addCommandHandler( 'kolo1', function( uPlayer ) if isPedInVehicle( uPlayer ) then local uVehicle = getPedOccupiedVehicle( uPlayer ) local states = { [0]="inflated", [1]="flat", [2]="fallen off" } -- we store the states in a table local frontLeft, rearLeft, frontRight, rearRight = getVehicleWheelStates ( uVehicle ) setVehicleWheelStates (uVehicle, "frontLeft", 2) end end )