polskianimal
Skrypter
Wiek: 24 Na forum: 4198 dni Posty: 77
Nick w MP: polskianimal
Piwa : 1
Witam mam problem poniewa? gdy gracz wejdzie w marker i stworzy mu si? pojazd do pracy (traktor) jego markery wida? chcia?bym ?eby nie by?o ich wida? dla innych graczy tylko dla rolnika.
Kod: Start = createMarker(-1034.9000244141,-1177.6999511719,128.19999694824,"cylinder",3,255,0,0,255,getRootElement())
blip = createBlip (-1034.9000244141,-1177.6999511719,128.19999694824, 52, 0, 0, 0, 255, myPlayer )
function startjob (hitElement,myPlayer)
if source == Start then
outputChatBox("Jestes rolnikiem, twoim zadaniem jest zrobic orke po wyznaczonych markerach",hitElement)
auto1 = createVehicle ( 531,-1035.9000244141,-1172.5999755859, 129.19999694824)
warpPedIntoVehicle (hitElement,auto1)
marker1 = createMarker(-1191.5,-1060.5999755859,129.19999694824,"checkpoint",3,255,0,0,255,myPlayer,hitElement)
destroyElement (Start,localplayer)
end
end
addEventHandler("onMarkerHit",getRootElement(),startjob)
function marker1f (hitElement,myPlayer,Source)
if source == marker1 then
destroyElement (marker1)
marker2 = createMarker(-1099.4000244141,-1057,129.19999694824,"checkpoint",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onMarkerHit",getRootElement(),marker1f)
function marker2f (hitElement,myPlayer)
if source == marker2 then
destroyElement (marker2)
marker3 = createMarker(-1027.4000244141,-1058.5,129.19999694824,"checkpoint",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onMarkerHit",getRootElement(),marker2f)
function marker3f (hitElement,myPlayer)
if source == marker3 then
destroyElement (marker3)
marker4 = createMarker(-1008,-1021.5999755859,129.19999694824,"checkpoint",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onMarkerHit",getRootElement(),marker3f)
function marker4f (hitElement,myPlayer)
if source == marker4 then
destroyElement (marker4)
marker5 = createMarker(-1008.200012207,-967.09997558594,129.19999694824,"checkpoint",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onMarkerHit",getRootElement(),marker4f)
function marker5f (hitElement,myPlayer)
if source == marker5 then
destroyElement (marker5)
marker6 = createMarker(-1007.299987793,-920.20001220703,129.19999694824,"checkpoint",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onMarkerHit",getRootElement(),marker5f)
function marker6f (hitElement,myPlayer)
if source == marker6 then
destroyElement (marker6)
marker7 = createMarker(-1058.1999511719,-919,129.19999694824,"checkpoint",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onMarkerHit",getRootElement(),marker6f)
function marker7f (hitElement,myPlayer)
if source == marker7 then
destroyElement (marker7)
marker8 = createMarker(-1115.5,-919.59997558594,129.19999694824,"checkpoint",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onMarkerHit",getRootElement(),marker7f)
function marker8f (hitElement,myPlayer)
if source == marker8 then
destroyElement (marker8)
marker9 = createMarker(-1184.0999755859,-916.20001220703,129.19999694824,"checkpoint",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onMarkerHit",getRootElement(),marker8f)
function marker9f (hitElement,myPlayer)
if source == marker9 then
destroyElement (marker9)
marker10 = createMarker(-1193.5999755859,-982.79998779297,129.19999694824,"checkpoint",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onMarkerHit",getRootElement(),marker9f)
function marker10f (hitElement,myPlayer)
if source == marker10 then
destroyElement (auto1)
destroyElement ( marker10)
givePlayerMoney ( hitElement, 100 )
outputChatBox("Dobra robota zakonczyles orke. Zarobek: +100e",hitElement)
Start = createMarker(-1034.9000244141,-1177.6999511719,128.19999694824,"cylinder",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onMarkerHit",getRootElement(),marker10f)
function wyjsciezpojazdu (Player)
if source == auto1 then
destroyElement (auto1)
destroyElement (marker1)
destroyElement (marker2)
destroyElement (marker3)
destroyElement (marker4)
destroyElement (marker5)
destroyElement (marker6)
destroyElement (marker7)
destroyElement (marker8)
destroyElement (marker9)
destroyElement (marker10)
Start = createMarker(-1034.9000244141,-1177.6999511719,128.19999694824,"cylinder",3,255,0,0,255,myPlayer,hitElement)
end
end
addEventHandler("onVehicleExit",getRootElement(),wyjsciezpojazdu)