Wysłany: 2015-12-04, 14:27
BlackTen
LUA Dev.
Wiek: 28 Na forum: 4330 dni Posty: 698
Piwa : 2080
Witam robie t? prace i mam problem bo destroyElement dalem po client i jak ktos wejdzie w marker kazdemu kto rozpoczol prace mu go usuwa
c:
addEvent ( "marker1pokaz" , true )
addEventHandler ( "marker1pokaz" , root ,function()
marker1 = createMarker ( 2592.67 ,- 496.56 , 80.05 , "cylinder" , 2.5 , 255 , 0 , 0 , 255 )
blip1 = createBlip ( 2592.67 ,- 496.56 , 80.05 , 41 , 2 , 255 , 0 , 0 , 255 , 0 , 999999 )
addEventHandler ( "onClientMarkerHit" , marker1 , cel1 )
end )
function cel1 ()
triggerServerEvent ( "dojechaldocelu" , getRootElement (), localPlayer )
destroyElement ( marker1 )
destroyElement ( blip1 )
marker2 = createMarker ( 2605.82 ,- 501.23 , 78.75 , "cylinder" , 1.5 , 255 , 0 , 0 , 255 )
blip2 = createBlip ( 2605.82 ,- 501.23 , 78.75 , 41 , 2 , 255 , 0 , 0 , 255 , 0 , 999999 )
addEventHandler ( "onClientMarkerHit" , marker2 , cel2 )
end
function cel2 ( player )
destroyElement ( marker2 )
destroyElement ( blip2 )
marker3 = createMarker ( 2584.48 ,- 499.25 , 81.17 , "cylinder" , 1.5 , 255 , 0 , 0 , 255 )
blip3 = createBlip ( 2584.48 ,- 499.25 , 82.17 , 41 , 2 , 255 , 0 , 0 , 255 , 0 , 999999 )
addEventHandler ( "onClientMarkerHit" , marker3 , cel3 )
end
function cel3 ()
triggerServerEvent ( "dojechaldocelu3" , getRootElement (), localPlayer )
destroyElement ( marker3 )
destroyElement ( blip3 )
marker4 = createMarker ( 1019.71 ,- 308.89 , 72.99 , "cylinder" , 3 , 255 , 0 , 0 , 255 )
blip4 = createBlip ( 1019.71 ,- 308.89 , 73.99 , 41 , 2 , 255 , 0 , 0 , 255 , 0 , 999999 )
addEventHandler ( "onClientMarkerHit" , marker4 , cel4 )
end
function cel4 ()
triggerServerEvent ( "dojechaldocelu5" , getRootElement (), localPlayer )
destroyElement ( marker4 )
destroyElement ( blip4 )
end
s:
addEvent ( "rozpoczolprace" , true )
addEvent ( "dojechaldocelu" , true )
addEvent ( "dojechaldocelu2" , true )
addEvent ( "dojechaldocelu3" , true )
addEvent ( "dojechaldocelu5" , true )
local rozpocznijlesnik = createMarker ( 1988.50 ,- 778.61 , 132.03 , "cylinder" , 1.5 , 0 , 255 , 0 , 255 )
addEventHandler ( "onMarkerHit" , rozpocznijlesnik ,function( player )
local bobcat = createVehicle ( 422 , 2000.91 ,- 785.77 , 132.97 , 353.5 , 1.1 , 0.2 )
toggleControl ( player , "enter_exit" , false )
setElementData ( bobcat , "pojazd_paliwo" , 100 )
setElementData ( bobcat , "pojazd_opis" , "Praca Dorywcza\nLe?nik" )
warpPedIntoVehicle ( player , bobcat )
triggerClientEvent ( player , "marker1pokaz" , root )
end )
function dojechal ( player )
local bobcat1 = getPedOccupiedVehicle ( player )
removePedFromVehicle ( player )
setElementPosition ( player , 2589.33 ,- 502.23 , 81.84 )
setElementPosition ( bobcat1 , 2587.36 ,- 499.45 , 81.51 )
setElementRotation ( bobcat1 , 352.9 , 359.3 , 266.2 )
setVehicleFrozen ( bobcat1 , true )
addEventHandler ( "dojechaldocelu3" , root ,function( player )
warpPedIntoVehicle ( player , bobcat1 )
setVehicleFrozen ( bobcat1 , false )
end )
addEventHandler ( "dojechaldocelu5" , root ,function( player )
destroyElement ( bobcat1 )
local id = getElementModel ( player )
spawnPlayer ( player , 1989.52 ,- 790.40 , 133.61 , 0 , id )
toggleControl ( player , "enter_exit" , true )
givePlayerMoney ( player , 300 )
end )
end
addEventHandler ( "dojechaldocelu" , root , dojechal )
Wysłany: 2015-12-07, 11:54
DamianGames
Wiek: 23 Na forum: 3946 dni Posty: 75
Piwa : 521
c-side
addEvent ( "marker1pokaz" , true )
addEventHandler ( "marker1pokaz" , root ,function()
marker1 = createMarker ( 2592.67 ,- 496.56 , 80.05 , "cylinder" , 2.5 , 255 , 0 , 0 , 255 , thePlayer )
blip1 = createBlip ( 2592.67 ,- 496.56 , 80.05 , 41 , 2 , 255 , 0 , 0 , 255 , 0 , 999999 , thePlayer )
addEventHandler ( "onClientMarkerHit" , marker1 , cel1 )
end )
function cel1 ()
triggerServerEvent ( "dojechaldocelu" , getRootElement (), localPlayer )
destroyElement ( marker1 , thePlayer )
destroyElement ( blip1 , thePlayer )
marker2 = createMarker ( 2605.82 ,- 501.23 , 78.75 , "cylinder" , 1.5 , 255 , 0 , 0 , 255 , thePlayer )
blip2 = createBlip ( 2605.82 ,- 501.23 , 78.75 , 41 , 2 , 255 , 0 , 0 , 255 , 0 , 999999 , thePlayer )
addEventHandler ( "onClientMarkerHit" , marker2 , cel2 )
end
function cel2 ( player )
destroyElement ( marker2 , thePlayer )
destroyElement ( blip2 , thePlayer )
marker3 = createMarker ( 2584.48 ,- 499.25 , 81.17 , "cylinder" , 1.5 , 255 , 0 , 0 , 255 , thePlayer )
blip3 = createBlip ( 2584.48 ,- 499.25 , 82.17 , 41 , 2 , 255 , 0 , 0 , 255 , 0 , 999999 , thePlayer )
addEventHandler ( "onClientMarkerHit" , marker3 , cel3 )
end
function cel3 ()
triggerServerEvent ( "dojechaldocelu3" , getRootElement (), localPlayer )
destroyElement ( marker3 , thePlayer )
destroyElement ( blip3 , thePlayer )
marker4 = createMarker ( 1019.71 ,- 308.89 , 72.99 , "cylinder" , 3 , 255 , 0 , 0 , 255 , thePlayer )
blip4 = createBlip ( 1019.71 ,- 308.89 , 73.99 , 41 , 2 , 255 , 0 , 0 , 255 , 0 , 999999 , thePlayer )
addEventHandler ( "onClientMarkerHit" , marker4 , cel4 )
end
function cel4 ()
triggerServerEvent ( "dojechaldocelu5" , getRootElement (), localPlayer )
destroyElement ( marker4 , thePlayer )
destroyElement ( blip4 , thePlayer )
end
Tagi: destroyelement
Anonymous
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