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Tematy otagowane jako: onplayerspawn
1. OnPlayerSpawn
Witam, mam problem, gdy wrzucilem gm'a na hosting gdzie systemem jest linux i w server.cfg dalem pluginy pod linuxa to gdy gracz wejdzie na serwer i kliknie "spawn" to serwer sie wylacza i crashdetec pokazuje:
[quote]17:35:54] [debug] Server crashed while executing pasgm2.amx
[17:35:54] [debug] AMX backtrace:
[17:35:54] [debug] #0 00000004 in public OnPlayerSpawn (0) from pasgm2.amx
[17:35:54] [debug] Native backtrace:
[17:35:54] [debug] #0 f7450180 in _Z13GetStackTraceRSt6vectorI10StackFrameSaIS0_EEPv () from plugins/crashdetect.so
[17:35:54] [debug] #1 f7448064 in _ZN11CrashDetect20PrintNativeBacktraceERSoRKN2os7ContextE () from plugins/crashdetect.so
[17:35:54] [debug] #2 f7448d64 in _ZN11CrashDetect20PrintNativeBacktraceERKN2os7ContextE () from plugins/crashdetect.so
[17:35:54] [debug] #3 f744acdb in _ZN11CrashDetect7OnCrashERKN2os7ContextE () from plugins/crashdetect.so
[17:35:54] [debug] #4 f744f4d5 in ?? () from plugins/crashdetect.so
[17:35:54] [debug] #5 f77acd50 in __kernel_rt_sigreturn () from linux-gate.so.1
[17:35:54] [debug] Registers:
[17:35:54] [debug] EAX: 00000000 EBX: 09644d30 ECX: f60b9c48 EDX: 00035fa4
[17:35:54] [debug] ESI: f60aedac EDI: f60aeda4 EBP: fff4902c ESP: fff48e80
[17:35:54] [debug] EIP: 00000000 EFLAGS: 00010286
[17:35:54] [debug] Stack:
[17:35:54] [debug] ESP+00000000: 09644d30 0000001d fff48edc f60efbcc
[17:35:54] [debug] ESP+00000020: f60b9c48 00035fa4 00031fa8 00035f84
[17:35:54] [debug] ESP+00000040: 0000aea4 ...