Nie wiem jak zrobic zeby widziec nametagi przez np.klatke
Moze ktos pomoc
[lua]
--local nametagFont = "default"
local nametagFont = dxCreateFont( "epik.ttf", 20 )
if not nametagFont then nametagFont = "default-bold" end
local vopisFont = dxCreateFont( "epik.ttf", 20 )
if not vopisFont then vopisFont = "default-bold" end
local nametagScale = 0.5
local nametagScale2 = 0.58
local nametagAlpha = 180
local nametagColor =
{
r = 255,
g = 255,
b = 255
}
local obkrecaj= math.sin(getTickCount()/515)*15
-- Funkcja nametag?w graczy i pojazd?w
-- zazwyczaj s? dla u?atwienia wygl?du.
addEventHandler("onClientRender", root, function()
local rootx, rooty, rootz = getCameraMatrix()--getElementPosition(getLocalPlayer())
for i, player in ipairs(getElementsByType("player",root,true)) do
if player ~= localPlayer and getElementDimension(localPlayer)==getElementDimension(player) and getElementInterior(localPlayer)==getElementInterior(player) and getElementAlpha(player)>1 then
local x,y,z = getPedBonePosition(player,8)
local sx, sy = getScreenFromWorldPosition(x, y, z+0.43)
local sxc,syc =getScreenFromWorldPosition(x, y, z+0.50)
local srx,sry =getScreenFromWorldPosition(x, y, z-0.5)
local sxw, syw=getScreenFromWorldPosition(x, y, z+0.60)
if sx and sy and sxc and syc and sxw and syw then
local distance = getDistanceBetweenPoints3D(rootx, roo... |