addEventHandler("onClientGUIClick", getRootElement(), function() if(source == GUIEditor.button[2]) then triggerServerEvent("addAccount", resourceRoot, guiGetText(GUIEditor.edit[1]), guiGetText(GUIEditor.edit[2])) end end)
addEvent("addAccount", true) function register(player, username, password) outputChatBox(username..password, getRootElement()) exports["db_connect"]:query("INSERT INTO Users(UserName, Password, Level) VALUES('"..username.."',"..password..", 0)", false) end addEventHandler("addAccount", resourceRoot, register)