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Wysłany: 2012-11-03, 11:36


B!4CK

Never give UP!






Wiek: 32
Na forum: 5809 dni
Posty: 1047
Nick w MP: John

Piwa: 1891

Respekt: 124,2
Respekt: 124,2

Wrzu? te obiekty, albo skrypt to Ci skonwertuje jaka? osoba.

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Cześć
! :)


Projekt, który poruszy scenę platformy SA:MP!
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Wysłany: 2012-11-03, 14:00


GaCeL







Wiek: 33
Na forum: 5593 dni
Posty: 197
Nick w MP: GaCeL

Piwa: 96

Respekt: 45,3

w?a?nie o to chodzi, ?eby nie udost?pnia? plik?w bo s? moje i s? dla mnie wa?ne...

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Wysłany: 2012-11-03, 15:37


B!4CK

Never give UP!






Wiek: 32
Na forum: 5809 dni
Posty: 1047
Nick w MP: John

Piwa: 1891

Respekt: 124,2
Respekt: 124,2

Dobra to zr?b tak,

podaj pocz?tek kodu oraz ko?c?wk? kodu.

Nie musz? by? prawie wszystkie obiekty, tylko te pocz?tkowe i ko?c?wka.

Podpis
Cześć
! :)


Projekt, który poruszy scenę platformy SA:MP!
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Wysłany: 2012-11-03, 15:42


GaCeL







Wiek: 33
Na forum: 5593 dni
Posty: 197
Nick w MP: GaCeL

Piwa: 96

Respekt: 45,3

Kod:

public OnFilterScriptInit()
{

CreateDynamicObject(18864,1506.59997559,605.00000000,10.10000038, 0,0,0,0,0,0,0);
//truck
CreateDynamicObject(6965,1797.50000000,843.50000000,13.30000019,0.00000000,0.00000000,1.99951172); //object(venefountain02) (1)
CreateDynamicObject(3666,1788.40002441,838.50000000,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (1)
CreateDynamicObject(3666,1788.90002441,838.00000000,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (2)
CreateDynamicObject(3666,1789.30004883,837.50000000,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (3)
CreateDynamicObject(3666,1789.69995117,837.00000000,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (4)
CreateDynamicObject(3666,1790.09997559,836.59997559,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (5)
CreateDynamicObject(3666,1790.40002441,836.20001221,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (6)
CreateDynamicObject(3666,1790.69995117,835.79998779,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (7)
CreateDynamicObject(3666,1791.09997559,835.40002441,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (8)
CreateDynamicObject(3666,1791.50000000,835.09997559,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (9)
CreateDynamicObject(3666,1791.90002441,834.79998779,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (10)
CreateDynamicObject(3666,1792.40002441,834.59997559,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (11)
CreateDynamicObject(3666,1792.80004883,834.40002441,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (12)
CreateDynamicObject(3666,1793.50000000,834.00000000,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (13)
CreateDynamicObject(3666,1793.90002441,833.90002441,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (14)
CreateDynamicObject(3666,1793.19995117,834.20001221,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (15)
CreateDynamicObject(3666,1794.30004883,833.70001221,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (16)
CreateDynamicObject(3666,1794.69995117,833.50000000,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (17)
CreateDynamicObject(3666,1795.09997559,833.40002441,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (18)
CreateDynamicObject(3666,1795.59997559,833.20001221,10.19999981,0.00000000,0.00000000,0.00000000); //object(airuntest_las) (19)
CreateObject(994,-2104.69995117,-224.00000000,34.29999924,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier2) (10)
CreateObject(994,-2098.30004883,-228.50000000,34.29999924,0.00000000,0.00000000,179.99993896); //object(lhouse_barrier2) (12)
CreateObject(994,-2098.00000000,-233.19999695,34.29999924,0.00000000,0.00000000,179.99450684); //object(lhouse_barrier2) (13)
CreateObject(994,-2097.69995117,-238.39999390,34.29999924,0.00000000,0.00000000,179.99450684); //object(lhouse_barrier2) (14)
CreateObject(978,-2143.30004883,-149.80000305,36.09999847,0.00000000,0.00000000,180.73547363); //object(sub_roadright) (11)
CreateObject(11426,-2148.00000000,-186.80000305,34.29999924,0.00000000,0.00000000,0.00000000); //object(des_adobe03) (1)


return 1;
}


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