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GTAONLINE.PL
Tematy otagowane jako: kupionego
1. Spawn kupionego auta
Witajcie.

Jak zrobi? co? takiego ?e po kupieniu auta przez gracza, te auto b?dzie si? spawnowa? w jakim? miejscu automatycznie ? A po restarcie serwera b?dzie mia?o ostatni? pozycj? ?

oto kod kupna :

[lua]
addEvent("buycar1",true)
addEventHandler("buycar1",getRootElement(),
function(id,cost,name)
if (getPlayerMoney(client)>= tonumber(cost)) then
local account = getPlayerAccount(client)
local name = getAccountName(account)
local playercar = executeSQLQuery("SELECT Model,Paintjob,Color,Upgrade0,Upgrade1,Upgrade2,Upgrade3,Upgrade4,Upgrade5,Upgrade6,Upgrade7,Upgrade8,Upgrade9,Upgrade10,Upgrade11,Upgrade12,Upgrade13,Upgrade14,Upgrade15,Upgrade16 FROM carslot1 WHERE PlayerName = ?",name)
if #playercar > 0 then
outputChatBox("Masz juz inny pojazd na tym slocie.",client)
else
--[[local c1xml = xmlLoadFile("buyingc1.dat")
if not c1xml then
c1xml = xmlCreateFile("buyingc1.dat","wang")
end
local node = xmlCreateChild(c1xml,"buyc1")
local msg = name.." tried to buy vehicle "..getVehicleNameFromModel(id)
local success1 = xmlNodeSetValue(node,msg)]]
local paintjob = 3
local color = "88,88,83,70,89,122"
takePlayerMoney(client,tonumber(cost))
local addVehicle = executeSQLQuery("INSERT INTO carslot1 (PlayerName,Model,Cost,Paintjob,Color,Upgrade0,Upgrade1,Upgrade2,Upgrade3,Upgrade4,Upgrade5,Upgrade6,Upgrade7...