Z nud?w edytuje map? Polish Drift, przerobi?em liczniki - driftu i pr?dko?ci.
Utkn??em w jednym miejscu. Jest tam GameTextForPlayer kt?ry wy?wietla podsumowanie driftu. Przerobi?em go na text draw i praktycznie nie dzia?a. :-/
Tak by?o
[code]public PodsumowanieDriftu(playerid)
{
PunktyDriftuGracza[playerid] = 0;
GameTextForPlayer(playerid, Split("~b~Otrzymujesz: ", tostr(DriftPointsNow[playerid]), "pkt"), 2000, 3);
SetPlayerScore(playerid, GetPlayerScore(playerid) +DriftPointsNow[playerid]);
DriftPointsNow[playerid] = 0;
TextDrawSetString(DriftTD[playerid]," ");
}
Float:ReturnPlayerAngle(playerid)
{
// new Float:Ang;
if(IsPlayerInAnyVehicle(playerid))GetVehicleZAngle(GetPlayerVehicleID(playerid), Ang); else GetPlayerFacingAngle(playerid, Ang);
return Ang;
}[/code]
Tak mam teraz
[code]public PodsumowanieDriftu(playerid)
{
PunktyDriftuGracza[playerid] = 0;
new PodsumaDR[64];
format(PodsumaDR, sizeof(PodsumaDR), "%d pkt", tostr(DriftPointsNow[playerid]));
TextDrawSetString(SumaTD[playerid], PodsumaDR);
SetPlayerScore(playerid, GetPlayerScore(playerid) +DriftPointsNow[playerid]);
DriftPointsNow[playerid] = 0;
TextDrawSetString(DriftTD[playerid]," ");
}
Float:ReturnPlayerAngle(playerid)
{
// new Float:Ang;
if(IsPlayerInAnyVehicle(playerid))GetVehicleZAngle(GetPlayerVehicleID(playerid), Ang); else GetPlayerFacingAngle(playerid, Ang);
return Ang;
}[/code]
Kto pomo?e dostanie piwko... |