Cze??, zrobi?em hud na serwer i jak skaluj? go relative to nie dopasowuje do innych rozdzielczo?? i do okna. I jak nada? dat? dla gui by podczas logowania da? setElementData false.
[center][img]https://i.imgur.com/YWC8sLl.png[/img] tutaj na 1024x720
[img]https://i.imgur.com/7BvKoL0.jpg[/img][/center] - moja rozdzielczo?? 1600x900
[size=18][center]Kod[/center][/size]
[lua]font = dxCreateFont( "font.ttf", 12 )
fonty = dxCreateFont( "font1.ttf", 13 )
fontt = dxCreateFont( "font2.ttf", 12 )
local screenW, screenH = guiGetScreenSize()
local nick = getPlayerName(getLocalPlayer()):gsub("#%x%x%x%x%x%x","")
addEventHandler("onClientRender", root, function()
if isPlayerMapVisible() then return end
showPlayerHudComponent ("clock", false)
showPlayerHudComponent ("weapon", true)
showPlayerHudComponent ("health", true)
showPlayerHudComponent ("armour", true)
showPlayerHudComponent("money", false)
showPlayerHudComponent("ammo", true)
local hajs = string.format("%08d", getPlayerMoney(getLocalPlayer()))
dxDrawText(" "..nick.." ", screenW * 0.8519, screenH * 0.1211, screenW * 0.9356, screenH * 0.1722, tocolor(255,255,255), 1.00, fonty, "center", "top", false, false, false, false, false)
dxDrawText("EUR "..hajs..".00", (screenW * 0.7831) + 1, (scr... |