Tematy otagowane jako: poraż
1. Scoreboard poraż 2
Witam mam problem mianowicie chodzi mi o to zeby kto? mi pom?g? z tymi skryptami chodzi o to zeby w tabeli na tab wyskakiwa?y punkty gry
Scoreboard:
[lua]MAX_PRIRORITY_SLOT = 500
scoreboardColumns = {
{ ["name"] = "id", ["width"] = 25, ["friendlyName"] = "ID", ["priority"]=2},
{ ["name"] = "name", ["width"] = 170, ["friendlyName"] = "Nick", ["priority"] = 3 },
{ ["name"] = "player:reputation", ["width"] = 50, ["friendlyName"] = "GP", ["priority"] = 4 },
{ ["name"] = "player:organization", ["width"] = 170, ["friendlyName"] = "Organizacja", ["priority"] = 5 },
{ ["name"] = "Praca", ["width"] = 85, ["friendlyName"] = "S?u?by", ["priority"] = 6 },
{ ["name"] = "ping", ["width"] = 30, ["friendlyName"] = "Ping", ["priority"] = MAX_PRIRORITY_SLOT }
}
resourceColumns = {}
function toboolean( bool )
bool = tostring( bool )
if bool == "true" then
return true
elseif bool == "false" then
return false
else
return nil
end
end
forceShowTeams = toboolean( get( "forceShowTeams" ) ) or false
forceHideTeams = toboolean( get( "forceHideTeams" ) ) or f...
2. Rozwalanie auta poraż 3
Witam pisze to pora? 3 mo?e kto? mi pomo?e teraz.Mam taki problem z rozwalaniem auta bez kierowcy.
for _ , v in pairs ( getElementsByType ( "vehicle" )) do
if getElementData ( v , "damageproof" )== 1 then
setVehicleDamageProof ( source , true )
else
setVehicleDamageProof ( source , false )
end
end
addEventHandler ( "onVehicleExit" , root ,
function( plr , s )
if s == 0 then
setVehicleDamageProof ( source , true )
setElementData ( source , "damageproof" , 1 )
end
end )
addEventHandler ( "onVehicleEnter" , root ,
function( plr , s )
if s == 0 then
setVehicleDamageProof ( source , false )
setElementData ( source , "damageproof" , 0 )
end
end )
Meta:
< meta >
< script src = "dmauta.lua" />
</ meta >
Za pomoc