function finishJob() if jobMarker1 and isElement(jobMarker1) then destroyElement(jobMarker1) jobMarker1 = nil end if jobBlip and isElement(jobBlip) then destroyElement(jobBlip) jobBlip = nil end if jobTarget1 and isElement(jobTarget1) then destroyElement(jobTarget1) jobTarget1 = nil jobTarget1 = 0 end