Wysłany: 2013-11-25, 17:47
Adwokado
Wiek: 29 Na forum: 4598 dni Posty: 89
Jak usun?? pasek stanu z mapki? (Mapa PoP.)
Chyba do?? spora cz??? ludzi zna t? mapke, mo?e kto? wie w kt?rych linijkach nale?y usunac? w kt?rych miejscach jest itd...
Mapka jest na tym forum.
To jest ta mapka, tylko nie przerobiona.
Jak by? m?g? to podaj od kt?rej do kt?rej linijki usun??.
http://www.speedyshare.com/gQerd/Map
Ostatnio zmieniony przez Adwokado 2013-11-26, 20:44, w całości zmieniany 1 raz
Wysłany: 2013-11-25, 19:42
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Adwokado , Usuwasz stary pasek i wszystko co z nim zwi?zane a potem wklejasz nowy
Wysłany: 2013-11-26, 20:51
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Programowanie polega te? w pewnym stopniu na uczeniu si? samodzielno?ci, a jak kto? b?dzie robi? pewien kod za Ciebie to nigdy si? nie nauczysz. Znajd? funkcj?, w kt?rej od?wie?any jest licznik. Potem pousuwaj wszystkie textdrawy, kt?re s? od?wie?ane w tej funkcji Ca?a filozofia wystarczy troszeczk? pokombinowa?, metod? pr?b i b??d?w :>
Wysłany: 2013-11-26, 20:53
Maajk_El
PawnoMaster :)
Wiek: 29 Na forum: 4841 dni Posty: 162
Nick w MP: "Maajk_El"
Piwa : 2365
Prosz? usu? reszt? z nim zwi?zan?:
100 Post LIKE <3333
Kod:
forward ShowPlayerPasek(playerid);
public ShowPlayerPasek(playerid)
{
TextDrawShowForPlayer(playerid, Sprite0[playerid]);
TextDrawShowForPlayer(playerid, Sprite1[playerid]);
TextDrawShowForPlayer(playerid, ZabojstwTD[playerid]);
TextDrawShowForPlayer(playerid, OnlineUsers);
TextDrawShowForPlayer(playerid, CzasGryTD[playerid]);
TextDrawShowForPlayer(playerid, StatyPingu[playerid]);
TextDrawShowForPlayer(playerid, LevelTD[playerid]);
TextDrawShowForPlayer(playerid, ExpTD[playerid]);
TextDrawShowForPlayer(playerid, TextDrawStaty);
return 1;
}
Wysłany: 2013-11-28, 16:09
Adwokado
Wiek: 29 Na forum: 4598 dni Posty: 89
Gdzie ty to widzisz? Ja usunolem te linijki Od 11837 do 11906
Dalej nie wiem gdzie jeszcze jest ten pasek
Wysłany: 2013-11-28, 16:20
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Adwokado , CTRL + F, wklej fraz? 'ShowPlayerPasek ' i wyszukaj. Naprawd? to taki trudne ?
Wysłany: 2013-11-29, 18:50
Adwokado
Wiek: 29 Na forum: 4598 dni Posty: 89
Tak, usuno?em ju? niby wszystko zwi?zane z paskiem, jak klikam to ctrl i f To ju? pokazuje ?e nigdzie nie ma tego ShowPlayerPasek.
A ten pasek sobie nadal widnieje
NIe ogarniam, jak by mi kto? pom?g? znalezc gdzie on jeszcze jest?
Wysłany: 2013-11-29, 18:52
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Adwokado , Poka? OnPlayerSpawn.
Wysłany: 2013-11-29, 19:07
Adwokado
Wiek: 29 Na forum: 4598 dni Posty: 89
Kod:
public OnPlayerSpawn(playerid)
{
FloatDeath[playerid] = false;
if(SianoMen[playerid])
{
KillTimer(SianoBronTimer[playerid]);
KillTimer(SianoBronOffTimer[playerid]);
}
if(Floater[playerid]){
SetPlayerInterior(playerid, inter);
SetPlayerVirtualWorld(playerid,RspWorld);
SetPlayerHealth(playerid, healthrsp);
SetPlayerArmour(playerid, armourrsp);
GivePlayerWeapon(playerid, bron1, ammorsp);
GivePlayerWeapon(playerid, bron2, ammo2);
GivePlayerWeapon(playerid, bron3, ammo3);
GivePlayerWeapon(playerid, bron4, ammo4);
GivePlayerWeapon(playerid, bron5, ammo5);
GivePlayerWeapon(playerid, bron6, ammo6);
GivePlayerWeapon(playerid, bron7, ammo7);
GivePlayerWeapon(playerid, bron8, ammo8);
GivePlayerWeapon(playerid, bron9, ammo9);
GivePlayerWeapon(playerid, bron10, ammo10);
GivePlayerWeapon(playerid, bron11, ammo11);
GivePlayerWeapon(playerid, bron12, ammo12);
GivePlayerWeapon(playerid, bron13, ammo13);
SetCameraBehindPlayer(playerid);
SetTimerEx("FloaterOff",5000,0,"i",playerid);
return 1;
}
if(SpecOff[playerid]){
SetPlayerVirtualWorld(playerid,SpecVW[playerid]);
SetPlayerInterior(playerid,SpecInt[playerid]);
SetPlayerPos(playerid,SpecPosX[playerid],SpecPosY[playerid],SpecPosZ[playerid]);
SpecVW[playerid] = 0;
SpecInt[playerid] = 0;
SpecOff[playerid] = false;
return 1;
}
Player[playerid][SpawnProtection] = 4;
SetPlayerHealth(playerid, 100000.0);
Player[playerid][AntySpawnKill] = ANTY_SPAWN_KILL_TIME;
SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
TextDrawHideForPlayer(playerid,SkinIDTD[playerid]);
SetPlayerVirtualWorld(playerid,0);
SpecOff[playerid] = false;
ZapisalSieEv[playerid] = 0;
PlayerTut[playerid] = false;
Wybieralka[playerid] = false;
KillBug[playerid] = false;
CanNitro[playerid] = false;
GivePlayerMoney(playerid, 15000);
Money[playerid] += 15000;
if(CTFTeam[playerid] > 0){
CTFSpawn(playerid);
return 1;
}
if(!FirstSpawn[playerid])
{
SetCameraBehindPlayer(playerid);
for(new x=0;x<HOUSES_LOOP;x++)
{
if(strlen(HouseInfo[x][hOwner]) >= 3)
{
RemovePlayerMapIcon(playerid, x);
SetPlayerMapIcon(playerid, x, HouseInfo[x][henter_x],HouseInfo[x][henter_y],HouseInfo[x][henter_z], 32,0);
}
else
{
RemovePlayerMapIcon(playerid, x);
SetPlayerMapIcon(playerid, x, HouseInfo[x][henter_x],HouseInfo[x][henter_y],HouseInfo[x][henter_z], 31,0);
}
if(HouseID[playerid] == x){
RemovePlayerMapIcon(playerid, x);
SetPlayerMapIcon(playerid, x, HouseInfo[x][henter_x],HouseInfo[x][henter_y],HouseInfo[x][henter_z], 35,0);
}
}
PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0);
PlayerPlaySound(playerid,1149,0.0,0.0,0.0);
if(KodOn)
{
TextDrawShowForPlayer(playerid, Kod);
TextDrawShowForAll(KodBox);
}
SetPlayerRandomSpawn(playerid);
PlayerSetColor(playerid);
TextDrawShowForPlayer(playerid, Czas);
TextDrawShowForPlayer(playerid,Sprite0[playerid]);
TextDrawShowForPlayer(playerid,Sprite1[playerid]);
TextDrawShowForPlayer(playerid, HP[playerid]);
TextDrawShowForPlayer(playerid, Armour[playerid]);
TextDrawHideForPlayer(playerid,powitanie[2]);
TextDrawHideForPlayer(playerid,powitanie[4]);
TextDrawHideForPlayer(playerid,powitanie[3]);
TextDrawShowForPlayer(playerid,ReklamaTD);
TextDrawShowForPlayer(playerid,Zapisy[0]);
TextDrawShowForPlayer(playerid,Zapisy[1]);
TextDrawShowForPlayer(playerid,Zapisy[2]);
TextDrawShowForPlayer(playerid,LevelTD[playerid]);
UnPanorama(playerid);
TextDrawShowForPlayer(playerid, StatyPingu[playerid]);
TextDrawShowForPlayer(playerid, ExpTD[playerid]);
TextDrawShowForPlayer(playerid, LevelTD[playerid]);
TextDrawShowForPlayer(playerid, TDNick[playerid]);
TextDrawShowForPlayer(playerid, ZabojstwTD[playerid]);
TextDrawShowForPlayer(playerid, OnlineUsers);
PlayerLabelOff(playerid);
TextDrawShowForPlayer(playerid, TextDrawStaty);
TextDrawShowForPlayer(playerid, CzasGryTD[playerid]);
for(new x=0;x<10;x++)
{
TextDrawShowForPlayer(playerid,ZapisyBack[x]);
}
if(TimePlay[playerid]<5)
Do tego momentu?
Wysłany: 2013-11-29, 19:21
Maajk_El
PawnoMaster :)
Wiek: 29 Na forum: 4841 dni Posty: 162
Nick w MP: "Maajk_El"
Piwa : 2365
To jest bodaj?e to:
Kod:
TextDrawShowForPlayer(playerid, StatyPingu[playerid]);
TextDrawShowForPlayer(playerid, ExpTD[playerid]);
TextDrawShowForPlayer(playerid, LevelTD[playerid]);
TextDrawShowForPlayer(playerid, TDNick[playerid]);
TextDrawShowForPlayer(playerid, ZabojstwTD[playerid]);
TextDrawShowForPlayer(playerid, OnlineUsers);
Pousuwaj wszystko co pisze np: OnlineUsers i nast?pne, nast?pnie zobacz.
Wysłany: 2013-11-29, 20:11
Adwokado
Wiek: 29 Na forum: 4598 dni Posty: 89
HAHAHAHAHAHAHHAHA X D
Skasowa?em to co m?wi?e?, teraz po usuniecu w pawno jest tak:
Kod: }
}
PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0);
PlayerPlaySound(playerid,1149,0.0,0.0,0.0);
if(KodOn)
{
TextDrawShowForPlayer(playerid, Kod);
TextDrawShowForAll(KodBox);
}
SetPlayerRandomSpawn(playerid);
PlayerSetColor(playerid);
TextDrawShowForPlayer(playerid, Czas);
TextDrawShowForPlayer(playerid,Sprite0[playerid]);
TextDrawShowForPlayer(playerid,Sprite1[playerid]);
TextDrawShowForPlayer(playerid, HP[playerid]);
TextDrawShowForPlayer(playerid, Armour[playerid]);
TextDrawHideForPlayer(playerid,powitanie[2]);
TextDrawHideForPlayer(playerid,powitanie[4]);
TextDrawHideForPlayer(playerid,powitanie[3]);
TextDrawShowForPlayer(playerid,ReklamaTD);
TextDrawShowForPlayer(playerid,Zapisy[0]);
TextDrawShowForPlayer(playerid,Zapisy[1]);
TextDrawShowForPlayer(playerid,Zapisy[2]);
{
}
(czywiscie tylko ten fragment gdzie usuwalem dalem.)
A w grze wygl?da tak: X D
Og?lnie mo?e tak by?, tylko aby te paski na dole i u g?ry znik?y
Wysłany: 2013-11-29, 20:24
Maajk_El
PawnoMaster :)
Wiek: 29 Na forum: 4841 dni Posty: 162
Nick w MP: "Maajk_El"
Piwa : 2365
usu? to:
Kod: TextDrawShowForAll(KodBox);
Jak nic nie da to usu? to:
Kod:
if(KodOn)
{
TextDrawShowForPlayer(playerid, Kod);//Lub to i to ni?ej tylko
TextDrawShowForAll(KodBox);
}
Pomy?l troch? ty.
Wysłany: 2013-11-29, 21:02
Adwokado
Wiek: 29 Na forum: 4598 dni Posty: 89
Nie pomog?o ;/ nadal jest jak by?o, jakie? pomys?y?
Wysłany: 2013-11-29, 21:47
Sillence
Wiek: 26 Na forum: 5157 dni Posty: 1514
Nick w MP: Sillence
Piwa : 1517
Adwokado , Zobacz tak:
Kod: public OnPlayerSpawn(playerid)
{
FloatDeath[playerid] = false;
if(SianoMen[playerid])
{
KillTimer(SianoBronTimer[playerid]);
KillTimer(SianoBronOffTimer[playerid]);
}
if(Floater[playerid]){
SetPlayerInterior(playerid, inter);
SetPlayerVirtualWorld(playerid,RspWorld);
SetPlayerHealth(playerid, healthrsp);
SetPlayerArmour(playerid, armourrsp);
GivePlayerWeapon(playerid, bron1, ammorsp);
GivePlayerWeapon(playerid, bron2, ammo2);
GivePlayerWeapon(playerid, bron3, ammo3);
GivePlayerWeapon(playerid, bron4, ammo4);
GivePlayerWeapon(playerid, bron5, ammo5);
GivePlayerWeapon(playerid, bron6, ammo6);
GivePlayerWeapon(playerid, bron7, ammo7);
GivePlayerWeapon(playerid, bron8, ammo8);
GivePlayerWeapon(playerid, bron9, ammo9);
GivePlayerWeapon(playerid, bron10, ammo10);
GivePlayerWeapon(playerid, bron11, ammo11);
GivePlayerWeapon(playerid, bron12, ammo12);
GivePlayerWeapon(playerid, bron13, ammo13);
SetCameraBehindPlayer(playerid);
SetTimerEx("FloaterOff",5000,0,"i",playerid);
return 1;
}
if(SpecOff[playerid]){
SetPlayerVirtualWorld(playerid,SpecVW[playerid]);
SetPlayerInterior(playerid,SpecInt[playerid]);
SetPlayerPos(playerid,SpecPosX[playerid],SpecPosY[playerid],SpecPosZ[playerid]);
SpecVW[playerid] = 0;
SpecInt[playerid] = 0;
SpecOff[playerid] = false;
return 1;
}
Player[playerid][SpawnProtection] = 4;
SetPlayerHealth(playerid, 100000.0);
Player[playerid][AntySpawnKill] = ANTY_SPAWN_KILL_TIME;
SetPlayerFightingStyle(playerid, FIGHT_STYLE_KUNGFU);
TextDrawHideForPlayer(playerid,SkinIDTD[playerid]);
SetPlayerVirtualWorld(playerid,0);
SpecOff[playerid] = false;
ZapisalSieEv[playerid] = 0;
PlayerTut[playerid] = false;
Wybieralka[playerid] = false;
KillBug[playerid] = false;
CanNitro[playerid] = false;
GivePlayerMoney(playerid, 15000);
Money[playerid] += 15000;
if(CTFTeam[playerid] > 0){
CTFSpawn(playerid);
return 1;
}
if(!FirstSpawn[playerid])
{
SetCameraBehindPlayer(playerid);
for(new x=0;x<HOUSES_LOOP;x++)
{
if(strlen(HouseInfo[x][hOwner]) >= 3)
{
RemovePlayerMapIcon(playerid, x);
SetPlayerMapIcon(playerid, x, HouseInfo[x][henter_x],HouseInfo[x][henter_y],HouseInfo[x][henter_z], 32,0);
}
else
{
RemovePlayerMapIcon(playerid, x);
SetPlayerMapIcon(playerid, x, HouseInfo[x][henter_x],HouseInfo[x][henter_y],HouseInfo[x][henter_z], 31,0);
}
if(HouseID[playerid] == x){
RemovePlayerMapIcon(playerid, x);
SetPlayerMapIcon(playerid, x, HouseInfo[x][henter_x],HouseInfo[x][henter_y],HouseInfo[x][henter_z], 35,0);
}
}
PlayerPlaySound(playerid, 1186, 0.0, 0.0, 0.0);
PlayerPlaySound(playerid,1149,0.0,0.0,0.0);
if(KodOn)
{
TextDrawShowForPlayer(playerid, Kod);
TextDrawShowForAll(KodBox);
}
SetPlayerRandomSpawn(playerid);
PlayerSetColor(playerid);
TextDrawShowForPlayer(playerid, Czas);
TextDrawShowForPlayer(playerid,Sprite0[playerid]);
TextDrawShowForPlayer(playerid,Sprite1[playerid]);
TextDrawShowForPlayer(playerid, HP[playerid]);
TextDrawShowForPlayer(playerid, Armour[playerid]);
TextDrawHideForPlayer(playerid,powitanie[2]);
TextDrawHideForPlayer(playerid,powitanie[4]);
TextDrawHideForPlayer(playerid,powitanie[3]);
TextDrawShowForPlayer(playerid,ReklamaTD);
TextDrawShowForPlayer(playerid,Zapisy[0]);
TextDrawShowForPlayer(playerid,Zapisy[1]);
TextDrawShowForPlayer(playerid,Zapisy[2]);
TextDrawShowForPlayer(playerid,LevelTD[playerid]);
UnPanorama(playerid);
PlayerLabelOff(playerid);
for(new x=0;x<10;x++)
{
TextDrawShowForPlayer(playerid,ZapisyBack[x]);
}
if(TimePlay[playerid]<5)
Wysłany: 2013-11-30, 13:20
Adwokado
Wiek: 29 Na forum: 4598 dni Posty: 89
Znik?y te czarne paski, ale pojawi? si? texdraw kt?rego nie chcia?em. Pr?bowa?em go usun??, ale zosta?a czarna plama, wiec w tym kodzie co dajesz musi gdzie? to by?, Jak to zrobi??
Screen: http://pics.tinypic.pl/i/00475/0d0r4dvwiua0.png
Tagi: jak :: zmienic :: pasek :: stanu
Anonymous
Na forum: 245 dni
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