function map()
txd = engineLoadTXD ( "lotrsgym.txd" )
engineImportTXD ( txd, 16075)
col = engineLoadCOL ( "gym5.col" )
dff = engineLoadDFF ( "gym5.dff", 0 )
engineReplaceCOL ( col, 16075)
engineReplaceModel ( dff, 16075)
engineSetModelLODDistance(16075, 300)
end
setTimer ( map, 1000, 1)
addCommandHandler("reloadmap",map)
addEventHandler("onClientResourceStop", getResourceRootElement(getThisResource()),
function()
engineRestoreCOL(16075)
engineRestoreModel(16075)
destroyElement(dff)
destroyElement(col)
destroyElement(txd)
end
)