Wysłany: 2016-05-05, 23:02
FaydenFX.
Wiek: 27 Na forum: 4056 dni Posty: 246
Nick w MP: faydn
Piwa : 11
Witam, pom?g? by kto? zmieni? logi serwerowe i raporty tak, ?eby nie by?y na MySQL , tylko ACL?
local xtext = nil
local gameView ={ "Logi serwerowe" }
local reportView ={ "Lista raport?w" }
local sx , sy = guiGetScreenSize ()
addEventHandler ( "onClientRender" , root , function()
local accName = getAccountName ( getPlayerAccount ( thePlayer ) )
if isObjectInACLGroup ( "user." .. accName , aclGetGroup ( "RCON" ) ) then
concat = table . concat ( gameView , "\n" )
dxDrawText ( concat , sx *( 10 + 1 )/ 1024 , sy *( 279 + 1 )/ 768 , sx *( 326 + 1 )/ 1024 , sy *( 497 + 1 )/ 768 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , "default" , "left" , "top" , false , true )
dxDrawText ( concat , sx *( 10 )/ 1024 , sy *( 279 )/ 768 , sx *( 326 )/ 1024 , sy *( 497 )/ 768 , white , 1.00 , "default" , "left" , "top" , false , true )
end )
function renderingInfo ()
dxDrawRectangle ( sx *( 258 )/ 1024 , sy *( 0 )/ 768 , sx *( 500 )/ 1024 , sy *( 23 )/ 768 , tocolor ( 0 , 0 , 0 , 155 ), false )
dxDrawText ( xtext , sx *( 258 + 1 )/ 1024 , sy *( 0 + 1 )/ 768 , sx *( 758 + 1 )/ 1024 , sy *( 23 + 1 )/ 768 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , "default" , "center" , "center" , false , true )
dxDrawText ( xtext , sx *( 258 )/ 1024 , sy *( 0 )/ 768 , sx *( 758 )/ 1024 , sy *( 23 )/ 768 , tocolor ( 255 , 0 , 0 , 255 ), 1.00 , "default" , "center" , "center" , false , true )
end
addEventHandler ( "onClientRender" , root , function()
local accName = getAccountName ( getPlayerAccount ( thePlayer ) )
if isObjectInACLGroup ( "user." .. accName , aclGetGroup ( "RCON" ) ) then
local tt ={}
for i , v in ipairs ( reportView ) do
if v [ 1 ] then table . insert ( tt , v [ 1 ]) end
end
concat = table . concat ( tt , "\n" )
dxDrawText ( concat , sx *( 698 + 1 )/ 1024 , sy *( 278 + 1 )/ 768 , sx *( 1014 + 1 )/ 1024 , sy *( 496 + 1 )/ 768 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , "default" , "right" , "top" , false , true )
dxDrawText ( concat , sx *( 698 )/ 1024 , sy *( 278 )/ 768 , sx *( 1014 )/ 1024 , sy *( 496 )/ 768 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "default" , "right" , "top" , false , true )
end )
addEvent ( "admin:addText" , true )
addEventHandler ( "admin:addText" , root , function( text )
table . insert ( gameView , text )
if #gameView > 10 then
table . remove ( gameView , 1 )
end
end )
addEvent ( "admin:addReport" , true )
addEventHandler ( "admin:addReport" , root , function( text , id )
table . insert ( reportView , { text , id })
if #reportView > 10 then
table . remove ( reportView , 1 )
end
end )
addEvent ( "admin:removeReport" , true )
addEventHandler ( "admin:removeReport" , root , function( id )
for i = #reportView, 1, -1 do
if reportView [ i ][ 2 ] == id then
table . remove ( reportView , i )
end
end
end )
addEvent ( "admin:rendering" , true )
addEventHandler ( "admin:rendering" , root , function( text )
xtext = text
addEventHandler ( "onClientRender" , root , renderingInfo )
setTimer (function()
removeEventHandler ( "onClientRender" , root , renderingInfo )
end , 5000 , 1 )
end )
Zrobi?em tak, lecz nic nie wy?wietla.
Wysłany: 2016-05-06, 01:07
Prezes.
Wiek: 27 Na forum: 4370 dni Posty: 75
Nick w MP: Prezes.
Piwa : 17
Najlepiej b?dzie Ci zrobi? tak:
S-side;
function onAdminLogin ()
local accName = getAccountName ( getPlayerAccount ( source ))
if accName and isObjectInACLGroup ( "user." .. accName , aclGetGroup ( "RCON" )) then
setElementData ( source , "auth:admin" , true )
end
end
addEventHandler ( "onPlayerLogin" , root , onAdminLogin )
c-side:
local xtext = nil
local gameView ={ "Logi serwerowe" }
local reportView ={ "Lista raport?w" }
local sx , sy = guiGetScreenSize ()
addEventHandler ( "onClientRender" , root , function()
if getElementData ( localPlayer , "auth:admin" ) then
concat = table . concat ( gameView , "\n" )
dxDrawText ( concat , sx *( 10 + 1 )/ 1024 , sy *( 279 + 1 )/ 768 , sx *( 326 + 1 )/ 1024 , sy *( 497 + 1 )/ 768 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , "default" , "left" , "top" , false , true )
dxDrawText ( concat , sx *( 10 )/ 1024 , sy *( 279 )/ 768 , sx *( 326 )/ 1024 , sy *( 497 )/ 768 , white , 1.00 , "default" , "left" , "top" , false , true )
end
end )
function renderingInfo ()
dxDrawRectangle ( sx *( 258 )/ 1024 , sy *( 0 )/ 768 , sx *( 500 )/ 1024 , sy *( 23 )/ 768 , tocolor ( 0 , 0 , 0 , 155 ), false )
dxDrawText ( xtext , sx *( 258 + 1 )/ 1024 , sy *( 0 + 1 )/ 768 , sx *( 758 + 1 )/ 1024 , sy *( 23 + 1 )/ 768 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , "default" , "center" , "center" , false , true )
dxDrawText ( xtext , sx *( 258 )/ 1024 , sy *( 0 )/ 768 , sx *( 758 )/ 1024 , sy *( 23 )/ 768 , tocolor ( 255 , 0 , 0 , 255 ), 1.00 , "default" , "center" , "center" , false , true )
end
addEventHandler ( "onClientRender" , root , function()
if getElementData ( localPlayer , "auth:admin" ) then
local tt ={}
for i , v in ipairs ( reportView ) do
if v [ 1 ] then table . insert ( tt , v [ 1 ]) end
end
concat = table . concat ( tt , "\n" )
dxDrawText ( concat , sx *( 698 + 1 )/ 1024 , sy *( 278 + 1 )/ 768 , sx *( 1014 + 1 )/ 1024 , sy *( 496 + 1 )/ 768 , tocolor ( 0 , 0 , 0 , 255 ), 1.00 , "default" , "right" , "top" , false , true )
dxDrawText ( concat , sx *( 698 )/ 1024 , sy *( 278 )/ 768 , sx *( 1014 )/ 1024 , sy *( 496 )/ 768 , tocolor ( 255 , 255 , 255 , 255 ), 1.00 , "default" , "right" , "top" , false , true )
end
end )
addEvent ( "admin:addText" , true )
addEventHandler ( "admin:addText" , root , function( text )
table . insert ( gameView , text )
if #gameView > 10 then
table . remove ( gameView , 1 )
end
end )
addEvent ( "admin:addReport" , true )
addEventHandler ( "admin:addReport" , root , function( text , id )
table . insert ( reportView , { text , id })
if #reportView > 10 then
table . remove ( reportView , 1 )
end
end )
addEvent ( "admin:removeReport" , true )
addEventHandler ( "admin:removeReport" , root , function( id )
for i = #reportView, 1, -1 do
if reportView [ i ][ 2 ] == id then
table . remove ( reportView , i )
end
end
end )
addEvent ( "admin:rendering" , true )
addEventHandler ( "admin:rendering" , root , function( text )
xtext = text
addEventHandler ( "onClientRender" , root , renderingInfo )
setTimer (function()
removeEventHandler ( "onClientRender" , root , renderingInfo )
end , 5000 , 1 )
end )
Wysłany: 2016-05-06, 13:03
FaydenFX.
Wiek: 27 Na forum: 4056 dni Posty: 246
Nick w MP: faydn
Piwa : 11
debug w if reportView [ i : 1 ][ 2 ] == id then name expected near '1'
[ Dodano : 2016-05-06, 14:13 ]
Kto? co??
Wysłany: 2016-05-06, 18:41
Prezes.
Wiek: 27 Na forum: 4370 dni Posty: 75
Nick w MP: Prezes.
Piwa : 17
Sprawd? tak.
addEvent ( "admin:removeReport" , true )
addEventHandler ( "admin:removeReport" , root , function( id )
for i = #reportView, 1, -1 do
if ( reportView [ i ][ 2 ] and reportView [ i ][ 2 ] == id ) then -- Znaczniki ? le pokazuj ? powinno by ? samo i w nawiasach kwadratowych
table . remove ( reportView , i )
end
end
end )
Wysłany: 2016-05-06, 19:35
FaydenFX.
Wiek: 27 Na forum: 4056 dni Posty: 246
Nick w MP: faydn
Piwa : 11
ten sam zn?w debug w if ( reportView [ i : 1 ][ 2 ] and reportView [ i : 2 ][ 2 ] == id ) then
;v
Wysłany: 2016-05-06, 20:50
Prezes.
Wiek: 27 Na forum: 4370 dni Posty: 75
Nick w MP: Prezes.
Piwa : 17
Tag lua ?le pokazuje, sprawd? czy masz wpisane
if (reportView[i][2] and reportView[i][2] == id) then
Tagi: logi :: serwerowe :: itp.
Anonymous
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Posty: 1
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