| Tematy otagowane jako: sf] |
| 1. [DM] wybor koloru,stylu walki broni, spawnu [LS LV SF] |
Chcia?bym dwa kody i opis gdzie dodac. wybor broni i wybor spawnu.
Ale do rzeczy mam dwie rzeczy juz wybor koloru i wybor stylu walki
[code]KOLOR->
{public OnPlayerSpawn(playerid)
ShowPlayerDialog(playerid, 8488, DIALOG_STYLE_LIST, "Wybierz Sw?j Kolor:", "FioletowynNiebieskinZielonyn???tynJasny CzerwonynBia?ynLimonkowynRozowynPomaranczowynSzarynJasno ZoltynCiemny FioletnMorskinJasny NiebieskinLightCyan", "Wybierz", "");
FloatDeath[playerid] = false;
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 8488)
{
switch(listitem)
{
case 0: SetPlayerColor(playerid, 0x9955DEEE); //Fioletowy
case 1: SetPlayerColor(playerid, 0x2C21ABFF); //Niebieski
case 2: SetPlayerColor(playerid, 0x00B900FF); //Zielony
case 3: SetPlayerColor(playerid, 0xECEC00FF); //Z??ty
case 4: SetPlayerColor(playerid, 0xFF8080FF); //Kremowy
case 5: SetPlayerColor(playerid, 0xFFFFFFFF); //Bia?y
case 6: SetPlayerColor(playerid, 0xDDDD2357); //Limonkowy
case 7: SetPlayerColor(playerid, 0xFF66FFAA); //Rozowy
case 8: SetPlayerColor(playerid, 0xFF9900AA); //Pomaranczowy
case 9: SetPlayerColor(playerid, 0xAFAFAFAA); //Szary
case 10: SetPlayerColor(playerid, 0xFAEAA9FF); //Jasno Zolty
case 11: SetPlayerColor(playerid, 0xF7A2f6FFF); //Jasno Pomaranczowy
case 12: SetPlayerColor(playerid, 0x00EEADDF); //Morski
case 13: SetPlayerColor(playerid, 0xabcdef66); //Jasny Ni... |
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