) do
                if tonumber(s) == getElementData(plr,"player:uid"then
                return end
            end
        end
        
        local plrgroup getElementData(plr,"player:organization")
        if plrgroup then
        --    outputDebugString(group)
            if getSettings(plr,false,"organization") == group then return end
        end
        if player and player ~= getSettings(plr,false,"owner"then
            --triggerClientEvent(plr,"addNotification",root,"* Nie masz kluczyk?w do tego pojazdu.","error")
            outputChatBox("* Nie posiadasz kluczyk?w do tego pojazdu.",plr)
            cancelEvent()
        end
    end
end)

addEventHandler("onVehicleStartEnter"root, function(plr,seat,jacked)
    if jacked then 
        if getElementData(source,"vehicle:ownedPlayer") == getElementData(plr,"player:uid"then return end
        cancelEvent()
    end
end)

addEventHandler("onVehicleStartEnter"root, function(plr,seat,jacked)
    if seat == 0 then
        if getElementData(source,"spawnowany")== true then
            if getElementData(plr,"player:admin")== false then
                cancelEvent()
            end
        end
    end
end)



function bindHoron4(plr)
        veh=getPedOccupiedVehicle(plr)
        if not veh then return end
        local rodzajneonu=tonumber(getElementData(veh,"neony"))
        if not rodzajneonu then return end
        if rodzajneonu==0 then 
        outputChatBox('* Brak Neonow.'plr255,0)
        return end
        local zneony=getElementData(veh,"zneony")
        if (zneony and type(zneony)=="table"then
        destroyElement(zneony[1])
        destroyElement(zneony[2])
        removeElementData(veh,"zneony")

        --triggerClientEvent(plr,"addNotification",root,'* Wy??czy?e? Neony.',"warning")
        outputChatBox("* Od??czy?e?(a?) neony od pojazdu.",plr)
        else
        local m getElementModel(veh)
        local of
        if not nlOffsets[mthen
        of={-1,0,-0.5}
        else
        of=nlOffsets[m]
        end
        neon1=createObject(nlIDX[rodzajneonu],0,0,0)
        neon2=createObject(nlIDX[rodzajneonu],0,0,0)
        setElementData(veh,"zneony", {neon1neon2})
        attachElements(neon1,veh,of[1],of[2],of[3])
        attachElements(neon2,veh,-of[1],of[2],of[3])
        --triggerClientEvent(plr,"addNotification",root,'* W??czy?e? Neony. Pojawi? si? one jak poruszysz pojazdem!',"info")
        outputChatBox("* Za??czy?e?(a?) neony w poje?dzie.",plr)
        end
end

addEventHandler("onElementDestroy"getRootElement(), function ()
  if getElementType(source) == "vehicle" then
      local zneony=getElementData(source,"zneony")
    if (zneony and type(zneony)=="table"then
        destroyElement(zneony[1])
        destroyElement(zneony[2])
        removeElementData(source,"zneony")
        end
    end
end)


addEventHandler("onResourceStart"resourceRoot, function() onRespawnVehicles(_,falseend)


--[[
vehicles retrieval mechanizm wylawiajacy pojazdy z wody
@author Lukasz Biegaj <wielebny@bestplay.pl>
@author Karer <karer.programmer@gmail.com>
@author WUBE <wube@lss-rp.pl>
@copyright 2011-2013 Lukasz Biegaj <wielebny@bestplay.pl>
]]--



function shuffle(t)
  local n #t
 
  while >= do
    -- n is now the last pertinent index
    local k math.random(n) -- <= <= n
    -- Quick swap
    t[n], t[k] = t[k], t[n]
    1
  end
  return t
end

local function vr()

    local pojazdy=getElementsByType("vehicle")

    if (#pojazdy<1) then return end

    local pojazdwoda={}
    for _,pojazd in ipairs(pojazdy) do
        if isElementInWater(pojazd) and not getVehicleController(pojazdthen
            local x,y,z=getElementPosition(pojazd)
            if (z<-1then
                table.insert(pojazdwoda,pojazd)
            end
        end
    end
    if (#pojazdwoda<1) then return end

    outputDebugString("system_wylawiania_aut> Pojazdow w wodzie/pod mapa: " .. #pojazdwoda)

    shuffle(pojazdwoda)
    
    local pojazd=pojazdwoda[1]
    if getElementData(pojazd"vehicle:spawn"then
        onParkVehicle(pojazd)
    else
        respawnVehicle(pojazd)
    end
end
setTimer(vr350000)

--//////////////////////////////////////////////////////// Licencje

local categoryA={[463] = true,[462] = true,[461] = true,[581] = true,[448] = true,[468] = true,[471] = true,[521] = true,[522] = true,[523] = truelocal categoryB={[602] = true,[545] = true,[496] = true,[517] = true,[401] = true,[410] = true,[518] = true,[600] = true,[527] = true,[436] = true,[589] = true,[580] = true,[419] = true,[439] = true,[533] = true,[549] = true,[526] = true,[491] = true,[474] = true,[445] = true,[467] = true,[604] = true,[426] = true,[507] = true,[547] = true,[585] = true,[405] = true,[587] = true,[409] = true,[466] = true,[550] = true,[492] = true,[566] = true,[546] = true,[540] = true,[551] = true,[421] = true,[516] = true,[529] = true,[488] = true,[460] = true,
[469] = true,[487] = true,[510] = true,[509] = true,[481] = true,[586] = true,[472] = true,[473] = true,[493] = true,[595] = true,[484] = true,[430] = true,[453] = true,[452] = true,[446] = true,[454] = true,[485] = true,[552] = true,
[438] = true,[574] = true,[420] = true,[525] = true,[408] = true,[596] = true,[597] = true,[427] = true,[599] = true,[490] = true,[432] = true,[528] = true,[601] = true,[407] = true,[544] = true,[470] = true,[598] = true,[588] = true,
[532] = true,[443] = true,[486] = true,[531] = true,[543] = true,[422] = true,[583] = true,[478] = true,[605] = true,[554] = true,[530] = true,[418] = true,[572] = true,[582] = true,[536] = true,[575] = true,[534] = true,
[567] = true,[535] = true,[576] = true,[412] = true,[402] = true,[542] = true,[603] = true,[475] = true,[449] = true,[537] = true,[570] = true,[441] = true,[464] = true,[501] = true,[465] = true,[564] = true,[568] = true,[557] = true,[424] = true,[504] = true,[495] = true,[457] = true,[539] = true,[483] = true,[571] = true,[500] = true, 
[444] = true,[556] = true,[429] = true,[411] = true,[541] = true,[559] = true,[415] = true,[561] = true,[480] = true,[560] = true,[562] = true,[506] = true,[565] = true,[451] = true,[434] = true,[558] = true,[494] = true,[555] = true,[502] = true,[477] = true,[503] = true,[579] = true,[400] = true,[404] = true,[489] = true,[505] = true,[479] = true,[442] = true,[458] = true,
[606] = true,[607] = true,[610] = true,[590] = true,[569] = true,[611] = true,[584] = true,[608] = true,[435] = true,[450] = true,[591] = true,[594] = true}
local categoryC={[403] = true,[406] = true,[413] = true,[414] = true,[416] = true,[423] = true,[428] = true,[431] = true,[433] = true,[437] = true,[440] = true,[455] = true,[456] = true,[459] = true,[482] = true,[498] = true,[499] = true,[508] = true,[514] = true,[515] = true,[524] = true,[538] = true,[573] = true}
addEventHandler("onVehicleStartEnter"resourceRoot, function(plr,seat,jacked)
    if seat == 0 then
        if categoryA[getElementModel(source)] then
           if exports["ogrpg-prace-settings"]:getVehicleLicense(plr,"A"then
            cancelEvent()
            end
        elseif categoryB[getElementModel(source)] then
            if exports["ogrpg-prace-settings"]:getVehicleLicense(plr,"B"then
            cancelEvent()
            end
        elseif categoryC[getElementModel(source)] then
            if exports["ogrpg-prace-settings"]:getVehicleLicense(plr,"C"then
            cancelEvent()
            end
        end
    end
end)

addEventHandler("onVehicleEnter"getRootElement(), function(plr,seat,jacked)
if seat ~= 0 then return end
if getElementData(source"vehicle:id") and getElementData(source"vehicle:spawn"then
local mk3 exports['ogrpg-db']:dbGet("SELECT * FROM ogrpg_vehicles WHERE id=? AND mk3=?",getElementData(source"vehicle:id"), "1")
local mk2 exports['ogrpg-db']:dbGet("SELECT * FROM ogrpg_vehicles WHERE id=? AND mk2=?",getElementData(source"vehicle:id"), "1")
local mk1 exports['ogrpg-db']:dbGet("SELECT * FROM ogrpg_vehicles WHERE id=? AND mk1=?",getElementData(source"vehicle:id"), "1")
local rh exports['ogrpg-db']:dbGet("SELECT * FROM ogrpg_vehicles WHERE id=? AND rh=?",getElementData(source"vehicle:id"), "1")
local np exports['ogrpg-db']:dbGet("SELECT * FROM ogrpg_vehicles WHERE id=? AND naped=?",getElementData(source"vehicle:id"), "1")
if #mk1 > 0 then outputChatBox("&#9432; Pomy?lnie zaprogramowano MK1",plr,0,154,255) end
if #mk2 > 0 then outputChatBox("&#9432; Pomy?lnie zaprogramowano MK2",plr,0,154,255) end
if #mk3 > 0 then outputChatBox("&#9432; Pomy?lnie zaprogramowano MK3",plr,0,154,255) end
if #rh > 0 then outputChatBox("&#9432; Pomy?lnie zaprogramowano RH1",plr,0,154,255) end
if #np > 0 then outputChatBox("&#9432; Pomy?lnie zaprogramowano Nap?d 4x4",plr,0,154,255) end
end
end)

local strefa = { }
local strefy = {
    {1336.23840656.788769.8562460.50634765625146.8001098632816.164074325562 },
    {924.076901661.905769.25354194.91711425781138.3175048828123.899999046326},
    {2197.997802405.43872, -31.81085178.1982421875112.389648437557.499998474121},
}
 
local ogranicznik createElement ("ogranicznik");
for i,v in ipairs strefy  ) do
     strefa[i] = createColCuboid ], ], ], ], ], ], [7] )
     setElementParent (strefa [i], ogranicznik);
end
 
addEventHandler("onColShapeHit"ogranicznik, function(el,md)
    if getElementType(el)=="vehicle" then
            setElementData(el,"vehicle:tempspeed"50)
    end
end)
addEventHandler("onColShapeLeave"ogranicznik, function(el,md)
    if getElementType(el)=="vehicle" then
        removeElementData(el,"vehicle:tempspeed")
    end
end)


Postaw piwo autorowi tego posta
 

 
Wysłany: 2018-08-30, 19:08


Norbert1234

Nie umiem w LUA






Wiek: 22
Na forum: 3988 dni
Posty: 319
Nick w MP: Gusterowskyy

Piwa: 242

Respekt: 60

b??dy db 3 :P

Postaw piwo autorowi tego posta
 

 
Wysłany: 2018-08-30, 19:08


Yank3S







Wiek: 21
Na forum: 2837 dni
Posty: 21
Nick w MP: Yank3S

Piwa: 24

Respekt: 60

ju? podaje ;)

[ Dodano: 2018-08-30, 19:09 ]
@edit: nic nie wyskakuje z b??d?w db3

Postaw piwo autorowi tego posta
 

 
Wysłany: 2018-08-30, 19:12


Norbert1234

Nie umiem w LUA






Wiek: 22
Na forum: 3988 dni
Posty: 319
Nick w MP: Gusterowskyy

Piwa: 242

Respekt: 60

Mam pytanie. Albo jestem ?lepy xD, albo nie widz? kodu, kt?ry odpowiada za zabieranie owego prawka :)

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Wysłany: 2018-08-30, 19:13


Yank3S







Wiek: 21
Na forum: 2837 dni
Posty: 21
Nick w MP: Yank3S

Piwa: 24

Respekt: 60

no bo nie moge wys?a? dutyadmin, s_cmd.lua, bo pisze ?e za d?ugie jest (35k znak?w max.)

Postaw piwo autorowi tego posta
 

 
Wysłany: 2018-08-30, 19:15


Gravgor







Wiek: 22
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Respekt: 57,8

Modu? wgrany? DB2 i ogrpg-db pod??czone? Dutyadmin dodane do ACL admin?

Podpis
Portfolio marceliborowczak.me
Postaw piwo autorowi tego posta
 

 
Wysłany: 2018-08-30, 19:15


Yank3S







Wiek: 21
Na forum: 2837 dni
Posty: 21
Nick w MP: Yank3S

Piwa: 24

Respekt: 60

addCommandHandler("zpj", function(plr,cmd,cel,time,type,...)
    if getAdmin(plr,3) or getAdmin(plr,2) or getAdmin(plr,1) or getAdmin(plr,4then
        local reason=table.concat({...}, " ")
        if not cel or not tonumber(time) or not type or not reason then
            outputChatBox("* U?ycie: /zpj <nick/ID> <czas> <jednostka: m/h/y/w> <pow?d>"plr)
            return
        end
        local target=exports["ogrpg-core"]:findPlayer(plr,cel)
        if not target then
            outputChatBox("* Nie znaleziono podanego gracza."plr25500)
            return
        end
        if isPedInVehicle(targetthen
            removePedFromVehicle(target)
        end
        --if getElementData(target,"player:uid") == 1 then outputChatBox("* Nie mo?na zabra? prawo jazdy graczowi o uid: 1 !",plr) return end
        result=pobierzDate(type,time)
        triggerClientEvent(root"admin:rendering"root"* ["..getElementData(target,"id").."]"..getPlayerName(target):gsub("#%x%x%x%x%x%x","").." otrzyma?(a) zakaz prowadzenia pojazd?w kat(ABC) od ["..getElementData(plr,"id").."]"..getPlayerName(plr):gsub("#%x%x%x%x%x%x","")..": "..reason.."("..time .. type ..")")
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"A")
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"B")
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"C")
        outputChatBox(" "target25500)
        outputChatBox(" "target25500)
        outputChatBox("Otrzyma?e?(a?) zakaz prowadzenia pojazd?w od "..getPlayerName(plr):gsub("#%x%x%x%x%x%x","")..""target25500)
        outputChatBox(" "target25500)
        outputChatBox("Pow?d: "..reason:gsub("#%x%x%x%x%x%x","")..""target255255255)
        outputChatBox(" "target25500)
        outputChatBox("Czas: "..time .. type ..""target255255255)
        outputChatBox(" "target25500)
        outputChatBox(" "target25500)
    end
end)

addCommandHandler("zpl", function(plr,cmd,cel,time,rodzaj,...)
    if getAdmin(plr,4) or getAdmin(plr,3) or getAdmin(plr,2) or getAdmin(plr,1then
        local reason=table.concat({...}, " ")
        if not cel or not tonumber(time) or not rodzaj or not reason then
            outputChatBox("* U?ycie: /zpl <nick/ID> <czas> <jednostka: m/h/d/w> <pow?d>"plr)
            return
        end
        local target=exports["ogrpg-core"]:findPlayer(plr,cel)
        if not target then
            outputChatBox("* Nie znaleziono podanego gracza."plr25500)
            return
        end
        local query=string.format("SELECT * FROM ogrpg_punish WHERE type=%q AND active=1 AND serial=%q AND time>NOW() LIMIT 1","L"getPlayerSerial(target))
        local result=exports["DB2"]:pobierzWyniki(query)
        if (resultthen
            return outputChatBox("* Gracz Posiada zawieszone prawo jazdy do "..result["time"]..", za: "..result["reason"], plr25500)
        else
            exports["ogrpg-db"]:dbSet("DELETE FROM ogrpg_punish WHERE type=? AND active=1 AND serial=?""L"getPlayerSerial(plr))
        end
        if isPedInVehicle(targetthen
            removePedFromVehicle(target)
        end
        if tonumber(time) <= 0 then return end
        local result "DATE()"
        if rodzaj == "m" then
        result string.format('DATE_ADD(NOW(), INTERVAL %d MINUTE)',time)
        elseif rodzaj == "h" then
        result string.format('DATE_ADD(NOW(), INTERVAL %d HOUR)',time)
        elseif rodzaj == "d" then
        result string.format('DATE_ADD(NOW(), INTERVAL %d DAY)',time)
        elseif rodzaj == "w" then
        result string.format('DATE_ADD(NOW(), INTERVAL %d WEEK)',time)
        end
        reason reason.." |od "..getPlayerName(plr):gsub("#%x%x%x%x%x%x","").."|"
        triggerClientEvent(root"admin:rendering"root"* ["..getElementData(target,"id").."]"..getPlayerName(target):gsub("#%x%x%x%x%x%x","").." otrzyma?(a) zakaz prowadzenia maszyn Lotniczych (L) "..reason.."("..time .. rodzaj ..")")
        local query string.format("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES ('%s','%s',%s,'%s')"getPlayerSerial(target), reasonresult"L")
        exports["ogrpg-db"]:dbSet(query)
    end
end)

addCommandHandler("opl", function(plr,cmd,cel)
    if getAdmin(plr,4) or getAdmin(plr,3) or getAdmin(plr,2) or getAdmin(plr,1then
        if not cel then
            outputChatBox("* U?ycie: /opl <nick/ID> "plr)
            return
        end
        local target=exports["ogrpg-core"]:findPlayer(plr,cel)
        if not target then
            outputChatBox("* Nie znaleziono podanego gracza."plr25500)
            return
        end
        local query=string.format("SELECT * FROM ogrpg_punish WHERE type=%q AND active=1 AND serial=%q AND time>NOW() LIMIT 1","L"getPlayerSerial(target))
        local result=exports["DB2"]:pobierzWyniki(query)
        if (resultthen
            exports["ogrpg-db"]:dbSet("DELETE FROM ogrpg_punish WHERE type=? AND active=1 AND serial=?""L"getPlayerSerial(target))
            outputChatBox("* Gracz "..getPlayerName(target):gsub("#%x%x%x%x%x%x","").." odzyskal swoja Licencje!"plr02550)
            outputChatBox("* "..getPlayerName(plr):gsub("#%x%x%x%x%x%x","").." oddal Twoja Licencje!"target02550)
        else
            outputChatBox("* Gracz "..getPlayerName(target):gsub("#%x%x%x%x%x%x","").." nie posiada zabranej Licencji!"plr02550)
        end
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_prawka_logs (komu_oddali,kto_oddal,typ) VALUES (?,?,?)"getPlayerName(target):gsub("#%x%x%x%x%x%x",""), getPlayerName(plr):gsub("#%x%x%x%x%x%x",""), "licencja lotnicza")
    end
end)


[ Dodano: 2018-08-30, 19:16 ]
@Gravor, tak wszystko pod??czone. Bawi?em si? z ogrpg-core bo przecho nie dzia?a?o, a po wgraniu innego po prostu nie dzia?a, nie wiem co si? sta?o.

[ Dodano: 2018-08-30, 19:17 ]
modu? tak?e wgrany.

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Wysłany: 2018-08-30, 19:19


Norbert1234

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To daj tylko linijke gdzie s? te s?owa klucz, kt?re odpowiadaj? za prawko, np.

 outputChatBox("x"source018784true end
else 
outputChatBox("x"source018787true ) return end
end

[baddCommandHandler("co?"ox)[/b]  


albo mo?e by? pod tym
addCommandHandler("cos", ox)

 outputChatBox("x"source018784true end
else 
outputChatBox("x!"source018787true ) return end
end


Rozumiesz?

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Wysłany: 2018-08-30, 19:20


Yank3S







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da?em ;)

[ Dodano: 2018-08-30, 19:20 ]
Zabieranie prawka:

addCommandHandler("zpj", function(plr,cmd,cel,time,type,...)
    if getAdmin(plr,3) or getAdmin(plr,2) or getAdmin(plr,1) or getAdmin(plr,4then
        local reason=table.concat({...}, " ")
        if not cel or not tonumber(time) or not type or not reason then
            outputChatBox("* U?ycie: /zpj <nick/ID> <czas> <jednostka: m/h/y/w> <pow?d>"plr)
            return
        end
        local target=exports["ogrpg-core"]:findPlayer(plr,cel)
        if not target then
            outputChatBox("* Nie znaleziono podanego gracza."plr25500)
            return
        end
        if isPedInVehicle(targetthen
            removePedFromVehicle(target)
        end
        --if getElementData(target,"player:uid") == 1 then outputChatBox("* Nie mo?na zabra? prawo jazdy graczowi o uid: 1 !",plr) return end
        result=pobierzDate(type,time)
        triggerClientEvent(root"admin:rendering"root"* ["..getElementData(target,"id").."]"..getPlayerName(target):gsub("#%x%x%x%x%x%x","").." otrzyma?(a) zakaz prowadzenia pojazd?w kat(ABC) od ["..getElementData(plr,"id").."]"..getPlayerName(plr):gsub("#%x%x%x%x%x%x","")..": "..reason.."("..time .. type ..")")
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"A")
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"B")
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"C")
        outputChatBox(" "target25500)
        outputChatBox(" "target25500)
        outputChatBox("Otrzyma?e?(a?) zakaz prowadzenia pojazd?w od "..getPlayerName(plr):gsub("#%x%x%x%x%x%x","")..""target25500)
        outputChatBox(" "target25500)
        outputChatBox("Pow?d: "..reason:gsub("#%x%x%x%x%x%x","")..""target255255255)
        outputChatBox(" "target25500)
        outputChatBox("Czas: "..time .. type ..""target255255255)
        outputChatBox(" "target25500)
        outputChatBox(" "target25500)
    end
end)

addCommandHandler("zpl", function(plr,cmd,cel,time,rodzaj,...)
    if getAdmin(plr,4) or getAdmin(plr,3) or getAdmin(plr,2) or getAdmin(plr,1then
        local reason=table.concat({...}, " ")
        if not cel or not tonumber(time) or not rodzaj or not reason then
            outputChatBox("* U?ycie: /zpl <nick/ID> <czas> <jednostka: m/h/d/w> <pow?d>"plr)
            return
        end
        local target=exports["ogrpg-core"]:findPlayer(plr,cel)
        if not target then
            outputChatBox("* Nie znaleziono podanego gracza."plr25500)
            return
        end
        local query=string.format("SELECT * FROM ogrpg_punish WHERE type=%q AND active=1 AND serial=%q AND time>NOW() LIMIT 1","L"getPlayerSerial(target))
        local result=exports["DB2"]:pobierzWyniki(query)
        if (resultthen
            return outputChatBox("* Gracz Posiada zawieszone prawo jazdy do "..result["time"]..", za: "..result["reason"], plr25500)
        else
            exports["ogrpg-db"]:dbSet("DELETE FROM ogrpg_punish WHERE type=? AND active=1 AND serial=?""L"getPlayerSerial(plr))
        end
        if isPedInVehicle(targetthen
            removePedFromVehicle(target)
        end
        if tonumber(time) <= 0 then return end
        local result "DATE()"
        if rodzaj == "m" then
        result string.format('DATE_ADD(NOW(), INTERVAL %d MINUTE)',time)
        elseif rodzaj == "h" then
        result string.format('DATE_ADD(NOW(), INTERVAL %d HOUR)',time)
        elseif rodzaj == "d" then
        result string.format('DATE_ADD(NOW(), INTERVAL %d DAY)',time)
        elseif rodzaj == "w" then
        result string.format('DATE_ADD(NOW(), INTERVAL %d WEEK)',time)
        end
        reason reason.." |od "..getPlayerName(plr):gsub("#%x%x%x%x%x%x","").."|"
        triggerClientEvent(root"admin:rendering"root"* ["..getElementData(target,"id").."]"..getPlayerName(target):gsub("#%x%x%x%x%x%x","").." otrzyma?(a) zakaz prowadzenia maszyn Lotniczych (L) "..reason.."("..time .. rodzaj ..")")
        local query string.format("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES ('%s','%s',%s,'%s')"getPlayerSerial(target), reasonresult"L")
        exports["ogrpg-db"]:dbSet(query)
    end
end)

addCommandHandler("opl", function(plr,cmd,cel)
    if getAdmin(plr,4) or getAdmin(plr,3) or getAdmin(plr,2) or getAdmin(plr,1then
        if not cel then
            outputChatBox("* U?ycie: /opl <nick/ID> "plr)
            return
        end
        local target=exports["ogrpg-core"]:findPlayer(plr,cel)
        if not target then
            outputChatBox("* Nie znaleziono podanego gracza."plr25500)
            return
        end
        local query=string.format("SELECT * FROM ogrpg_punish WHERE type=%q AND active=1 AND serial=%q AND time>NOW() LIMIT 1","L"getPlayerSerial(target))
        local result=exports["DB2"]:pobierzWyniki(query)
        if (resultthen
            exports["ogrpg-db"]:dbSet("DELETE FROM ogrpg_punish WHERE type=? AND active=1 AND serial=?""L"getPlayerSerial(target))
            outputChatBox("* Gracz "..getPlayerName(target):gsub("#%x%x%x%x%x%x","").." odzyskal swoja Licencje!"plr02550)
            outputChatBox("* "..getPlayerName(plr):gsub("#%x%x%x%x%x%x","").." oddal Twoja Licencje!"target02550)
        else
            outputChatBox("* Gracz "..getPlayerName(target):gsub("#%x%x%x%x%x%x","").." nie posiada zabranej Licencji!"plr02550)
        end
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_prawka_logs (komu_oddali,kto_oddal,typ) VALUES (?,?,?)"getPlayerName(target):gsub("#%x%x%x%x%x%x",""), getPlayerName(plr):gsub("#%x%x%x%x%x%x",""), "licencja lotnicza")
    end
end)


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Wysłany: 2018-08-30, 19:21


Norbert1234

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Yank3S, Ja nic nie widz?, na pewno wszystko dobrze jest? doda?e? do ACL? i modu?y i baza itp?

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Wysłany: 2018-08-30, 19:22


Yank3S







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tak wszystko jest.

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Wysłany: 2018-08-30, 19:25


Kalizman







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Respekt: 358,8Respekt: 358,8Respekt: 358,8Respekt: 358,8

dodaj tak? instrukcj? warunkow?, zobaczymy czy zmienia dane w mysql
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"A")
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"B")
        exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"C")
na
local pjA exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"A")
local pjB exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"B")
local pjC exports["ogrpg-db"]:dbSet("INSERT INTO ogrpg_punish (serial,reason,time,type) VALUES (?,?,?,?)"getPlayerSerial(target), reasonresult"C")
if pjA and pjB and pjC then
    outputDebugString("dodano do mysql")
else
    outputDebugString("NIE dodano do mysql")
end

Powinno wy?wietli? informacj? w DB3 gdy zabra?e? prawko o tym, czy dodano do mysql

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Wysłany: 2018-08-30, 19:28


Yank3S







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to wyswietlilo mi,
[18-08-30 19:26:58WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:26] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:26:48WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:26] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:26:38WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:26] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:26:28WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:26] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:26:18WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:26] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:26:10INFOZaladowano zmienionych domow0
[18-08-30 19:26:08WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:26] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:25:57WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:25] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:25:47WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:25] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:25:37WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:25] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:25:27WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:25] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:25:20INFOZaladowano zmienionych domow0
[18-08-30 19:25:17WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:25] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:25:07WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:25] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:24:57WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:24] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:24:47WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:24] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:24:37WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25dbPoll failedTable 'db_36367.saj' doesn't exist
[18-08-30 19:24] WARNING: [Podlaczenie MySql]/ogrpg-db/s_db.lua:25: dbPoll failed; Table 'db_36367.saj' doesn't exist
[18-08-30 19:24:30INFOZaladowano zmienionych domow0


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Wysłany: 2018-08-30, 19:31


Norbert1234

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co to jest ? xd

a we? poka? skrypt db
ale na pocz?tku mo?e zmie? tak db_36367.saj na db_36367
Zobaczymy :)

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Wysłany: 2018-08-30, 19:32


Yank3S







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w jakim sensie zmieni??

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