Wysłany: 2013-01-11, 13:56
Yahoo908
Wiek: 31 Na forum: 5241 dni Posty: 19
Mam takie warny:
Kod: C:\Users\Janek\Desktop\XS.pwn(10552) : error 017: undefined symbol "SetupPlayerForClassSelection"
C:\Users\Janek\Desktop\XS.pwn(10563) : error 029: invalid expression, assumed zero
C:\Users\Janek\Desktop\XS.pwn(10563) : error 004: function "OnPlayerRequestClass" is not implemented
C:\Users\Janek\Desktop\XS.pwn(10567) : error 017: undefined symbol "SetupPlayerForClassSelection"
C:\Users\Janek\Desktop\XS.pwn(10575) : warning 225: unreachable code
C:\Users\Janek\Desktop\XS.pwn(10575) : error 029: invalid expression, assumed zero
C:\Users\Janek\Desktop\XS.pwn(10575) : error 004: function "OnPlayerDeath" is not implemented
C:\Users\Janek\Desktop\XS.pwn(10579) : error 017: undefined symbol "killerid"
C:\Users\Janek\Desktop\XS.pwn(10580) : error 017: undefined symbol "reason"
C:\Users\Janek\Desktop\XS.pwn(10583) : error 017: undefined symbol "killerid"
C:\Users\Janek\Desktop\XS.pwn(10584) : error 017: undefined symbol "killerid"
C:\Users\Janek\Desktop\XS.pwn(10587) : error 017: undefined symbol "killerid"
C:\Users\Janek\Desktop\XS.pwn(10618) : warning 225: unreachable code
C:\Users\Janek\Desktop\XS.pwn(10618) : error 029: invalid expression, assumed zero
C:\Users\Janek\Desktop\XS.pwn(10618) : error 004: function "OnVehicleSpawn" is not implemented
C:\Users\Janek\Desktop\XS.pwn(10625) : error 029: invalid expression, assumed zero
C:\Users\Janek\Desktop\XS.pwn(10625) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Janek\Desktop\XS.pwn(10630) : error 017: undefined symbol "x"
C:\Users\Janek\Desktop\XS.pwn(10631) : error 017: undefined symbol "y"
C:\Users\Janek\Desktop\XS.pwn(10632) : error 017: undefined symbol "z"
C:\Users\Janek\Desktop\XS.pwn(10633) : error 017: undefined symbol "radi"
C:\Users\Janek\Desktop\XS.pwn(10642) : warning 225: unreachable code
C:\Users\Janek\Desktop\XS.pwn(10642) : error 029: invalid expression, assumed zero
C:\Users\Janek\Desktop\XS.pwn(10642) : error 004: function "OnPlayerStateChange" is not implemented
C:\Users\Janek\Desktop\XS.pwn(10645) : error 017: undefined symbol "oldstate"
C:\Users\Janek\Desktop\XS.pwn(10647) : error 017: undefined symbol "newstate"
C:\Users\Janek\Desktop\XS.pwn(10656) : warning 225: unreachable code
C:\Users\Janek\Desktop\XS.pwn(10656) : error 017: undefined symbol "dcmd_v"
C:\Users\Janek\Desktop\XS.pwn(10658) : error 017: undefined symbol "params"
C:\Users\Janek\Desktop\XS.pwn(10675) : warning 225: unreachable code
C:\Users\Janek\Desktop\XS.pwn(10675) : error 029: invalid expression, assumed zero
[/code]
Po tym publicu:
Kod: public OnPlayerSpawn(playerid)
{
if(Player[playerid][OneShoot])
{
new RandomPosition = random(sizeof(ArenaOneShoot));
SetPlayerPos(playerid,ArenaOneShoot[RandomPosition][0],ArenaOneShoot[RandomPosition][1],ArenaOneShoot[RandomPosition][2]);
SetPlayerFacingAngle(playerid,ArenaOneShoot[RandomPosition][3]);
SetPlayerInterior(playerid,3);
SetPlayerVirtualWorld(playerid,1);
SetPlayerHealth(playerid,10);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,100000);
}
else if(Player[playerid][Minigun])
{
new RandomPosition = random(sizeof(ArenaMinigun));
SetPlayerPos(playerid,ArenaMinigun[RandomPosition][0],ArenaMinigun[RandomPosition][1],ArenaMinigun[RandomPosition][2]);
SetPlayerFacingAngle(playerid,ArenaMinigun[RandomPosition][3]);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,2);
SetPlayerHealth(playerid,100);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,38,100000);
}
else if(Player[playerid][RPG])
{
new RandomPosition = random(sizeof(ArenaRPG));
SetPlayerPos(playerid,ArenaRPG[RandomPosition][0],ArenaRPG[RandomPosition][1],ArenaRPG[RandomPosition][2]);
SetPlayerFacingAngle(playerid,ArenaRPG[RandomPosition][3]);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,3);
SetPlayerHealth(playerid,100);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,35,100000);
}
else
{
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,0);
SetPlayerHealth(playerid,100);
ResetPlayerWeapons(playerid);
PlayerPlaySound(playerid, 1184, -1370.2362,-256.3250,15.0000); //stop geluid
SetPlayerHealth(playerid, 100);
SetPlayerPos(playerid,-543.7243,2592.7314,53.5156);
SetPlayerWorldBounds(playerid, 20000.0000, -20000.0000, 20000.0000, -20000.0000);
//IsInDM[playerid] = 0;
//nojump2[playerid] = 0;
TextDrawShowForPlayer(playerid, Textdraw90);
TextDrawShowForPlayer(playerid, Textdraw0);//reklama serwa
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw3);// do t?d
SetPlayerWeather(playerid,1);
SetPlayerVirtualWorld(playerid,0);
if(KamizelkaSpawn[playerid]) SetPlayerArmour(playerid,100.0);
GivePlayerMoney(playerid, 50000);
GivePlayerWeapon(playerid, 4, 1);
GivePlayerWeapon(playerid, 24, 750);
GivePlayerWeapon(playerid, 26, 996);
GivePlayerWeapon(playerid, 31, 996);
GivePlayerWeapon(playerid, 34, 996);
return 1;
}
Kto? pomo?e?
Wysłany: 2013-01-11, 14:26
Redox1133
Fan PAWN
Wiek: 31 Na forum: 6771 dni Posty: 63
Piwa : 720
Je?li to jest tw?j ca?y public, to zacznijmy od tego, ?e brakuje klamry zamykaj?cej.
Wysłany: 2013-01-11, 14:26
B!4CK
Never give UP!
Wiek: 32 Na forum: 5809 dni Posty: 1047
Nick w MP: John
Piwa : 1891
Najnowsze masz include?
Podpis
Cześć
[you]
!
Projekt, który poruszy scenę platformy SA:MP!
Wysłany: 2013-01-11, 14:44
Yahoo908
Wiek: 31 Na forum: 5241 dni Posty: 19
"blackelegy" napisał/a : raczej ta...
Wysłany: 2013-01-11, 15:41
WiX
Wiek: 28 Na forum: 5241 dni Posty: 48
Nick w MP: thedamiano
Piwa : 21
Wysłany: 2013-01-11, 21:50
Yahoo908
Wiek: 31 Na forum: 5241 dni Posty: 19
mam najnowsze i jest to samo
Wysłany: 2013-01-11, 22:59
Redox1133
Fan PAWN
Wiek: 31 Na forum: 6771 dni Posty: 63
Piwa : 720
Yahoo908 , a sprawdza?e? czy klamry si? zgadzaj?? To jest tw?j ca?y public OnPlayerSpawn czy uci??e? go wstawiaj?c tutaj?
Wysłany: 2013-01-11, 23:39
Yahoo908
Wiek: 31 Na forum: 5241 dni Posty: 19
ca?y
[ Dodano : 2013-01-12, 16:33 ]
ok, chodzi o klamry, tylko gdzie brakuje? ;/
Wysłany: 2013-01-13, 15:39
Redox1133
Fan PAWN
Wiek: 31 Na forum: 6771 dni Posty: 63
Piwa : 720
Yahoo908 , w publicu OnPlayerSpawn... Dodaj na jego ko?cu "}". Patrz 2 post.
Wysłany: 2013-01-14, 14:07
Yahoo908
Wiek: 31 Na forum: 5241 dni Posty: 19
Po dodaniu wyskakuje pawno b??d compilatora...
[ Dodano : 2013-01-15, 15:34 ]
Kod: /*COMMAND:oneshoot(playerid,params[])
{
SendClientMessage(playerid,COLOR_ADMIN,"[PES]>> {87CEFA}Do??czy?e? do areny. Aby wyj?? wpisz {FFFF00}/Exit.");
Server[OneShootPlayers]++;
Player[playerid][OneShoot] = true;
Player[playerid][Arena] = true;
new RandomPosition = random(sizeof(ArenaOneShoot));
SetPlayerPos(playerid,ArenaOneShoot[RandomPosition][0],ArenaOneShoot[RandomPosition][1],ArenaOneShoot[RandomPosition][2]);
SetPlayerFacingAngle(playerid,ArenaOneShoot[RandomPosition][3]);
SetPlayerInterior(playerid,3);
SetPlayerVirtualWorld(playerid,1);
SetPlayerHealth(playerid,10);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,100000);
return 1;
}*/
/*COMMAND:minigun(playerid,params[])
{
SendClientMessage(playerid,COLOR_ADMIN,"[PES]>> {87CEFA}Do??czy?e? do areny. Aby wyj?? wpisz {FFFF00}/Exit.");
Server[MinigunPlayers]++;
Player[playerid][Minigun] = true;
Player[playerid][Arena] = true;
new RandomPosition = random(sizeof(ArenaMinigun));
SetPlayerPos(playerid,ArenaMinigun[RandomPosition][0],ArenaMinigun[RandomPosition][1],ArenaMinigun[RandomPosition][2]);
SetPlayerFacingAngle(playerid,ArenaMinigun[RandomPosition][3]);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,2);
SetPlayerHealth(playerid,100);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,38,100000);
return 1;
}*/
/*COMMAND:rpg(playerid,params[])
{
SendClientMessage(playerid,COLOR_ADMIN,"[PES]>> {87CEFA}Do??czy?e? do areny. Aby wyj?? wpisz {FFFF00}/Exit.");
Server[RPGPlayers]++;
Player[playerid][RPG] = true;
Player[playerid][Arena] = true;
new RandomPosition = random(sizeof(ArenaRPG));
SetPlayerPos(playerid,ArenaRPG[RandomPosition][0],ArenaRPG[RandomPosition][1],ArenaRPG[RandomPosition][2]);
SetPlayerFacingAngle(playerid,ArenaRPG[RandomPosition][3]);
SetPlayerInterior(playerid,0);
SetPlayerVirtualWorld(playerid,3);
SetPlayerHealth(playerid,100);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,35,100000);
return 1;
}*/
/*COMMAND:exit(playerid,params[])
{
if(!Player[playerid][Arena])
{
SendClientMessage(playerid,COLOR_ADMIN,"[PES]>> Nie jeste? na arenie.");
return 1;
}
SendClientMessage(playerid,COLOR_ADMIN,"[PES]>> {87CEFA}Opu?ci?e? arene.");
if(Player[playerid][OneShoot])
{
Server[OneShootPlayers]--;
Player[playerid][OneShoot] = false;
}
if(Player[playerid][Minigun])
{
Server[MinigunPlayers]--;
Player[playerid][Minigun] = false;
}
if(Player[playerid][RPG])
{
Server[RPGPlayers]--;
Player[playerid][RPG] = false;
}
Player[playerid][Arena] = false;
SpawnPlayer(playerid);
SetPlayerVirtualWorld(playerid,0);
return 1;
}*/
Jak zmieni? te komendy na zwyczajne cmd, bo tu te? mam problem z klamrami...
Tagi: komplikacja
Anonymous
Na forum: 245 dni
Posty: 1
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