Wysłany: 2009-03-21, 14:52
Brendon16
Wiek: 34 Na forum: 6753 dni Posty: 38
Piwa : 72
witam all
problem wyglada tak: po wlaczeniu sampa, przy ladowaniu sie gry robi sie crash.
wstawilem nowy skrypt i to na bank z nim problem bo na innym dziala. mam NLO ale tylko okolo 100 objektow.
w samym skrypcie mam 3 objekty i garstke aut. ma ktos rade??
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Programuję za jedzenie
Wysłany: 2009-03-21, 15:22
The Psychol
Psychol
Wiek: 35 Na forum: 6871 dni Posty: 2822
Nick w MP: The_Psychol
Piwa : 4390
Administrator: Admin ma zawsze rację | REGULAMIN FORUM | REKLAMA/VIP | .
1. za du?o aut - ?acznie
2. Schrzaniony kod skryptu
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And that's the bottom line 'cause The Psychol said so!
Wysłany: 2009-03-21, 21:44
Aki
Wiek: 31 Na forum: 6558 dni Posty: 54
Piwa : 4788
Brendon16 , przed tym cos dodawales/zmieniales/usuwales ?
Wysłany: 2009-03-21, 22:53
Karll
Yo.
Wiek: 36 Na forum: 6465 dni Posty: 11
Nick w MP: Karll
Piwa : 160
Mam problem, ot??
Kod: C:\Documents and Settings\alo\Skrivebord\soa16.pwn(4755) : warning 219: local variable "rand" shadows a variable at a preceding level
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(5656) : error 076: syntax error in the expression, or invalid function call
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(16144) : warning 219: local variable "tmp" shadows a variable at a preceding level
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(19399) : warning 204: symbol is assigned a value that is never used: "jtext"
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(23841) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(24106) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(31540) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(48538) : warning 203: symbol is never used: "skoczyl"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
1 Error
Oto linijki..
4755 Kod: Dam ca?y kod.., kt?ry zawiera linijk?
Kod: if(PlayerInfo[playerid][pMember] == 7 || PlayerInfo[playerid][pLeader] == 7)//Mayor spawn
{
SetPlayerToTeamColor(playerid);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid, 1125.9460,-2037.0338,69.8836);
PlayerInfo[playerid][pInt] = 0;
GivePlayerWeapon(playerid, 29,600);
GivePlayerWeapon(playerid, 23,400);
GivePlayerWeapon(playerid, 4,1);
gTeam[playerid] = 7;
return 1;
}
5656 - Kod: SetTimerEx(defreeze1,300000,0,i,playerid);
16144 - Kod:
19399 - Kod:
23841, 24106, 31501 - Kod: new carid; , new carid; , }
48497 - Kod:
Wr?cz b?agam o pomoc
Wysłany: 2009-03-21, 22:56
TNT
Ban(playerid);
Wiek: 32 Na forum: 6788 dni Posty: 145
Piwa : 1141
"Karll" napisał/a :C:\Documents and Settings\alo\Skrivebord\soa16.pwn(4755) : warning 219: local variable "rand" shadows a variable at a preceding level
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(5656) : error 076: syntax error in the expression, or invalid function call
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(16144) : warning 219: local variable "tmp" shadows a variable at a preceding level
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(19399) : warning 204: symbol is assigned a value that is never used: "jtext"
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(23841) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(24106) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(31540) : warning 219: local variable "carid" shadows a variable at a preceding level
C:\Documents and Settings\alo\Skrivebord\soa16.pwn(48538) : warning 203: symbol is never used: "skoczyl"
warning 219 oznacza , ?e juz zdefiniowa?e? gdzie? en symbol . usu? t? linijke
warning 203 oznacza , ze symbol nie jest u?ywany , usun linijke !
A co do errora pokaz wiecej kodu
Podpis
SupportTeam przemo.org
Wysłany: 2009-03-21, 23:11
Karll
Yo.
Wiek: 36 Na forum: 6465 dni Posty: 11
Nick w MP: Karll
Piwa : 160
To jest tw?j kod na BW
Error ( 5656 ) - Kod: if (PlayerInfo[playerid][pSmierc] == 1)//bw
{
SetPlayerPos(playerid,1199.5209,-1378.8923,-53.0888);
SetPlayerInterior(playerid, 0);
TogglePlayerControllable(playerid, 0);
ApplyAnimation(playerid,"PED","FLOOR_hit",4.1,0,1,1,1,1);
SetTimerEx(defreeze1,300000,0,i,playerid);
return 1;
}
[ Komentarz dodany przez: The Naturat : 2009-03-21, 23:12 ]
Nie wiem co to mo?e by? ,ale to nei wina tego kodu
Wysłany: 2009-03-22, 15:50
Grigor_Ivanov
Wiek: 35 Na forum: 6419 dni Posty: 9
Nick w MP: Wolf
M?j B??d:
C:\Documents and Settings\Michal\Desktop\LAThugLife.pwn(426) : warning 209: function "OnPlayerRequestSpawn" should return a value
426: Kod:
Okolice:
Kod: return 1;
}
public OnPlayerRequestSpawn(playerid)
{
new string[256];
GetPlayerName(playerid,player,24);
format(string,128,"/Accounts/%s.ini",player);
if (fexist(string) && PlayerInfo[playerid][Logged] == 0)
{
SendClientMessage(playerid,COLOR_RED,"Your account is registered. You must first login in order to spawn.");
return 0;
}
else return 0;
}
public OnPlayerConnect(playerid)
{
new string[128];
GameTextForPlayer(playerid,"~y~Welcome To ~w~Thug~r~Life!!!",1000,1);
SetPlayerColor(playerid,COLOR_GRAD2);
PlayerInfo[playerid][pDrugs] = 0;
PlayerInfo[playerid][pBeer] = 0;
PlayerInfo[playerid][AdminLevel] = 0;
PlayerInfo[playerid][Warns] = 0;
PlayerInfo[playerid][Logged] = 0;
PlayerInfo[playerid][pMuted] = 0;
PlayerInfo[playerid][pJailed] = 0;
PlayerInfo[playerid][pJob] = 0;
PlayerInfo[playerid][Team] = 0;
PlayerInfo[playerid][Leader] = 0;
PlayerInfo[playerid][pSkin] = 0;
PlayerInfo[playerid][pRapRank] = 0;
PlayerInfo[playerid][pTut] = 0;
TutTime[playerid] = 0;
PlayerStoned[playerid] = 0;
new pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), "|| %s Has Joined ThugLife ||", pName);
SendClientMessageToAll(COLOR_GRAY, string);
GetPlayerName(playerid, player, 50);
format(string, sizeof(string), "/Accounts/%s.ini", player);
if(fexist(string))
{
SendClientMessage(playerid, COLOR_GRAY, "[LOGIN]: That account is registered.");
SendClientMessage(playerid, COLOR_GRAY, "Please login to retrieve your account info/stats ( /login [password] )");
}
else SendClientMessage(playerid,COLOR_RED,"[REGISTER]: Your account isn't registered. Please register. ( /register [password] )");
return 1;
}
Wysłany: 2009-03-23, 16:47
ZiPeKs
new zipekS;
Wiek: 36 Na forum: 6530 dni Posty: 43
Piwa : 469
______ Taki skrypt
i :
wiem tylko ?e to trzeba w 1 kodzie zrobi? ale jak
_________________________
Grigor_Ivanov a nie mo?esz tego da? do OnPlayerCommandText
Wysłany: 2009-03-23, 17:01
Jimmy J
suy shatan!
Wiek: 32 Na forum: 6700 dni Posty: 265
Piwa : 3264
ZiPeKs , masz dwie definicje strtoka (usu? jedn?...)
Wysłany: 2009-03-23, 17:26
ZiPeKs
new zipekS;
Wiek: 36 Na forum: 6530 dni Posty: 43
Piwa : 469
mam jedn? definicje a jak zmieni?em na strortk2 czy jako? tak to mia?em warningi ale nie mog?em wbi? na serwa
Wysłany: 2009-03-23, 17:29
Jimmy J
suy shatan!
Wiek: 32 Na forum: 6700 dni Posty: 265
Piwa : 3264
No nie mog?
A to:
Kod: GetVehicleName(vehicleid){
new tmp = GetVehicleModel(vehicleid) - 400;
return nazwypojazdow[tmp];}
stock strtok(const string[], &index)//STRTOK!!
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
i to:
Kod: stock strtok(const str[],&i,const s=' ')//STRTOK!!
{
new len=strlen(str);
while((i<len)&&(str[i]<=s))i++;new res[128],o=i;
while((i<len)&&(str[i]>s)&&((i-o)<127))res[i-o]=str[i],i++;res[i-o]=EOS;
return res;
}
to co jest?
Wysłany: 2009-03-23, 17:30
ZiPeKs
new zipekS;
Wiek: 36 Na forum: 6530 dni Posty: 43
Piwa : 469
tylko ?e jedno jest od strefy drugie od tuningu
a jak jeden usune to errory
czy da si? to zrobi? w jednym kodzie
Wysłany: 2009-03-23, 22:30
Aki
Wiek: 31 Na forum: 6558 dni Posty: 54
Piwa : 4788
ZiPeKs , sprubuj tego strtoka Kod: strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
Wysłany: 2009-03-24, 07:38
ZiPeKs
new zipekS;
Wiek: 36 Na forum: 6530 dni Posty: 43
Piwa : 469
Kod: C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(199) : warning 219: local variable "y" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(199) : warning 219: local variable "z" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(211) : warning 219: local variable "x" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(211) : warning 219: local variable "y" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(211) : warning 219: local variable "z" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(381) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(436) : warning 219: local variable "Zalogowany" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(445) : warning 219: local variable "Zalogowany" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(571) : warning 219: local variable "x" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(1927) : warning 219: local variable "PlayerName" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2446) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2453) : warning 219: local variable "Zalogowany" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2482) : warning 219: local variable "Zalogowany" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2530) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2531) : error 017: undefined symbol "GetVehicleName"
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2562) : warning 219: local variable "tmp" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2607) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2608) : error 017: undefined symbol "GetVehicleName"
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2626) : warning 219: local variable "tmp" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2639) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2665) : warning 219: local variable "tmp" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2692) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2763) : warning 219: local variable "tmp" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2800) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(2831) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(3013) : warning 219: local variable "string" shadows a variable at a preceding level
C:\Documents and Settings\Szymon\Pulpit\serwer\gamemodes\ls+sf+lv+dm.pwn(4738) : warning 203: symbol is never used: "nazwypojazdow"
Wysłany: 2009-03-24, 12:32
TNT
Ban(playerid);
Wiek: 32 Na forum: 6788 dni Posty: 145
Piwa : 1141
ZiPeKs , co do warningow usun all liniji z nimi zwiazane , a do errorow to nei masz zdefiniowanego GetVehicleName
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SupportTeam przemo.org
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