JestemSuperLIKE
Początkujący grafik
Wiek: 27 Na forum: 3694 dni Posty: 133
Piwa : 6
Mam ma?y problem z spawnem, chodzi mi o to ?e po wybraniu skina, spawnuje mnie od g?ry, to znaczy ?e spawnuje od nieba(od g?ry) i spadam w d??(na ziemie), jak si? zabije to znowu jest spawn od g?ry. Nie wiem co mam dopisa?, ?eby by? normalny spawn.
Kod:
public OnGameModeInit()
{ //Spawn gracza
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
//Wybieralka skinow
kobiety = TextDrawCreate(226.000000, 427.000000, "~<~ Kobiety ] Mezczyzni ~>~");
TextDrawBackgroundColor(kobiety, 255);
TextDrawFont(kobiety, 2);
TextDrawLetterSize(kobiety, 0.350000, 1.700000);
TextDrawColor(kobiety, 16777215);
TextDrawSetOutline(kobiety, 0);
TextDrawSetProportional(kobiety, 1);
TextDrawSetShadow(kobiety, 1);
// MĘŻCZY?NI - POCZ?TEK
for(new i = 0; i < 8; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 14; i < 30; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 32; i < 38; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 42; i < 52; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 57; i < 62; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 66; i < 68; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 70; i < 73; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 78; i < 84; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(86, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 94; i < 128; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 132; i < 137; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 142; i < 144; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(146, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(147, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(149, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 153; i < 156; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 158; i < 168; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(170, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(171, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 173; i < 177; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 179; i < 189; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(200, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 202; i < 204; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(206, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 208; i < 210; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(212, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(213, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(217, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 220; i < 223; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 227; i < 230; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 234; i < 236; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 239; i < 242; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 247; i < 250; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 252; i < 255; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 258; i < 262; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 264; i < 297; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(299, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
// MĘŻCZY?NI - KONIEC
// KOBIETY - POCZ?TEK
for(new i = 9; i < 13; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(31, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 39; i < 41; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 53; i < 56; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 63; i < 65; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(69, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 75; i < 77; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(85, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 87; i < 93; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 129; i < 131; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 138; i < 141; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(145, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(148, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 150; i < 152; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(157, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(169, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(172, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(178, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 190; i < 199; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(201, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(205, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(207, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(211, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 214; i < 216; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(218, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(219, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 224; i < 226; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
for(new i = 231; i < 233; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(237, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(238, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
for(new i = 243; i < 246; i++)
{
AddPlayerClass(i, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
}
AddPlayerClass(251, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(256, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(257, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
AddPlayerClass(263, 1958.3783,1343.1572,1100.3746,269.1425,-1,-1,-1,-1,-1,-1);
return 1;
}