local money = math.random(0.40,1)
local reputation = math.random(0,1)
triggerEvent("givePlayerMoney", plr, money)
setElementData(plr,'player:reputation',getElementData(plr,'player:reputation')+reputation)
outputChatBox ("Za skoszon? traw? otrzymujesz #ffb300"..money.."#ffffff PLN oraz #ffb300"..reputation.." #ffffffreputacji!",plr, 255, 255, 255, true )
end