auta = { [426] = true }
addEventHandler("onPlayerVehicleEnter", root, function(pojazd)
if auta[getElementModel(pojazd)] then
bindKey(source, "4", "down", dzwiek, source)
end
end)
function dzwiek(gracz)
local veh = getPedOccupiedVehicle(gracz)
triggerClientEvent("onPlaySound3D",root,veh)
end