Tematy otagowane jako: foreach
1. Foreach
Cze?? mam taki problem, ot?? przy instalacji foreacha po kompilacji wyskakuje mi taki error. To samo si? dzieje, gdy chce na przyk?ad wpisa? include y_iterate.
Pawn C : UsersKamilDesktoppawnoincludeYSIy_scriptinit . inc ( 305 ) : warning 201 : redefinition of constant / macro ( symbol "OnScriptInit" )
C : UsersKamilDesktoppawnoincludeYSIy_scriptinit . inc ( 326 ) : error 084 : state conflict : one of the states is already assigned to another implementation ( symbol "_ScriptInit_FixState" )
C : UsersKamilDesktoppawnoincludeYSIy_scriptinit . inc ( 330 ) : error 084 : state conflict : one of the states is already assigned to another implementation ( symbol "_ScriptInit_FixState" )
C : UsersKamilDesktoppawnoincludeYSIy_debug . inc ( 379 ) : error 021 : symbol already defined : "ScriptInit_OnScriptInit"
C : UsersKamilDesktoppawnoincludeforeach . inc ( 663 ) : error 021 : symbol already defined : "ScriptInit_OnFilterScriptInit"
C : UsersKamilDesktoppawnoincludeforeach . inc ( 758 ) : error 021 : symbol already defined : "ScriptInit_OnGameModeInit"
C : UsersKamilDesktopDMgamemodesDM . pwn ( 498 ) : error 021 : symbol already defined : "ScriptInit_OnGameModeExit"
Pawn compiler 3.10.8 Copyright ( c ) 1997 - 2006 , ITB CompuPhase
Za pomoc stawiam piwo.
2. Foreach
Aktualnie robi? pasek stanu dla swojego serwera..
Mam zrobiony lecz mam problem ot?? w fowardzie i publicu z refreshem napotka?em problem sam public wygl?da tak :
[code]forward td_refresh();
public td_refresh()
{
/* ODSWIEZANIE GRACZY ONLINE */
format(td_string, sizeof(td_string), "Online: ~y~%d", Iter_Count(Player));
TextDrawSetString(Online, td_string);
foreach (new playerid : Player)
{
z1 = gettime() - GetPVarInt(playerid, "oTime");
z2 = z1/60;
z3 = z1/3600;
/* ODSWIEZANIE CZASU GRY */
format(td_string, sizeof(td_string), "%02d~y~h ~w~%02d~y~min", z3, z2);
PlayerTextDrawSetString(playerid, Belt_Player[TIME_ONLINE][playerid], td_string);
/* ODSWIEZANIE PIENIEDZY */
format(td_string, sizeof(td_string), "Pieniedzy: ~y~%d~w~$", GetPlayerMoney(playerid));
PlayerTextDrawSetString(playerid, Belt_Player[PLAYER_MONEY][playerid], td_string);
/* ODSWIEZANIE SCORE */
format(td_string, sizeof(td_string), "Respekt: ~y~%d", GetPlayerScore(playerid));
PlayerTextDrawSetString(playerid, Belt_Player[PLAYER_SCORE][playerid], td_string);
}
return 1;
}
[/code]
i mam 4 b??dy podczas kompilacji :
[code]D:Documents and SettingsJaPulpitPolski Gold Partyfilterscriptspstanu.pwn(269) : error 017: undefined symbol "foreach"
D:Documents and SettingsJaPulpitPolski Gold Partyfilterscriptspstanu.pwn(269) : error 029: invalid expression, assumed ...
3. [INNE] Foreach vs For - Co wydajniejsze?
Tak jak w tamacie - kt?re jest wydajniejsze? Z tego co
si? orientuje lepsze jest "for", jednak potrzebne mi pewne
informacje.
4. [INNE] include foreach
Witam ma kto? mo?e includ foreach
poniewa? nie chc? wczyta? mi mapy na 0.3d poniewa? jest jaki? b??d
foreach called
716
Wie kto? co to mo?e by??? includ?