Wysłany: 2012-02-15, 17:28
B!4CK
Never give UP!
Wiek: 32 Na forum: 5809 dni Posty: 1047
Nick w MP: John
Piwa : 1891
Witam.
Napisa?em ten temat bo mam problem a dok?adniej posiadam dwa interiory w jednym kodzie bo chcia?bym to zrobi? jako skrypt ,ale wyskakuj? errory ;//
Kod :
Kod: //Obiekty by blackelegy
//Zakaz kopiowania na inne fora!
//Specjalnie dla larency-rp
#include <a_samp>
public OnFilterScriptInit()
//Obiekty banku :
CreateObject(14789, 1424.6903, -1004.0662, 1643.0187, 0, 0, 90);
CreateObject(2774, 1433.0262, -1004.6439, 1635.8198, 0, 0, 0);
CreateObject(2774, 1429.297, -1004.6187, 1641.2811, 0, 0, 0);
CreateObject(2774, 1440.957, -979.6821, 1640.2977, 0, 0, 0);
CreateObject(2774, 1429.3372, -979.5453, 1639.7234, 0, 0, 0);
CreateObject(2774, 1449.3141, -984.505, 1648.0232, 0, 0, 0);
CreateObject(2774, 1413.9141, -984.5154, 1643.0735, 0, 0, 0);
CreateObject(1886, 1448.5101, -1003.6429, 1647.094, 19.767, 0, 223.3584);
CreateObject(1886, 1414.7065, -980.6044, 1647.0616, 19.767, 0, 43.3584);
CreateObject(2774, 1430.4169, -999.0173, 1638.7224, 0, 269.7592, 0);
CreateObject(2774, 1408.1493, -998.9968, 1638.7224, 0, 269.7592, 180);
CreateObject(2774, 1443.5773, -986.6346, 1638.7234, 0, 269.7592, 270);
CreateObject(2774, 1443.6045, -998.9982, 1647.7975, 0, 0, 0);
CreateObject(11359, 1414.3562, -988.9854, 1639.7959, 0, 0, 90);
CreateObject(2774, 1413.9274, -986.0117, 1643.047, 0, 0, 270);
CreateObject(2774, 1413.7637, -992.0854, 1643.6733, 0, 0, 0);
CreateObject(626, 1427.5546, -997.323, 1640.7665, 0, 0, 135);
CreateObject(626, 1427.4883, -990.7525, 1640.8416, 0, 0, 135);
CreateObject(2773, 1427.7567, -995.7812, 1639.3102, 0, 0, 0);
CreateObject(2773, 1427.6949, -992.8414, 1639.3102, 0, 0, 0);
CreateObject(2773, 1427.5969, -989.1286, 1639.3015, 0, 0, 0);
CreateObject(2773, 1429.8632, -982.9274, 1639.3102, 0, 0, 90);
CreateObject(626, 1427.6653, -983.1286, 1640.8416, 0, 0, 236.25);
CreateObject(2773, 1432.7559, -982.9908, 1639.3102, 0, 0, 90);
CreateObject(626, 1434.6483, -983.1889, 1640.8416, 0, 0, 236.25);
CreateObject(2773, 1437.0914, -983.055, 1639.3102, 0, 0, 90);
CreateObject(2773, 1440.0403, -983.0128, 1639.3102, 0, 0, 90);
CreateObject(3462, 1448.4669, -993.0145, 1640.298, 0, 0, 0);
CreateObject(3462, 1448.5121, -982.9926, 1640.1815, 0, 0, 0);
CreateObject(626, 1441.6362, -997.0477, 1640.7415, 0, 0, 146.25);
CreateObject(14632, 1443.6487, -995.9346, 1638.6677, 0, 0, 90);
CreateObject(14632, 1432.1564, -1018.0153, 1639.9882, 0, 0, 270);
CreateObject(1514, 1432.2949, -998.8525, 1639.7401, 0, 0, 180);
CreateObject(1514, 1438.3525, -998.8467, 1639.8157, 0, 0, 180);
CreateObject(2773, 1435.1838, -996.7593, 1639.3015, 0, 0, 0);
CreateObject(2773, 1435.1525, -993.9326, 1639.3015, 0, 0, 0);
CreateObject(2773, 1439.3386, -996.6587, 1639.3015, 0, 0, 0);
CreateObject(2773, 1439.2889, -994.0007, 1639.3015, 0, 0, 0);
CreateObject(1723, 1426.2802, -994.8636, 1638.7073, 0, 0, 270);
CreateObject(1723, 1426.2446, -991.1505, 1638.7323, 0, 0, 270);
CreateObject(1723, 1422.2775, -996.9351, 1638.6823, 0, 0, 90);
CreateObject(1723, 1422.2793, -993.21, 1638.6572, 0, 0, 90);
CreateObject(2637, 1424.2324, -992.1736, 1638.8387, 0, 0, 270);
CreateObject(2637, 1424.2285, -995.7042, 1638.8387, 0, 0, 270);
CreateObject(3657, 1432.6333, -987.739, 1639.2024, 0, 0, 0);
CreateObject(3657, 1432.6311, -986.9772, 1639.2024, 0, 0, 180);
CreateObject(3657, 1438.1116, -986.9775, 1639.2024, 0, 0, 180);
CreateObject(3657, 1438.0863, -987.7307, 1639.2274, 0, 0, 0);
CreateObject(2961, 1439.0283, -999.8267, 1639.2113, 0, 0, 0);
CreateObject(2961, 1433.5056, -999.8276, 1639.3014, 0, 0, 0);
CreateObject(2946, 1414.3552, -990.5135, 1638.7556, 0, 0, 0);
CreateObject(2946, 1414.3802, -987.3925, 1638.755, 0, 0, 180);
CreateObject(2963, 1424.1653, -1004.8157, 1640.7811, 0, 0, 270);
CreateObject(2963, 1426.8068, -1004.8325, 1640.8269, 0, 0, 90);
CreateObject(1886, 1414.7306, -993.523, 1646.9086, 17.1887, 0, 67.5);
CreateObject(2773, 1431.4146, -996.8458, 1639.3015, 0, 0, 0);
CreateObject(2773, 1431.4734, -994.0171, 1639.3015, 0, 0, 0);
CreateObject(632, 1434.7354, -987.7575, 1639.1312, 0, 0, 213.75);
CreateObject(2942, 1417.7136, -980.4752, 1639.3635, 0, 0, 0);
CreateObject(1216, 1443.2814, -989.3113, 1639.3878, 0, 0, 270);
CreateObject(2942, 1421.2172, -980.4489, 1639.3855, 0, 0, 0);
CreateObject(2942, 1424.6305, -980.5267, 1639.3715, 0, 0, 0);
CreateObject(1216, 1443.2778, -991.4249, 1639.4242, 0, 0, 270);
CreateObject(1216, 1443.2512, -987.2782, 1639.3762, 0, 0, 270);
CreateObject(1216, 1443.2598, -985.485, 1639.3762, 0, 0, 270);
CreateObject(2773, 1441.2286, -993.043, 1639.3015, 0, 0, 270);
CreateObject(2824, 1424.2972, -992.0549, 1639.2477, 0, 0, 78.75);
//Obiekty san news :
CreateObject(14393, 658.785095, -1358.078857, 15.525913, 0, 0, 181.351318);
CreateObject(14391, 659.403320, -1357.129882, 14.244705, 0, 0, 0);
CreateObject(14391, 662.903381, -1353.698486, 14.251623, 0, 0, 272.660644);
CreateObject(2202, 666.511291, -1355.364501, 13.187161, 0, 0, 274.645629);
CreateObject(2104, 666.51129150391, -1357.5252685547, 13.270357131958,0, 0, 272.66064453125);
CreateObject(2104, 666.51129150391, -1358.1356201172, 13.284368515015, 0,0, 272.65869140625);
CreateObject(2104, 666.51129150391, -1358.7719726563, 13.302943229675,0, 0, 272.65869140625);
CreateObject(2104, 666.51129150391, -1359.3955078125, 13.313137054443, 0, 0, 272.65869140625);
CreateObject(1808, 666.51129150391, -1360.607421875, 13.062550544739, 0, 0, 266.70568847656);
CreateObject(1538, 650.05816650391, -1356.4250488281, 13.291538238525, 0, 0, 270.67565917969);
CreateObject(1538, 650.07110595703, -1357.9200439453, 13.291538238525, 0, 0, 270.67565917969);
CreateObject(2608, 655.13684082031,-1354.6470947266, 14.003010749817, 0, 0, 0);
CreateObject(2604, 653.68322753906, -1358.2335205078, 14.111100196838, 0, 0, 91.309509277344);
CreateObject(1958, 653.56591796875, -1355.8048095703, 14.341452598572, 0, 0, 0);
CreateObject(1671, 661.23571777344, -1356.9985351563, 13.759021759033, 0, 0, 284.57055664063);
CreateObject(1663, 662.37255859375, -1355.4741210938, 13.751752853394, 0, 0, 181.35131835938);
CreateObject(1671, 664.85070800781, -1355.2384033203, 13.751752853394, 0, 0, 136.96472167969);
CreateObject(1954, 653.36798095703, -1354.8684082031, 14.398728370667, 0, 0, 268.69067382813);
CreateObject(2008, 657.53503417969, -1356.4154052734, 13.298807144165, 0, 0, 268.69067382813);
CreateObject(1714, 656.73541259766, -1356.6662597656, 13.298807144165, 0, 0, 19.849853515625);
CreateObject(16613, 710.37622070313, -1362.7490234375, 32.81103515625, 0, 0, 269.95874023438);
CreateObject(3763, 655.78594970703, -1340.1473388672, 53.895309448242, 0, 0, 0);
return 1;
}
Errory :
Kod:
C:\Documents and Settings\1\Pulpit\interiory.pwn(10) : error 021: symbol already defined: "CreateObject"
C:\Documents and Settings\1\Pulpit\interiory.pwn(78) : error 021: symbol already defined: "CreateObject"
C:\Documents and Settings\1\Pulpit\interiory.pwn(100) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
3 Errors.
Podpis
Cześć
[you]
!
Projekt, który poruszy scenę platformy SA:MP!
Wysłany: 2012-02-15, 17:38
Axel9697
Wiek: 32 Na forum: 5904 dni Posty: 115
Piwa : 44
Wstaw { pod Kod: public OnFilterScriptInit()
I gotowe.
Wysłany: 2012-02-15, 17:42
matul00
Wiek: 32 Na forum: 5374 dni Posty: 22
Piwa : 54
Zabrak?o Ci jednej rzeczy, ?ap:
Kod: //Obiekty by blackelegy
//Zakaz kopiowania na inne fora!
//Specjalnie dla larency-rp
#include <a_samp>
public OnFilterScriptInit()
{
//Obiekty banku :
CreateObject(14789, 1424.6903, -1004.0662, 1643.0187, 0, 0, 90);
CreateObject(2774, 1433.0262, -1004.6439, 1635.8198, 0, 0, 0);
CreateObject(2774, 1429.297, -1004.6187, 1641.2811, 0, 0, 0);
CreateObject(2774, 1440.957, -979.6821, 1640.2977, 0, 0, 0);
CreateObject(2774, 1429.3372, -979.5453, 1639.7234, 0, 0, 0);
CreateObject(2774, 1449.3141, -984.505, 1648.0232, 0, 0, 0);
CreateObject(2774, 1413.9141, -984.5154, 1643.0735, 0, 0, 0);
CreateObject(1886, 1448.5101, -1003.6429, 1647.094, 19.767, 0, 223.3584);
CreateObject(1886, 1414.7065, -980.6044, 1647.0616, 19.767, 0, 43.3584);
CreateObject(2774, 1430.4169, -999.0173, 1638.7224, 0, 269.7592, 0);
CreateObject(2774, 1408.1493, -998.9968, 1638.7224, 0, 269.7592, 180);
CreateObject(2774, 1443.5773, -986.6346, 1638.7234, 0, 269.7592, 270);
CreateObject(2774, 1443.6045, -998.9982, 1647.7975, 0, 0, 0);
CreateObject(11359, 1414.3562, -988.9854, 1639.7959, 0, 0, 90);
CreateObject(2774, 1413.9274, -986.0117, 1643.047, 0, 0, 270);
CreateObject(2774, 1413.7637, -992.0854, 1643.6733, 0, 0, 0);
CreateObject(626, 1427.5546, -997.323, 1640.7665, 0, 0, 135);
CreateObject(626, 1427.4883, -990.7525, 1640.8416, 0, 0, 135);
CreateObject(2773, 1427.7567, -995.7812, 1639.3102, 0, 0, 0);
CreateObject(2773, 1427.6949, -992.8414, 1639.3102, 0, 0, 0);
CreateObject(2773, 1427.5969, -989.1286, 1639.3015, 0, 0, 0);
CreateObject(2773, 1429.8632, -982.9274, 1639.3102, 0, 0, 90);
CreateObject(626, 1427.6653, -983.1286, 1640.8416, 0, 0, 236.25);
CreateObject(2773, 1432.7559, -982.9908, 1639.3102, 0, 0, 90);
CreateObject(626, 1434.6483, -983.1889, 1640.8416, 0, 0, 236.25);
CreateObject(2773, 1437.0914, -983.055, 1639.3102, 0, 0, 90);
CreateObject(2773, 1440.0403, -983.0128, 1639.3102, 0, 0, 90);
CreateObject(3462, 1448.4669, -993.0145, 1640.298, 0, 0, 0);
CreateObject(3462, 1448.5121, -982.9926, 1640.1815, 0, 0, 0);
CreateObject(626, 1441.6362, -997.0477, 1640.7415, 0, 0, 146.25);
CreateObject(14632, 1443.6487, -995.9346, 1638.6677, 0, 0, 90);
CreateObject(14632, 1432.1564, -1018.0153, 1639.9882, 0, 0, 270);
CreateObject(1514, 1432.2949, -998.8525, 1639.7401, 0, 0, 180);
CreateObject(1514, 1438.3525, -998.8467, 1639.8157, 0, 0, 180);
CreateObject(2773, 1435.1838, -996.7593, 1639.3015, 0, 0, 0);
CreateObject(2773, 1435.1525, -993.9326, 1639.3015, 0, 0, 0);
CreateObject(2773, 1439.3386, -996.6587, 1639.3015, 0, 0, 0);
CreateObject(2773, 1439.2889, -994.0007, 1639.3015, 0, 0, 0);
CreateObject(1723, 1426.2802, -994.8636, 1638.7073, 0, 0, 270);
CreateObject(1723, 1426.2446, -991.1505, 1638.7323, 0, 0, 270);
CreateObject(1723, 1422.2775, -996.9351, 1638.6823, 0, 0, 90);
CreateObject(1723, 1422.2793, -993.21, 1638.6572, 0, 0, 90);
CreateObject(2637, 1424.2324, -992.1736, 1638.8387, 0, 0, 270);
CreateObject(2637, 1424.2285, -995.7042, 1638.8387, 0, 0, 270);
CreateObject(3657, 1432.6333, -987.739, 1639.2024, 0, 0, 0);
CreateObject(3657, 1432.6311, -986.9772, 1639.2024, 0, 0, 180);
CreateObject(3657, 1438.1116, -986.9775, 1639.2024, 0, 0, 180);
CreateObject(3657, 1438.0863, -987.7307, 1639.2274, 0, 0, 0);
CreateObject(2961, 1439.0283, -999.8267, 1639.2113, 0, 0, 0);
CreateObject(2961, 1433.5056, -999.8276, 1639.3014, 0, 0, 0);
CreateObject(2946, 1414.3552, -990.5135, 1638.7556, 0, 0, 0);
CreateObject(2946, 1414.3802, -987.3925, 1638.755, 0, 0, 180);
CreateObject(2963, 1424.1653, -1004.8157, 1640.7811, 0, 0, 270);
CreateObject(2963, 1426.8068, -1004.8325, 1640.8269, 0, 0, 90);
CreateObject(1886, 1414.7306, -993.523, 1646.9086, 17.1887, 0, 67.5);
CreateObject(2773, 1431.4146, -996.8458, 1639.3015, 0, 0, 0);
CreateObject(2773, 1431.4734, -994.0171, 1639.3015, 0, 0, 0);
CreateObject(632, 1434.7354, -987.7575, 1639.1312, 0, 0, 213.75);
CreateObject(2942, 1417.7136, -980.4752, 1639.3635, 0, 0, 0);
CreateObject(1216, 1443.2814, -989.3113, 1639.3878, 0, 0, 270);
CreateObject(2942, 1421.2172, -980.4489, 1639.3855, 0, 0, 0);
CreateObject(2942, 1424.6305, -980.5267, 1639.3715, 0, 0, 0);
CreateObject(1216, 1443.2778, -991.4249, 1639.4242, 0, 0, 270);
CreateObject(1216, 1443.2512, -987.2782, 1639.3762, 0, 0, 270);
CreateObject(1216, 1443.2598, -985.485, 1639.3762, 0, 0, 270);
CreateObject(2773, 1441.2286, -993.043, 1639.3015, 0, 0, 270);
CreateObject(2824, 1424.2972, -992.0549, 1639.2477, 0, 0, 78.75);
//Obiekty san news :
CreateObject(14393, 658.785095, -1358.078857, 15.525913, 0, 0, 181.351318);
CreateObject(14391, 659.403320, -1357.129882, 14.244705, 0, 0, 0);
CreateObject(14391, 662.903381, -1353.698486, 14.251623, 0, 0, 272.660644);
CreateObject(2202, 666.511291, -1355.364501, 13.187161, 0, 0, 274.645629);
CreateObject(2104, 666.51129150391, -1357.5252685547, 13.270357131958,0, 0, 272.66064453125);
CreateObject(2104, 666.51129150391, -1358.1356201172, 13.284368515015, 0,0, 272.65869140625);
CreateObject(2104, 666.51129150391, -1358.7719726563, 13.302943229675,0, 0, 272.65869140625);
CreateObject(2104, 666.51129150391, -1359.3955078125, 13.313137054443, 0, 0, 272.65869140625);
CreateObject(1808, 666.51129150391, -1360.607421875, 13.062550544739, 0, 0, 266.70568847656);
CreateObject(1538, 650.05816650391, -1356.4250488281, 13.291538238525, 0, 0, 270.67565917969);
CreateObject(1538, 650.07110595703, -1357.9200439453, 13.291538238525, 0, 0, 270.67565917969);
CreateObject(2608, 655.13684082031,-1354.6470947266, 14.003010749817, 0, 0, 0);
CreateObject(2604, 653.68322753906, -1358.2335205078, 14.111100196838, 0, 0, 91.309509277344);
CreateObject(1958, 653.56591796875, -1355.8048095703, 14.341452598572, 0, 0, 0);
CreateObject(1671, 661.23571777344, -1356.9985351563, 13.759021759033, 0, 0, 284.57055664063);
CreateObject(1663, 662.37255859375, -1355.4741210938, 13.751752853394, 0, 0, 181.35131835938);
CreateObject(1671, 664.85070800781, -1355.2384033203, 13.751752853394, 0, 0, 136.96472167969);
CreateObject(1954, 653.36798095703, -1354.8684082031, 14.398728370667, 0, 0, 268.69067382813);
CreateObject(2008, 657.53503417969, -1356.4154052734, 13.298807144165, 0, 0, 268.69067382813);
CreateObject(1714, 656.73541259766, -1356.6662597656, 13.298807144165, 0, 0, 19.849853515625);
CreateObject(16613, 710.37622070313, -1362.7490234375, 32.81103515625, 0, 0, 269.95874023438);
CreateObject(3763, 655.78594970703, -1340.1473388672, 53.895309448242, 0, 0, 0);
return 1;
}
[ Dodano : 2012-02-15, 17:43 ]
Najlepiej u?ywaj pluginu streamer, czyli by wygl?da?o to tak:
Kod: //Obiekty by blackelegy
//Zakaz kopiowania na inne fora!
//Specjalnie dla larency-rp
#include <a_samp>
#include <streamer>
public OnFilterScriptInit()
{
//Obiekty banku :
CreateDynamicObject .........
(zamieniasz te obiekty na CreateDynamicObject np. tu http://www.convertffs.com/)
return 1;
}
Je?eli dajesz w CreateObject to masz ograniczon? ilo?? obiekt?w (wiem ?e ma?o), a w CreateDynamicObject masz chyba do max 10 000 obiekt?w. Licz? ?e pomog?em.
Wysłany: 2012-02-15, 18:17
karol170396
Wiek: 33 Na forum: 5643 dni Posty: 580
Nick w MP: Journey
Piwa : 1520
Wysłany: 2012-02-15, 19:25
B!4CK
Never give UP!
Wiek: 32 Na forum: 5809 dni Posty: 1047
Nick w MP: John
Piwa : 1891
"karol170396" napisał/a :Tak, w streamerze masz do 10000, chocia? on strasznie zamula. Poleca?bym doda? w CreatePlayerObject, lecz to wy?sza p??ka
Hmm... ale jak by to wygl?da?o ?
M?g?by? pom?c / zrobi? ?
[ Dodano : 2012-02-15, 19:34 ]
Tak aby nie lagowa?o serwera oraz szybko si? "pojawia?y" obiekty.
Podpis
Cześć
[you]
!
Projekt, który poruszy scenę platformy SA:MP!
Wysłany: 2012-02-15, 19:37
karol170396
Wiek: 33 Na forum: 5643 dni Posty: 580
Nick w MP: Journey
Piwa : 1520
Tagi: dwa :: interiory :: jednym :: kodzie.
Anonymous
Na forum: 245 dni
Posty: 1
Anonymous Koniecznie zajrzyj na: