Wysłany: 2014-07-19, 14:21
KaNdY
Wiek: 29 Na forum: 4488 dni Posty: 53
Nick w MP: KaNdY
Piwa : 1
Witam! Chodzi oto, ?e po wpisaniu odpowiedniej komendy przez HEAD-ADMINISTRATORA nadaje Admina lub ViP'a, natomiast ja chc? przerobi?, by jaki? tak gracz o nicku '?mieszek' m?g? te komendy wpisywa?. Dodatkowo chcia?bym zablokowa? wpisywania ID, tylko nick z uwzgl?dnieniem ma?ych i du?ych liter + cyfr.
Oto przyk?adowa komenda:
Kod:
CMD:daj_vip(playerid, params[]) //Daj VIP'a
{
new leader;
new strcatx[256];
new name[31];
leader = strval(params);
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, -1, "{009933}»American Truck SA-MP«{FFFFFF} Nie jeste? Administratorem.");
if(isnull(params)) return SendClientMessage(playerid, -1, "{009933}»American Truck SA-MP«{FFFFFF} Komenda na danie ViP'a - /dvip [ID]");
if(!IsPlayerConnected(leader)) return SendClientMessage(playerid, -1, "{009933}»American Truck SA-MP«{FFFFFF} Niema gracza o podanym ID.");
ViP[leader] = 1;
GetPlayerName(leader, name, 31);
format(strcatx, 256, "{009933}»American Truck SA-MP«{FFFFFF} Da?e? graczowi %s range ViP.",name);
SendClientMessage(playerid, -1, strcatx);
SendClientMessage(leader, -1, "{009933}==================================");
SendClientMessage(leader, -1, "{009933}»American Truck SA-MP«{FFFFFF} Zosta?e? dodany do ViP'a.");
SendClientMessage(leader, -1, "{009933}==================================");
return 1;
}
Wysłany: 2014-07-19, 14:31
IgrexolonO
Wiek: 34 Na forum: 6810 dni Posty: 1386
Piwa : 1062
Kod: CMD:daj_vip(playerid, p[]) //Daj VIP'a
{
if(!IsPlayerAdmin(playerid) && strcmp(PlayerName(playerid), "?mieszek") != 0) return SendClientMessage(playerid, -1, "{009933}American Truck SA-MP{FFFFFF} Nie jeste? Administratorem.");
if(isnull(p)) return SendClientMessage(playerid, -1, "{009933}American Truck SA-MP{FFFFFF} Komenda na danie ViP'a - /dvip [ID]");
new player;
sscanf(p, "u", player);
if(player == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "{009933}American Truck SA-MP{FFFFFF} Nie ma gracza o podanych danych.");
ViP[player] = 1;
new strcatx[64];
format(strcatx, sizeof(strcatx), "{009933}American Truck SA-MP{FFFFFF} Da?e? graczowi %s range ViP.", PlayerName(player));
SendClientMessage(playerid, -1, strcatx);
SendClientMessage(leader, -1, "{009933}==================================");
SendClientMessage(leader, -1, "{009933}American Truck SA-MP{FFFFFF} Zosta?e? dodany do ViP'a.");
SendClientMessage(leader, -1, "{009933}==================================");
return true;
}
Ostatnio zmieniony przez IgrexolonO 2014-07-19, 18:21, w całości zmieniany 1 raz
Wysłany: 2014-07-19, 15:28
KaNdY
Wiek: 29 Na forum: 4488 dni Posty: 53
Nick w MP: KaNdY
Piwa : 1
Kod:
C:\Users\Szymon\Desktop\Server\gamemodes\drift1.pwn(961) : error 017: undefined symbol "PlayerName"
C:\Users\Szymon\Desktop\Server\gamemodes\drift1.pwn(962) : error 017: undefined symbol "params"
C:\Users\Szymon\Desktop\Server\gamemodes\drift1.pwn(962) : error 029: invalid expression, assumed zero
C:\Users\Szymon\Desktop\Server\gamemodes\drift1.pwn(962) : error 017: undefined symbol "params"
C:\Users\Szymon\Desktop\Server\gamemodes\drift1.pwn(962) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
5 Errors.
Obie linijki:
Kod:
if(!IsPlayerAdmin(playerid) && strcmp(PlayerName(playerid), "TheKarmazyn") != 0) return SendClientMessage(playerid, -1, "{009933}American Truck SA-MP{FFFFFF} T? komende mo?e u?y? tylko{009933} TheKarmazyn{FFFFFF}.");
if(isnull(params)) return SendClientMessage(playerid, -1, "{009933}American Truck{FFFFFF} Komenda na danie ViP'a - /dvip [nick]");
Wysłany: 2014-07-19, 18:22
IgrexolonO
Wiek: 34 Na forum: 6810 dni Posty: 1386
Piwa : 1062
Kod: stock PlayerName(playerid)
{
new n[MAX_PLAYER_NAME+1];
GetPlayerName(playerid, n, sizeof(n));
return n;
}
Wysłany: 2014-07-19, 18:42
Avast99
Wiek: 28 Na forum: 4648 dni Posty: 135
Nick w MP: Avast99
Piwa : 352
Tagi: komenda
Anonymous
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Posty: 1
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