Kuks*
Wiek: 15 Na forum: 3030 dni Posty: 246
Nick w MP: Kuks*
Piwa : 2208
Robi? skrypt na zakup pojazdu i na pocz?tku dostaj? jeden pojazd, gdy kupi? drugi raz to dostaj? dwa, nast?pnie dostaj? cztery, p??niej osiem, szesna?cie, trzydzie?ci dwa itd...
Za pomoc dam
C:
for i , v in ipairs ( auta ) do
local p = createVehicle ( v [ 1 ], v [ 2 ], v [ 3 ], v [ 4 ], v [ 5 ], v [ 6 ], v [ 7 ])
setElementFrozen ( p , true )
setVehicleLocked ( p , true )
local markery = createMarker ( v [ 2 ], v [ 3 ], v [ 4 ]- 0.9 , "cylinder" , 5 , 0 , 0 , 0 , 0 )
setElementData ( markery , "idi" , v [ 1 ])
setElementData ( markery , "przebieg:kupiony" , v [ 8 ])
local idauta = getElementData ( markery , "idi" )
local przeb = getElementData ( markery , "przebieg:kupiony" )
local informejszon = tostring ( v [ 9 ])
addEventHandler ( "onClientMarkerHit" , markery , function( hit , md )
if hit ~= localPlayer then return end
setElementData ( localPlayer , "autko:kupuje" , true )
showCursor ( true , false )
info = informejszon
bindKey ( "mouse1" , "down" , function()
if not getElementData ( localPlayer , "autko:kupuje" ) then return end
if isMouseIn ( 396 , 309 , 245 , 65 ) then
triggerServerEvent ( "kupPojazd" , localPlayer , v [ 10 ], v [ 1 ])
end
end )
end )
addEventHandler ( "onClientMarkerLeave" , markery , function( hit , md )
if hit ~= localPlayer then return end
setElementData ( localPlayer , "autko:kupuje" , false )
showCursor ( false )
info = ""
end )
end
S:
addEvent ( "kupPojazd" , true )
addEventHandler ( "kupPojazd" , root , function( cena , id )
local graczaUID = getElementData ( client , "player:uid" )
takePlayerMoney ( client , cena )
local px , py , pz = - 815.76251 , 1587.99084 , 27.11719
exports [ "Malwa-DB" ]: wykonaj ( "INSERT INTO `pojazdy` (`user`, `id`, `model`, `x`, `y`, `z`) VALUES (?, NULL, ?, ?, ?, ?)" , graczaUID , id , px , py , pz )
tabliczka2 = exports [ "Malwa-DB" ]: wykonaj ( "SELECT * FROM `pojazdy`" )
pojazdek = createVehicle ( id , - 815.76251 , 1587.99084 , 27.11719 )
for i , v in pairs ( tabliczka2 ) do
setElementData ( pojazdek , "owner" , v [ "user" ])
setVehiclePlateText ( pojazdek , "ID " .. v [ "id" ])
setElementData ( pojazdek , "auto:id" , v [ "id" ])
warpPedIntoVehicle ( client , pojazdek )
end
end )