Witam, mam problem z ElementDat?. Problem polega na tym gdy inny gracz ni? gracz, kt?ry stworzy marker wejdzie w niego to usuwa marker . A celem by?o by to ?eby gracz, kt?ry stworzy marker m?g?by go tylko usun??. Prosi?bym o wyt?umaczenie jak mo?na to zablokowa?.
Tutaj m?j kod :
Kod: marker1 = createMarker(2180.8708496094, 1976.6799316406, 10.8203125-1, "cylinder", 2.0, 255, 0, 0, 150)
function mmm (player)
playername = getPlayerName ( player )
setElementData (player, "jdd" , playername )
cel = math.random(1,2)
if cel==1 then
jd = createMarker(2174.9482421875, 1982.056640625, 10.8203125-1, "cylinder", 2.0, 255, 0, 0, 150)
addEventHandler ("onMarkerHit", jd, mmm)
elseif cel==2 then
jl =createMarker(2185.7250976563, 1983.67578125, 10.8203125-1, "cylinder", 2.0, 255, 0, 0, 150)
addEventHandler ("onMarkerHit", jl, mmmmm)
end
end
addEventHandler ("onMarkerHit", marker1, mmm)
function mmm (player)
playername2 = getPlayerName ( player )
if getElementData(player, "jdd") == playername2 then
destroyElement( jd )
end
end
function mmmmm (player)
playername3 = getPlayerName ( player )
if getElementData(player, "jdd") == playername3 then
destroyElement( jl )
end
end