Witam. Niedawno wr?ci?em do PAWN'a. O PAWN'ie zapomnia?em i mam problemy ze skryptowaniem. Nie wiem jak mog? da? misje dla ID_naczepa, i po pod??czeniu naczepy ma wyskoczy? dialog. Wyskakuje dialog po pod??czeniu naczepy ale jest spam. Korzystam z tego tutoriala: http://gtao.pl.com/showthread.php?t=340517 . Thx za pomoc.
Pomiesza?o mi si? w kodzie
[pawn]
new iMissionText[512][MAX_PLAYERS], Cash_Money[MAX_PLAYERS], MissionStatus[MAX_PLAYERS];
new ID_trailer[3];
enum MissionsLocationEnum
{
ID_trailer,
MissionPoint[128],
Float:UnLoad_X,
Float:UnLoad_Y,
Float:UnLoad_Z,
Cash
}
new MissionsLocation[][MissionsLocationEnum] =
{
{0, "Shop SF", -2177.2544, 107.1364, 35.3203, 24999+1}
};
public OnPlayerEnterCheckpoint(playerid)
{
CheckpointEntered(playerid);
return 1;
}
public OnTrailerUpdate(playerid, vehicleid)
{
new vID = GetPlayerVehicleID(playerid);
if(GetVehicleTrailer(vID) == ID_trailer[0]) //trailer 1 (ls)
{
ShowPlayerDialog(playerid, /*MISSION_1*/997, DIALOG_STYLE_MSGBOX, "Mission", "Point: Shop LSnPrize: 25000$", "Yes", "No");
}
else if(GetVehicleTrailer(vID) == ID_trailer[1]) //trailer 2 lv
{
ShowPlayerDialog(playerid, /*MISSION_2*/998, DIALOG_STYLE_MSGBOX, "Mission", "Point: Shop LVnPrize: 25000$", "Yes", "No");
}
else if(GetVehicleTrailer(vID) == ID_trailer[2]) //trailer 3 sf
{
ShowPlayerDialog(playe... |