local spawnX, spawnY, spawnZ = 1959.55, -1714.46, 10 function joinHandler() spawnPlayer(source, spawnX, spawnY, spawnZ) fadeCamera(source, true) setCameraTarget(source, source) outputChatBox("Welcome to My Server", source) end addEventHandler("onPlayerJoin", getRootElement(), joinHandler)
local spawnX, spawnY, spawnZ = 1959.55, -1714.46, 10 <==Co zanaczy local? function Czy_tu_moge_wpisa?_co_chcem?_np: SPAWN_postaci () <==Tu piszemy co ma si? dzia? tak? <==to nam m?wi ze postawi postac na x y z spawnPlayer(source, spawnX, spawnY, spawnZ) fadeCamera(source, true) setCameraTarget(source, source) <==A to nam daje text jaki ma si? to wy?wietli? po postawieniu postaci? outputChatBox("Welcome to My Server", source) <==Co si? stanie je?li dam to wszystko odwrotnie? end addEventHandler("onPlayerJoin", getRootElement(), joinHandler)<==Tu s? eventy?Co by by?o jak by nie by?o onPlayerJoin?