Wysłany: 2016-01-19, 16:01
Axmell
E-Commerce
Wiek: 24 Na forum: 3810 dni Posty: 279
Nick w MP: %Axmell
Piwa : 224
Chodzi i to, ?e nie wiem jak zrobic zeby po WJECHANIU w marker pobiera?o kase
Bramka1 = createMarker (- 1742.5296630859 , 498.69064331055 , 38.445236206055 , "cylinder" , 2 , 150 , 255 , 150 , 150 )
function markerAlert ( markerHit , matchingDimension )
if ( matchingDimension ) then
outputChatBox ( "You have just entered a marker." , source , 255 , 255 , 0 )
end
end
addEventHandler ( "onPlayerMarkerHit" , getRootElement (), markerAlert )
function takeCash ( thePlayer , command , amount )
takePlayerMoney ( thePlayer , tonumber ( amount ) )
addCommandHandler ( "takecash" , takeCash )
Wysłany: 2016-01-19, 16:29
Fanciak
BOT
Wiek: 25 Na forum: 4446 dni Posty: 728
Nick w MP: Fanciak
Piwa : 1572
Bramka1 = createMarker (- 1742.5296630859 , 498.69064331055 , 38.445236206055 , "cylinder" , 2 , 150 , 255 , 150 , 150 )
function markerAlert ( markerHit , matchingDimension )
if ( matchingDimension ) then
takePlayerMoney ( source , 500 )
outputChatBox ( "You have just entered a marker." , source , 255 , 255 , 0 )
end
end
addEventHandler ( "onPlayerMarkerHit" , getRootElement (), markerAlert )
Wysłany: 2016-01-19, 16:56
Axmell
E-Commerce
Wiek: 24 Na forum: 3810 dni Posty: 279
Nick w MP: %Axmell
Piwa : 224
Wysłany: 2016-01-19, 17:00
Fanciak
BOT
Wiek: 25 Na forum: 4446 dni Posty: 728
Nick w MP: Fanciak
Piwa : 1572
Oj sorry m?j b??d.
Bramka1 = createMarker (- 1742.5296630859 , 498.69064331055 , 38.445236206055 , "cylinder" , 2 , 150 , 255 , 150 , 150 )
function markerAlert ( markerHit , matchingDimension )
if ( matchingDimension ) then
takePlayerMoney ( source , 500 )
outputChatBox ( "You have just entered a marker." , source , 255 , 255 , 0 )
end
end
addEventHandler ( "onPlayerMarkerHit" , Bramka1 , markerAlert )
Wysłany: 2016-01-19, 17:06
Axmell
E-Commerce
Wiek: 24 Na forum: 3810 dni Posty: 279
Nick w MP: %Axmell
Piwa : 224
Dalej nic , moze takePlayerMoney ( source , 500 ) - tu gdzies thePlayer
nwm wiec pytam ze moze cos tu..
[ Dodano : 2016-01-19, 17:09 ]
A clienta trzeba?
Wysłany: 2016-01-19, 17:15
#404
Wiek: 26 Na forum: 4772 dni Posty: 1438
Piwa : 2512
Axmell , ?adne the player, source to gracz kt?ry wszed? w marker, spr?buj jeszcze takiej formy:
createMarker (- 1742.5296630859 , 498.69064331055 , 38.445236206055 , "cylinder" , 2 , 150 , 255 , 150 , 150 )
addEventHandler ( "onPlayerMarkerHit" , resourceRoot , function( marker , dimension )
if not dimension then return end
takePlayerMoney ( source , 500 )
outputChatBox ( "Akuku" , source )
end
)
Wysłany: 2016-01-19, 17:23
Axmell
E-Commerce
Wiek: 24 Na forum: 3810 dni Posty: 279
Nick w MP: %Axmell
Piwa : 224
Nie dzia?a
[ Dodano : 2016-01-19, 17:54 ]
He?p
[ Dodano : 2016-01-19, 18:04 ]
no plz
[ Dodano : 2016-01-19, 18:24 ]
Pomo?e ktos?
Wysłany: 2016-01-19, 21:02
Pumelowsky
Amator 3D
Wiek: 23 Na forum: 4182 dni Posty: 199
Nick w MP: Pumelowsky
Piwa : 1666
Bramka1 = createMarker (- 1742.5296630859 , 498.69064331055 , 38.445236206055 , "cylinder" , 2 , 150 , 255 , 150 , 150 )
function markerAlert ( source )
takePlayerMoney ( source , 500 )
outputChatBox ( "Pobrano oplate." , source , 255 , 255 , 0 )
end
addEventHandler ( "onMarkerHit" , Bramka1 , markerAlert )
powinno dzia?a?
Podpis
Kontakt:
- Skype: live:pumapl_2
- GG: 56865468
- Discord: Pumelowsky#1126
- PW forum
[/center]
Tagi: marker :: kasa
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