addEventHandler("onPlayerWasted", root, function()
plr=source
if getElementData(plr,"player:job") then
triggerClientEvent(plr,"onFinish", root, plr)
setElementData(plr,"player:job", false)
end
setTimer(function()
local pos=getElementData(plr,"player:spawn")
if not pos then return end
fadeCamera(plr, true)
setElementInterior(plr,0)
setElementDimension(plr,0)
spawnPlayer(plr, pos[1], pos[2], pos[3])
setCameraTarget(plr, plr)
setElementModel(plr, getElementData(plr, "player:skin"))
end, 60, 1)
end)