Wysłany: 2015-06-05, 14:30
P.Wiśnia
Programista LUA
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Nick w MP: P.Wiśnia
Piwa : 376
Jak Napisa??
Plik Client
local districtsBus = {
{- 114.79 , 1152.61 , 19.59 },
{- 113.12 , 1164.50 , 19.59 },
{- 113.60 , 1199.11 , 19.59 },
{- 127.06 , 1201.98 , 19.58 },
{- 196.87 , 1199.95 , 19.59 },
{- 197.96 , 1098.40 , 19.59 },
{- 198.57 , 1004.90 , 19.57 },
{- 296.61 , 813.30 , 14.57 },
{- 126.70 , 818.83 , 20.83 },
{- 126.26 , 757.93 , 20.73 },
{- 290.20 , 687.47 , 18.60 },
{- 228.52 , 623.31 , 10.01 },
{- 144.33 , 629.61 , 2.10 },
{- 128.91 , 535.68 , 7.17 },
{- 94.20 , 540.26 , 6.87 },
{ 18.04 , 619.35 , 8.39 },
{ 157.71 , 694.35 , 6.12 },
{ 259.92 , 725.92 , 7.96 },
{ 342.65 , 699.74 , 8.53 },
{ 350.67 , 706.68 , 8.64 },
{ 281.32 , 853.33 , 19.40 },
{ 221.27 , 990.38 , 28.25 },
{ 188.80 , 1142.70 , 14.67 },
{ 161.58 , 1158.86 , 14.58 },
{ 119.18 , 1201.64 , 18.23 },
{- 44.09 , 1201.39 , 19.21 },
{- 116.03 , 1201.02 , 19.59 },
{- 119.11 , 1155.33 , 19.59 },
{- 141.06 , 1151.08 , 19.59 },
{- 143.07 , 1128.69 , 19.75 },
}
local jobTarget
local jobMarker
local jobVehicle
local maxTarget = #districtsBus
function finishJob ()
if jobMarker and isElement ( jobMarker ) then
destroyElement ( jobMarker )
jobMarker = nil
end
if jobTarget and isElement ( jobTarget ) then
destroyElement ( jobTarget )
jobTarget = nil
jobTarget = 0
end
triggerServerEvent ( "destroyVeh" , localPlayer )
end
function busDriver ( el , md )
if el ~= localPlayer or not md then return end
if jobTarget > maxTarget and getPedOccupiedVehicle ( el ) then return end
if jobTarget == maxTarget and not getPedOccupiedVehicle ( el ) then return end
if jobTarget == #districtsBus then
finishJob ()
playSoundFrontEnd ( 5 )
outputChatBox ( "* Zako?czy?e?/a? prac?." )
else
showMarker ()
playSoundFrontEnd ( 12 )
triggerServerEvent ( "givePlayerMoney" , localPlayer , 10 , 0 )
end
end
function showMarker ()
if jobMarker and isElement ( jobMarker ) then
destroyElement ( jobMarker )
jobMarker = nil
end
jobTarget = jobTarget + 1
jobMarker = createMarker ( districtsBus [ jobTarget ][ 1 ], districtsBus [ jobTarget ][ 2 ], districtsBus [ jobTarget ][ 3 ], "checkpoint" , 4 , 0 , 0 , 255 )
if districtsBus [ jobTarget + 1 ] then
ile = districtsBus [ jobTarget + 1 ]
setMarkerTarget ( jobMarker , ile [ 1 ], ile [ 2 ], ile [ 3 ])
end
addEventHandler ( "onClientMarkerHit" , jobMarker , busDriver )
end
addEvent ( "STARTJobBus" , true )
addEventHandler ( "STARTJobBus" , resourceRoot , function( veh )
outputChatBox ( "* Rozpocz??e?/a? prac?." )
jobVehicle = veh
jobTarget = 0
showMarker ()
end )
addEventHandler ( "onClientResourceStop" , resourceRoot , function()
if jobVehicle and getElementData ( localPlayer , "gracz_praca" ) then
setElementData ( localPlayer , "gracz_praca" , false )
end
end )
addEventHandler ( "onClientVehicleExit" , resourceRoot , function( plr , seat )
if seat == 0 then
if plr == localPlayer then
finishJob ()
outputChatBox ( "* Zako?czy?e? prac?" )
end
end
end )
Wysłany: 2015-06-05, 14:36
Loop
Inspektor
Wiek: 27 Na forum: 4289 dni Posty: 311
Nick w MP: Inspektor
Piwa : 201
local positionVehicles = {
{ 2467.77051 , 1762.88574 , 10.79088 },
{ 2467.77051 - 5 , 1762.88574 , 10.79088 },
{ 2467.77051 - 10 , 1762.88574 , 10.79088 },
{ 2467.77051 - 15 , 1762.88574 , 10.79088 },
}
for i , v in ipairs ( positionVehicles ) do
local pojazd = createVehicle ( 437 , v [ 1 ], v [ 2 ], v [ 3 ], 1.3 , 0.1 , 358.8 )
setElementFrozen ( pojazd , true )
end
addEventHandler ( "onVehicleEnter" , resourceRoot , function( plr , seat )
if seat == 0 then
setElementFrozen ( source , false )
setElementData ( plr , "gracz_praca" , true )
outputChatBox ( "* Rozpocz??e?/a? prac?." , plr )
triggerClientEvent ( plr , "STARTJobBus" , resourceRoot )
end
end )
function respawnVehicles ()
for i , v in ipairs ( getElementsByType ( "vehicle" , resourceRoot )) do
if not getVehicleOccupant ( v ) then
respawnVehicle ( v )
setElementFrozen ( v , true )
end
end
end
setTimer ( respawnVehicles , 60000 , 0 )
addEvent ( "destroyVeh" , true )
addEventHandler ( "destroyVeh" , respawnVehicles )
To jest plik serwer
Wysłany: 2015-06-05, 14:40
P.Wiśnia
Programista LUA
Wiek: 24 Na forum: 4045 dni Posty: 568
Nick w MP: P.Wiśnia
Piwa : 376
Nie Dzi?a
[ Dodano : 2015-06-05, 14:42 ]
Client
local praca = createMarker (- 1759.2 , 961.0 , 24.6 , "cylinder" , 1.0 , 255 , 0 , 0 )
local districtsBus = {
{ 45.83 , 1201.23 , 18.81 },
{- 66.73 , 1201.60 , 19.59 },
{- 68.33 , 1148.97 , 19.59 },
{ 24.26 , 1144.16 , 19.59 },
{ 26.12 , 1102.61 , 19.59 },
{- 65.06 , 1101.15 , 19.59 },
{- 185.69 , 1100.93 , 19.60 },
{- 188.17 , 1193.49 , 19.55 },
{- 115.97 , 1196.37 , 19.59 },
{- 117.24 , 1251.94 , 17.41 },
{- 73.71 , 1256.68 , 12.09 },
{ 64.41 , 1220.31 , 18.83 }
}
local jobTarget
local jobMarker
local jobVehicle
local maxTarget = #districtsBus
function finishJob ()
if jobMarker and isElement ( jobMarker ) then
destroyElement ( jobMarker )
jobMarker = nil
end
if jobTarget and isElement ( jobTarget ) then
destroyElement ( jobTarget )
jobTarget = nil
jobTarget = 0
end
triggerServerEvent ( "destroyVeh" , localPlayer )
end
function busDriver ( el , md )
if el ~= localPlayer or not md then return end
if jobTarget > maxTarget and getPedOccupiedVehicle ( el ) then return end
if jobTarget == maxTarget and not getPedOccupiedVehicle ( el ) then return end
if jobTarget == #districtsBus then
finishJob ()
playSoundFrontEnd ( 5 )
outputChatBox ( "* Zako?czy?e?/a? prac?." )
else
showMarker ()
playSoundFrontEnd ( 12 )
triggerServerEvent ( "givePlayerMoney" , localPlayer , 5 , 0 )
end
end
function showMarker ()
if jobMarker and isElement ( jobMarker ) then
destroyElement ( jobMarker )
jobMarker = nil
end
jobTarget = jobTarget + 1
jobMarker = createMarker ( districtsBus [ jobTarget ][ 1 ], districtsBus [ jobTarget ][ 2 ], districtsBus [ jobTarget ][ 3 ], "checkpoint" , 4 , 0 , 0 , 255 )
if districtsBus [ jobTarget + 1 ] then
ile = districtsBus [ jobTarget + 1 ]
setMarkerTarget ( jobMarker , ile [ 1 ], ile [ 2 ], ile [ 3 ])
end
addEventHandler ( "onClientMarkerHit" , jobMarker , busDriver )
end
addEvent ( "STARTJobBus" , true )
addEventHandler ( "STARTJobBus" , resourceRoot , function( veh )
outputChatBox ( "* Rozpocz??e?/a? prac?." )
jobVehicle = veh
jobTarget = 0
showMarker ()
end )
addEventHandler ( "onClientResourceStop" , resourceRoot , function()
if jobVehicle and getElementData ( localPlayer , "gracz_praca" ) then
setElementData ( localPlayer , "gracz_praca" , false )
end
end )
addEventHandler ( "onClientVehicleExit" , resourceRoot , function( plr , seat )
if seat == 0 then
if plr == localPlayer then
finishJob ()
outputChatBox ( "* Zako?czy?e? prac?" )
end
end
end )
serwer
local positionVehicles = {
{ 2467.77051 , 1762.88574 , 10.79088 },
{ 2467.77051 - 5 , 1762.88574 , 10.79088 },
{ 2467.77051 - 10 , 1762.88574 , 10.79088 },
{ 2467.77051 - 15 , 1762.88574 , 10.79088 },
}
for i , v in ipairs ( positionVehicles ) do
local pojazd = createVehicle ( 437 , v [ 1 ], v [ 2 ], v [ 3 ], 1.3 , 0.1 , 358.8 )
setElementFrozen ( pojazd , true )
end
addEventHandler ( "onVehicleEnter" , resourceRoot , function( plr , seat )
if seat == 0 then
setElementFrozen ( source , false )
setElementData ( plr , "gracz_praca" , true )
outputChatBox ( "* Rozpocz??e?/a? prac?." , plr )
triggerClientEvent ( plr , "STARTJobBus" , resourceRoot )
end
end )
function respawnVehicles ()
for i , v in ipairs ( getElementsByType ( "vehicle" , resourceRoot )) do
if not getVehicleOccupant ( v ) then
respawnVehicle ( v )
setElementFrozen ( v , true )
end
end
end
setTimer ( respawnVehicles , 60000 , 0 )
addEvent ( "destroyVeh" , true )
addEventHandler ( "destroyVeh" , respawnVehicles )
[ Dodano : 2015-06-05, 15:08 ]
Nie Dzi?a [color=red][/color]
Wysłany: 2015-06-05, 16:53
Fanciak
BOT
Wiek: 25 Na forum: 4446 dni Posty: 728
Nick w MP: Fanciak
Piwa : 1572
Zobacz czy masz dobrze w meta.xml, najlepiej podaj ca?? zawarto?? jej.
Wysłany: 2015-06-05, 16:57
piotr172
Wiek: 26 Na forum: 4417 dni Posty: 130
Piwa : 2329
Ty chcesz ?eby praca rozpoczyna?a si? po wej?ciu do pojazdu czy po wej?ciu do markera? No bo u mnie dzia?a.
Wysłany: 2015-06-05, 17:38
P.Wiśnia
Programista LUA
Wiek: 24 Na forum: 4045 dni Posty: 568
Nick w MP: P.Wiśnia
Piwa : 376
Po Wejsciu W Marker
[ Dodano : 2015-06-05, 17:39 ]
A Meta Jest Dobrze
A Ja Chem Zeby Dawalo Pojazd Po Wejsciu W Maker
Wysłany: 2015-06-05, 21:04
Fanciak
BOT
Wiek: 25 Na forum: 4446 dni Posty: 728
Nick w MP: Fanciak
Piwa : 1572
W evencie onClientMarkerHit dodaj funkcj? tworzenia pojazdu i tepania peda do pojazdu.
Wysłany: 2015-06-06, 09:07
Loop
Inspektor
Wiek: 27 Na forum: 4289 dni Posty: 311
Nick w MP: Inspektor
Piwa : 201
"Fanciak" napisał/a :W evencie onClientMarkerHit dodaj funkcj? tworzenia pojazdu i tepania peda do pojazdu.
Od kiedy tworzy si? pojazdy po stronie clienta?
U?yj eventu onMarkerHit
Wysłany: 2015-06-06, 23:00
P.Wiśnia
Programista LUA
Wiek: 24 Na forum: 4045 dni Posty: 568
Nick w MP: P.Wiśnia
Piwa : 376
end
end
function showMarker ())
local busPed = createPed ( 252 , 0 , 0 , 3 )
local busVehicle = createVehicle ( 411 , 4 , 0 , 3 )
warpPedIntoVehicle ( busPed , busVehicle )
addEventHandler ( "onClientMarkerHit" , jobMarker , busDriver )
end
Takie Co?
Wysłany: 2015-06-07, 12:53
Loop
Inspektor
Wiek: 27 Na forum: 4289 dni Posty: 311
Nick w MP: Inspektor
Piwa : 201
Aidis Takich rzeczy jak autobusy, samochody nigdy nie tworzymy po stronie client. Dlaczego? Dlatego ?e rzeczy po stronie klienta widzi tylko 1 osoba a serwera to ka?dy.
Wysłany: 2015-06-07, 15:13
P.Wiśnia
Programista LUA
Wiek: 24 Na forum: 4045 dni Posty: 568
Nick w MP: P.Wiśnia
Piwa : 376
Tagi: jak :: napisać :: server.lua
Anonymous
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