| Tematy otagowane jako: snieg |
| 1. Jak włączyć snieg na Emergency Stories shader snieg |
Witam bo gdy che włączyć to wywala komunikat że shader dostępny w sezonie zimowym jakieś pomysły |
| 2. Jak włączyć snieg na Emergency Stories shader snieg |
Witam bo gdy che włączyć to wywala komunikat że shader dostępny w sezonie zimowym jakieś pomysły |
| 3. snieg |
chce aby podmieniane tekstury na moim serwerze byly takie jakie sa bo jak wlacze ten snieg to jakby wylaczal sie ten skrypt i zostaja stare tekstury danego obiektu z gta sa
wynagradzam piwem i respektem
[lua]
local helpMessage = ""
local helpMessageTime = 4000
local helpMessageY = 0.2
local bEffectEnabled
local noiseTexture
local snowShader
local treeShader
local naughtyTreeShader
addEventHandler( "onClientResourceStart", resourceRoot,
function()
triggerEvent( "switchGoundSnow", resourceRoot, true )
end
)
function toggleGoundSnow()
triggerEvent( "switchGoundSnow", resourceRoot, not bEffectEnabled )
end
addCommandHandler('snieg',toggleGoundSnow)
--addCommandHandler('Toggle ground snow',toggleGoundSnow)
--bindKey("F7","down","Toggle ground snow")
--------------------------------
-- Switch effect on or off
--------------------------------
function switchGoundSnow( bOn )
if bOn then
enableGoundSnow()
else
disableGoundSnow()
end
end
addEvent( "switchGoundSnow", true )
addEventHandler( "switchGoundSnow", resourceRoot, switchGoundSnow )
----------------------------------------------------------------
----------------------------------------------------------------
-- Effect clever stuff
----------------------------------------------------------------
----------------------------------------------... |
| 4. [INNE] Pogoda snieg |
| ja chce do pogoda i ?nieg to zima podobny pada deszcze jak zrobic? |
| 5. [INNE] Jak zrobic zeby snieg padal w ls,lv,sf |
Napiszcie mi jak to zrobic albo dajcie w [code] nowe zeby padalo na lv,sf,ls
[code]
#include <a_samp>
#include <streamer>
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define COLOR_GREEN 0x61FF4FFF
new ZablokujCMD[MAX_PLAYERS];
public OnFilterScriptInit()
{
Create3DTextLabel("/zima", 0x0060DEFF, 1271.037109375, -1270.4643554688, 2983.4631347656, 50.0, 0);
//zima:
CreateDynamicObject(10375, 1176.7336425781, -1428.4782714844, 2965.55078125, 270.4833984375, 346.10229492188, 167.49206542969);
CreateDynamicObject(10375, 1193.4398193359, -1436.8034667969, 2965.494140625, 270.4833984375, 346.10229492188, 167.49206542969);
CreateDynamicObject(10375, 1150.6586914063, -1437.9964599609, 2965.6870117188, 270.4833984375, 346.10229492188, 167.49206542969);
CreateDynamicObject(10375, 1202.5037841797, -1459.8615722656, 2965.4223632813, 270.4833984375, 346.10229492188, 256.9970703125);
CreateDynamicObject(10375, 1198.6929931641, -1460.7370605469, 2965.4672851563, 270.47790527344, 346.10229492188, 256.9921875);
CreateDynamicObject(10375, 1194.2874755859, -1460.5534667969, 2965.4572753906, 270.47790527344, 346.10229492188, 256.9921875);
CreateDynamicObject(10375, 1190.4676513672, -1460.8112792969, 2965.5932617188, 270.47790527344, 346.10229492188, 256.9921875);
... |
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